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Charm

Charm is an Ailment that causes the target to take random actions against their own team.

Mechanics[edit]

If a demon is affected by Charm, it takes a random detrimental action during its turn - either attacking their own teammates (including themselves), or using support Skills on the enemy team.

Auto Cure rate[edit]

Each turn that a demon has an ailment, there is a chance that the ailment will automatically be cured, removing its effects.

The chance that an ailment will be auto-cured increases with the amount of turns the ailment is active, capping at 4 consecutive turns of the ailment persisting.

The auto cure rate progression for Charm is as follows:

Charm
Turn 1 25%
Turn 2 50%
Turn 3 70%
Turn >=4 100%

Misc[edit]

  • This page is meant to list effects that specifically mention Charm. For effects that apply to any ailment, see the Ailments article.

Charm Appliers[edit]

Skills that apply Charm[edit]

Type Name MP Cost Target Skill Points Exclusive?
Phys Phys Sweet Bite 5 MP Single Target Single Target 6 -
Ailment Ailment Marin Karin 5 MP Single Target Single Target 2 -
Ailment Ailment Marin Karion 6 MP Single Target Single Target 8 -
Ailment Ailment Mahamarin Karin 6 MP All Targets All Targets 5 -
Ailment Ailment Mahamarin Karinon 7 MP All Targets All Targets 9 -
Ailment Ailment Sexy Dance 6 MP Random Targets Random Targets 7 -
Phys Phys Gomorrah (B) 7 MP All Targets All Targets - Bayonetta☆
Phys Phys Hell Thrust 7 MP Random Targets Random Targets - Mara
Fire Fire Scarlet Inferno 6 MP Random Targets Random Targets - Mada
Force Force Love Pain 6 MP Single Target Single Target - Red Narcissus
Light Light Goddess's Prank 5 MP Single Target Single Target - Idun
Light Light Radiant Blast 6 MP Single Target Single Target - Cleopatra
Dark Dark Allure 6 MP All Targets All Targets - Lilith
Dark Dark Fangs of Vengeance 6 MP Single Target Single Target - Tiamat A
Dark Dark Temptation 6 MP All Targets All Targets - Lilith A
Fire/Ice Blasphemy 6 MP All Targets All Targets - Master Therion
Fire Elec Fire/Elec Cuailnge 7 MP All Targets All Targets - Queen Mab
Fire Elec Fire/Elec Queen's Fury 6 MP Single Target Single Target - Red Queen Mab
Almighty Almighty Blade of the Absolute 6 MP Single Target Single Target - Griffith
Almighty Almighty Divine Bows' Allure 8 MP Single Target Single Target - Kama
Almighty Almighty God's Malice 7 MP Single Target Single Target - Samael
Almighty Almighty Lost Sanity 6 MP All Targets All Targets - Cthulhu
Fractional Fractional 16 Scourges 8 MP All Targets All Targets - Angra Mainyu
Ailment Ailment Bemusing Rhapsody 6 MP All Targets All Targets - David
Ailment Ailment Lotus Dance 6 MP All Targets All Targets - Lakshmi
Passive Passive Boundless Wave Passive All Targets All Targets - Ouroboros
Passive Passive Death Lust Passive All Targets All Targets - Mother Harlot
Passive Passive Eternize Passive All Targets All Targets - Ouroboros
Passive Passive Euphoric Frenzy Passive Single Target Single Target - Dionysus
Passive Passive Forbidden Fruit Passive All Targets All Targets - Lilith A
Passive Passive Glamorous Allure Passive All Targets All Targets - Maya
Passive Passive Kozenji's Spirit Dog Passive All Targets All Targets - Hayataro
Passive Passive Madama Stomp Passive Single Target Single Target - Bayonetta☆
Passive Passive Master Prankster Passive Random Targets Random Targets - Kabuso
Passive Passive Narcissism Passive Self - Narcissus
Passive Passive Passionate Allure Passive All Targets All Targets - Clotho
Passive Passive Peerless Beauty Passive All Targets All Targets - Cleopatra
Passive Passive Queen of Enchantment Passive All Targets All Targets - Lamia
Passive Passive Sweet Whisper Passive All Targets All Targets - Alraune
Passive Passive Tempestuous Malice Passive All Targets All Targets - Tiamat A

Demon Panels that apply Charm[edit]

Demon Panel # Effect
Griffith Panel 4 Activates the following Chain Effect when the one with this skill enters a state of Might: 40% chance to inflict Charm on random enemies 2-4 times (Activates once per turn). Activates the following Chain Effect when an enemy is inflicted with Charm: Inflicts Almighty damage (Physical, Power: 80) with Bulwark Pierce to all Charmed enemies.
Mada Panel 2 50% chance to Charm the assailant when receiving a Physical attack.
Mother Harlot Panel 2 Activates the following Chain Effect after Babylon Goblet is activated: 30% chance to inflict Charm on random enemies 3 to 4 times.
Samael Panel 4 Activates the following Chain Effect at the end of own turn: Inflicts Almighty (Magic) damage (Power: 40) on all enemies with 10% chance to inflict Poison, Bind, Charm and Mute.
Tiamat A Panel 1 +15% to hit rate. +15% chance to inflict status ailments. Activates the following Chain Effect at the start of enemy turn: 50% chance to inflict Poison/Charm on all enemies.

Armament Skills that apply Charm[edit]

Armament Type Name MP Cost Target
Lakshmi Sword Support Support Seductive Lotus 6 MP All Targets All Targets
Samael Sword Almighty Almighty Red Serpent Venom 5 MP Single Target Single Target

Inflict Chance Down[edit]

Skills that decrease the chance to inflict Charm[edit]

Type Name MP Cost Target Skill Points Exclusive?
Recovery Recovery Charmdi 3 MP Single Target Single Target 1 -
Recovery Recovery Mecharmdi 4 MP All Allies 5 -
Passive Passive Resist Charm Passive Self 4 -

Chain Effects[edit]

Skills that activate upon applying Charm[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Drunken Giant Passive All Allies - Mada
Passive Passive Madama Uppercut Passive Single Target Single Target - Jeanne☆
Passive Passive Narcissism Passive All Targets All Targets - Narcissus
Passive Passive Sass Passive All Targets All Targets - Man Eater

Demon Panels that activate upon applying Charm[edit]

Demon Panel # Effect
Griffith Panel 4 Activates the following Chain Effect when the one with this skill enters a state of Might: 40% chance to inflict Charm on random enemies 2-4 times (Activates once per turn). Activates the following Chain Effect when an enemy is inflicted with Charm: Inflicts Almighty damage (Physical, Power: 80) with Bulwark Pierce to all Charmed enemies.
Lakshmi Panel 4 Activates the following Chain Effect when an enemy is inflicted with Charm: Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)
Lilith Panel 3 Activates the following Chain Effect when enemy is Charmed: 30% chance to Bind all enemies.

Dx2 Skills that activate upon applying Charm[edit]

Dx2 Skill Effect
Honey Sweet Right Now (I · II · III) 3% · 5% · 7% chance to activate Luster Candy when an enemy is Charmed.
Shionyan Fan Club 7% chance for all party members to recover 1 MP when an enemy is Charmed.

Additional Effects[edit]

Skills that grant additional effects against Charmed enemies[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Deadly Charm Passive Self 13 -
Passive Passive Death Lust Passive Self - Mother Harlot
Passive Passive Forbidden Fruit Passive All Targets All Targets - Lilith A
Passive Passive Mark of the Beast Passive All Targets All Targets - Master Therion
Passive Passive Merciless Love Passive All Targets All Targets - Narcissus
Passive Passive Sass Passive Self - Man Eater

Skills that grant additional effects if self is Charmed[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Narcissism Passive Self - Narcissus

Demon Panels that grant additional effects against Charmed enemies[edit]

Demon Panel # Effect
David Panel 2 While the one with this skill is alive, all party members will receive the following effects: +20% damage dealt to Charmed enemies, and +20% damage dealt to Cursed enemies. Additionally, -20% to damage received from Charmed enemies, and -20% to damage received from Cursed enemies.
Griffith Panel 3 +60% to own effect on Battle Speed. +25% to single-target attack damage. Enemies deal +25% damage when Charmed.
Griffith Panel 4 Activates the following Chain Effect when the one with this skill enters a state of Might: 40% chance to inflict Charm on random enemies 2-4 times (Activates once per turn). Activates the following Chain Effect when an enemy is inflicted with Charm: Inflicts Almighty damage (Physical, Power: 80) with Bulwark Pierce to all Charmed enemies.
Mother Harlot Panel 3 +25% to damage to Charmed enemies. As long as this demon is alive, -25% to enemy Charm auto cure rate.

Dx2 Skills that grant additional effects against Charmed enemies[edit]

Dx2 Skill Effect
Shionyan Evil Conscience (I · II) +10% · +20% to damage a Charmed enemy deals to its fellow demon.

Armament Panels that grant additional effects against Charmed enemies[edit]

Armament Panel # Effect
Lakshmi Sword Panel 3 Activates the following Chain Effect at the end of own turn when there is a Charmed enemy: All party members recover 1 MP.

Auto Cure Rate Up[edit]

Skills that increase the Auto Cure Rate of Charm[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Narcissus in Full Bloom Passive All other Allies - Yellow Narcissus

Auto Cure Rate Down[edit]

Skills that decrease the Auto Cure Rate of Charm[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Narcissism Passive Self - Narcissus
Passive Passive The Beautiful One Passive All Targets All Targets - Purple Narcissus

Demon Panels that decrease the Auto Cure Rate of Charm[edit]

Demon Panel # Effect
Lilith Panel 4 Adds Dark Pierce. While the one with this skill is alive, -25% to enemy Charm and Bind auto cure rate.
Mother Harlot Panel 3 +25% to damage to Charmed enemies. As long as this demon is alive, -25% to enemy Charm auto cure rate.

Charm Immunity[edit]

Skills that grant immunity to Charm[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Null Charm Passive Self 12 -
Passive Passive Null Charm-Poison Passive Self 16 -
Passive Passive Azure Demon Dog Passive Self - Lost Name
Passive Passive Chaos Seeker Passive Self - Baphomet A
Passive Passive Cruel Malice Passive Self - Michael M
Passive Passive Diwali Passive Self - Lakshmi A
Passive Passive Empress of Thunder Passive Self - Arshes Nei
Passive Passive Ever-Present Warmth Passive Self - Heroine
Passive Passive Fecund Womb Passive Self - Echidna
Passive Passive God's Blessing Passive Self - Raphael
Passive Passive Godly Bastion Passive Self -

Yellow Elohim
Yellow Kuzuryu
Yellow Sabaoth
Yellow Shaddai

Passive Passive Heavy Metal, Dark Fantasy Passive Self - Anthrasax
Passive Passive Illuminating Malice Passive Self - Asura Lord M
Passive Passive Immortal Sea Serpent Passive Self - Hydra
Passive Passive Law of the Sea God Passive Self - Dagon
Passive Passive Origin Avatar Passive Self - Krishna
Passive Passive Mother Goddess Embracing the Earth Passive All Allies - Danu
Passive Passive Peerless Beauty Passive Self - Cleopatra
Passive Passive Power of the Three Jewels Passive Self - Mitra-Buddha
Passive Passive Red-Feathered Macha Passive Self - Macha
Passive Passive Soul Offered to God Passive Self - Law Hero
Passive Passive The Seven Mes Passive Self - Inanna
Passive Passive Time Traveler Passive Self - Homura Akemi
Passive Passive Unassailable Giant Passive Self - Yellow Albion

Demon Panels that grant immunity to Charm[edit]

Demon Panel # Effect
Ainz Panel 2 Adds Null Charm. Activates the following Chain Effect when the skill one with this skill downs a demon: Enters a state of Concentrate. *Activates once per turn.
Albedo Panel 1 Adds Null Mute/Charm. Activates the following Chain Effect when it's the one with this skill's turn to act: Places self into a state of Might, and then into a state of Zenith (2 turns). *Activates up to twice per turn.
Beelzebub☆ Panel 2 Adds Null Mute, Null Bind and Null Charm.
Chaos Hero Panel 1 Adds Null Charm. +15% to Magic damage. Reduces the cost of Summon Quetzalcoatl-Daisoujou by 1 MP.
Clotho Panel 2 +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Charm.
Dark Schneider Panel 2 Adds Null Charm/Mute. While the one with this skill is alive, all party members will receive the following effect: +20% to damage dealt when striking a weak point.
Griffith Panel 2 Adds Null Mute/Bind/Charm. Activates the following Chain Effect when the enemy enters a state of Repel Phys: Removes Repel Phys from all enemies then lowers the EV/AC of all enemies by 20%. (1 turn)
Hathor A Panel 1 Adds Null Charm. +20% to Fire damage. Reduces the cost of Evil-Smiting Flames by 1 MP.
Kangiten Panel 1 Adds Null Mortal/Charm/Bind. While the one with this skill is alive, all allies receive the following effect: +20% to Healing skill effectiveness.
Lucifer Panel 4 Adds Null Mute/Charm. +45 to Ma and Vi. Activates the following Chain Effect at the start of own turn: Decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn)
Madoka Kaname Panel 1 Adds Null Bind/Charm/Mute. +15% to Light damage.
Moloch A Panel 2 Adds Null Charm/Mute. Activates the following Chain Effect at the start of the 1st turn: Adds 1 Boost Level to the one with this skill's Heartless Flames.
Nuwa Panel 1 Adds Null Charm. +20% to hit rate. Decreases the MP cost of Dancing Strike by 1 MP.
Ouroboros Panel 1 Adds Null Bind/Charm. +15% to Almighty damage. +15% chance to inflict status ailments.
Party Moh Shuvuu Panel 1 Null Mute/Bind/Charm. Chain Effect when Fortune's Wind Pressure is activated: Cures Bind/Charm/Mute/Curse from all allies. (Once per turn)
Queen Frost Panel 1 Adds Null Charm. +15% to Ice damage.
Saturnus Panel 2 Adds Null Charm. +500 to PDEF. Activates the following Chain Effect when Shooting Star of Golden Flames is used: Increases the ATK, DEF and EV/AC of all party members by 20%. (1 turn)
Shiva A Panel 3 Adds Null Charm. Decreases the MP cost of Third Eye by 1MP. +40% to Phys hit rate and Critical hit rate when in a state of Zenith.
Sukuna-Hikona A Panel 2 Adds Null Mute/Charm. Activates the following Chain Effect at the start of the 1st turn: Adds 1 Boost Level to the skill holder's Descent of Ice and Snow skill.
Tengu Panel 2 Adds Null Charm. While the one with this skill is alive, all party members will receive the following effect: +15% to damage dealt and +20% to hit rate.
The 10th Angel Panel 2 Adds Null Bind/Charm. +30% to max HP.
The Hero Panel 1 Adds Null Charm. +15% to Fire/Force damage. Reduces the cost of Summon: Cerberus and Summon: Cu Chulainn by 1 MP.
Walpurgisnacht Panel 1 Adds Null Mute/Charm. +15% to Force damage.
Yggdrasil Panel 1 Adds Null Poison/Charm. +20% to hit rate.
Zodd Panel 3 +20% to Phys damage. +25% to max HP. Adds Null Charm.
Metatron M Panel 4 Activates the following Chain Effect when Ruinous Light is used while this demon has 5 counts of Malice: Places self into a state of Concentrate. (Once per turn) [Brands of Sin Stage 14: Additional Effects] Adds Null Bind/Charm, and while this demon is alive, all enemies will receive +30% Light/Dark damage.

Cleansing Charm[edit]

Skills that cleanse Charm[edit]

Type Name MP Cost Target Skill Points Exclusive?
Recovery Recovery Charmdi 3 MP Single Target Single Target 1 -
Recovery Recovery Mecharmdi 4 MP All Allies 5 -

Demon Panels that cleanse Charm[edit]

Demon Panel # Effect
Party Moh Shuvuu Panel 1 Null Mute/Bind/Charm. Chain Effect when Fortune's Wind Pressure is activated: Cures Bind/Charm/Mute/Curse from all allies. (Once per turn)
Skill Effects
Attributes
(Elements)
Phys Phys • Fire Fire • Ice Ice • Elec Elec • Force Force • Light Light • Dark Dark • Almighty Almighty • Multi Multi Skills
Ailments
(Bad Status Effects)
Bind • Charm • Curse • Mute • Poison • Weak • Status Ailment Resonance • Cleric
Good Status Effects Barrier • Charge • Concentrate • Might • Lydia • Repel Magic • Repel Physical • Evade Mortal
Spirit Chains Corrosion • Indignation • Intimidation • Salvation • Suppression
Other Special Effects You're Next • Revive Ban • Zenith • Gloom • Attribute Affinity Reinforcement • Attribute affinity down • Fortify • Decay • Malice • Order Crest
Buffs ATK Buff • DEF Buff • EV/AC Buff
Debuffs ATK Debuff • DEF Debuff • EV/AC Debuff
HP Max HP • Healing • Steal HP
MP Max MP • Naturally recovered MP • Recover MP • Steal MP • Lose MP • MP cost up • MP cost down
Stats Strength (Str) • Magic (Mag) • Vitality (Vit) • Agility (Agi) • Luck (Luk)
Damage types Fractional Damage • Fixed Damage • Special Damage
Offense Pierce • Mortal • Accuracy and Evasion • Critical hit • Weak point • Standard/Normal Attack • Damage boost • Reverse damage reduction
Defense Pierce Negation (Anti-Pierce) • Bulwark • Counter • Death Prevention (Endures) • Revival • Reverse damage boost • Damage reduction • Preferential Target • Super Reaction
Press Turn Press Turn Generation • Press Turn Retention • Press Turn Removal • Bonus Turn • Remnants • Passing
Other Battle Speed • Chain Effect turn order • Boost Level • Party Effect • Field Effects • Area Only Skill • Boss Battle effects • Race effects • Death effects
Non-Combative Trap Negation • EXP Up • Macca Up