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Curse

Curse is an Ailment that causes the target to receive significantly less healing.

Mechanics[edit]

If a demon is affected by Curse, any healing they receive is reduced by 75%.

  • This applies to all forms of healing, including standard healing, steal HP, and fractional healing such as Lydia.

Auto Cure rate[edit]

Each turn that a demon has an ailment, there is a chance that the ailment will automatically be cured, removing its effects.

The chance that an ailment will be auto-cured increases with the amount of turns the ailment is active, capping at 4 consecutive turns of the ailment persisting.

The auto cure rate progression for Curse is as follows:

Curse
Turn 1 0%
Turn 2 0%
Turn 3 0%
Turn >=4 Recovered (100%)

Misc[edit]

  • This page is meant to list effects that specifically mention Curse. For effects that apply to any ailment, see the Ailments article.

Curse Appliers[edit]

Skills that apply Curse[edit]

Type Name MP Cost Target Skill Points Exclusive?
Ailment Ailment Ju 5 MP Single Target Single Target 2 -
Ailment Ailment Juon 6 MP Single Target Single Target 8 -
Ailment Ailment Mahaju 6 MP All Targets All Targets 5 -
Ailment Ailment Mahajuon 7 MP All Targets All Targets 9 -
Ailment Ailment Vengeance 6 MP Random Targets Random Targets 7 -
Phys Phys Earth-Shaking Fist 6 MP Random Targets Random Targets - Red Oumitsunu
Fire Fire Flames of Gomorrah 6 MP All Targets All Targets - Belial
Light Light Goddess's Prank 5 MP Single Target Single Target - Idun
Light Light Summon: David 6 MP All Targets All Targets - Heroine
Dark Dark Go to Hell! 7 MP All Targets All Targets - Black Frost
Dark Dark Summon: Daisoujou 10 MP All Targets All Targets - Chaos Hero
Dark Dark Yohuallipoca 6 MP All Targets All Targets - Tezcatlipoca
Phys Elec Phys/Elec Izumo Might 6 MP Single Target Single Target - Oumitsunu
Fractional Fractional 16 Scourges 8 MP All Targets All Targets - Angra Mainyu
Fractional Fractional Do Me A Favor 9 MP All Targets All Targets - Alice A
Ailment Ailment Bemusing Rhapsody 6 MP All Targets All Targets - David
Passive Passive Boundless Wave Passive All Targets All Targets - Ouroboros
Passive Passive Call of the Dead Passive All Targets All Targets - Nebiros
Passive Passive Eternize Passive All Targets All Targets - Ouroboros
Passive Passive Give me Jewels Passive All Targets All Targets - Alice A
Passive Passive Goddess of Madness Passive All Targets All Targets - Kali A
Passive Passive Guilty Passive All Targets All Targets - Yama
Passive Passive Hand of Glory Passive All Targets All Targets - Nebiros
Passive Passive Hariti (Skill) Passive Random Targets Random Targets - Hariti
Passive Passive Ome Acatl Passive All Targets All Targets - Tezcatlipoca

Demon Panels that apply Curse[edit]

Demon Panel # Effect
Nebiros Panel 3 Activates the following Chain Effect after Hand of Glory is activated: Heals all party members for 30% of their max HP. Activates the following Chain Effect when an ally is hit with Physical, Magic, or Fractional damage: 80% chance to inflict Curse on all enemies. (Activates up to 3 times per turn)

Dx2 Skills that apply Curse[edit]

Dx2 Skill Effect
Seiran Lunar Destruction 50% chance to cast when the enemy defeats a demon. When cast, has a 100% chance to Curse all enemies
Seiran Lunar Energy 50% chance to cast when an enemy is revived. When cast, has a 100% chance to Curse all enemies

Armament Skills that apply Curse[edit]

Armament Type Name MP Cost Target
Alice A Sword Fractional Fractional I Want Friends 6 MP All Targets All Targets
Alice A Sword Fractional Fractional What Should We Play 6 MP All Targets All Targets

Armament Talents that apply Curse[edit]

Armament Name Effect
Alice A Shield Black Plushie Activates the following Chain Effect when a party member (other than the one with this skill) is downed: 80% chance to inflict Curse on all enemies. The one with this skill will take -20% damage from enemies that are Cursed.

Armament Panels that apply Curse[edit]

Armament Panel # Effect
Alice A Sword Panel 3 Activates the following Chain Effect after using [I Want Friends] or [What Should We Play?]: Inflicts 50% fractional damage (Max: 3000) based on current HP to a single enemy, and then inflict Curse on a single enemy with an 80% success rate. (Activates once per turn.)
Alice A Shield Panel 3 Activates the following Chain Effect at the start of the 1st turn: 80% chance to inflict Curse on all enemies.

Inflict Chance Down[edit]

Skills that decrease the chance to inflict Curse[edit]

Type Name MP Cost Target Skill Points Exclusive?
Recovery Recovery Cursedi 3 MP Single Target Single Target 1 -
Recovery Recovery Mekasudi 4 MP All Allies 5 -
Passive Passive Resist Curse Passive Self 4 -

Chain Effects[edit]

Skills that activate upon applying Curse[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Call of the Dead Passive All Allies - Nebiros
Passive Passive Sins of Sodom Passive All Targets All Targets - Belial

Demon Panels that activate upon applying Curse[edit]

Demon Panel # Effect
Belial Panel 4 Reduces the count of Spirit Chains (Intimidation) applied on the one with this skill by 1. Activates the following Chain Effect when an enemy is inflicted with Curse: Inflicts Fire damage (Physical, Power: 50) with Bulwark Pierce on all Cursed enemies, and then places self into a state of Might. (Activates up to 3 times per turn)
Black Frost Panel 4 Activates the following Chain Effect when an enemy becomes Cursed: Increases ATK and DEF of all party members by 20% (3 Turns). Restore 1 MP to all party members. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies.
Tezcatlipoca Panel 2 Activates the following Chain Effect when an enemy is Cursed: Increases own Party's ATK by 20% and reduces DEF of all enemies by 20%. (1 turn)

Armament Talents that activate upon applying Curse[edit]

Armament Name Effect
Alice A Sword Red Plushie Adds Dark Pierce. Activates the following Chain Effect when the enemy is inflicted with Curse: Removes Evade Mortal resulting from Good Status from all enemies. (Activates once per turn.)

Healing amount down[edit]

Dx2 Skills that decrease the healing received by Cursed enemies[edit]

Dx2 Skill Effect
Shionyan Give Lip (I · II) When a Cursed enemy is healed, decreases the healing amount by 10% · 20%.

Additional Effects[edit]

Skills that grant additional effects against Cursed enemies[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Deadly Curse Passive Self 13 -
Fractional Fractional Do Me A Favor 9 MP All Targets All Targets - Alice A
Passive Passive Curse of Anguish Passive Self - Black Frost
Kudlak
Passive Passive Curse of Distress Passive Self - Grendel
Ippon-Datara
Passive Passive Call of the Dead Passive All Allies - Nebiros
Passive Passive Hand of Glory Passive All Targets All Targets - Nebiros
Passive Passive Hariti (Skill) Passive All Targets All Targets - Hariti
Passive Passive Ome Acatl Passive Self - Tezcatlipoca
Passive Passive Sins of Sodom Passive All Targets All Targets - Belial

Armament Skills that grant additional effects against Cursed enemies[edit]

Armament Type Name MP Cost Target
Alice A Sword Fractional Fractional I Want Friends 6 MP All Targets All Targets

Armament Talents that grant additional effects against Cursed enemies[edit]

Armament Name Effect
Alice A Shield Black Plushie Activates the following Chain Effect when a party member (other than the one with this skill) is downed: 80% chance to inflict Curse on all enemies. The one with this skill will take -20% damage from enemies that are Cursed.

Demon Panels that grant additional effects against Cursed enemies[edit]

Demon Panel # Effect
Alice A Panel 1 +20% Phys evasion rate. +20% chance to inflict status ailments. -20% to damage received from Cursed enemies.
Alice A Panel 2 +5 to max MP. Activates the following Chain Effect when an enemy is defeated: All party members recover 1MP. While the one with this skill is alive, all party members will receive the following effect: -20% to damage received from Cursed enemies.
Alice A Panel 4 While the one with this skill is alive, all enemies will receive the following effect: +1 to MP consumed while inflicted with Curse.
Belial Panel 2 Activates the following Chain Effect after Flames of Gomorrah is activated: Enters a state of Might. While the one with this skill is alive, all party members will receive the following effect: -20% to damage received from Cursed enemies.
Belial Panel 3 +40% to Phys and Fire damage. While the one with this skill is alive, all enemies will receive the following effect: +30% to damage received while Cursed.
Belial Panel 4 Reduces the count of Spirit Chains (Intimidation) applied on the one with this skill by 1. Activates the following Chain Effect when an enemy is inflicted with Curse: Inflicts Fire damage (Physical, Power: 50) with Bulwark Pierce on all Cursed enemies, and then places self into a state of Might. (Activates up to 3 times per turn)
Black Frost Panel 2 -15% to damage to all party members by Cursed enemies while this demon is alive.
Black Frost Panel 3 +15% to damage dealt to Cursed enemies by all party members while this demon is alive.
Black Frost Panel 4 Activates the following Chain Effect when an enemy becomes Cursed: Increases ATK and DEF of all party members by 20% (3 Turns). Restore 1 MP to all party members. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies.
David Panel 2 While the one with this skill is alive, all party members will receive the following effects: +20% damage dealt to Charmed enemies, and +20% damage dealt to Cursed enemies. Additionally, -20% to damage received from Charmed enemies, and -20% to damage received from Cursed enemies.
Kali A Panel 2 While the one with this skill is alive, all Cursed enemies will receive the following effect: -50% to Healing skill effectiveness, +15% to damage received.
Nebiros Panel 2 Adds Null Mortal. +20% to max HP. While the one with this skill is alive, all party members will receive the following effect: -20% to damage received from Cursed enemies.

Auto Cure Rate Down[edit]

Demon Panels that decrease the Auto Cure Rate of Curse[edit]

Demon Panel # Effect
Nebiros Panel 1 -70% to Dark damage received. While the one with this skill is alive, all enemies will receive the following effect: -25% to Curse auto recovery rate.
Oumitsunu Panel 2 +500 to own PDEF. +20% to hit rate. While the one with this skill is alive, all enemies will receive the following effect: -25% to Poison/Curse/Weak auto cure rate.

Curse Immunity[edit]

Skills that grant immunity to Curse[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Null Curse Passive Self 12 -
Passive Passive Null Mute-Curse Passive Self 16 -
Passive Passive Halo of Hallel Passive Self - Flauros Hallel
Passive Passive Illusionary World Passive Self - Maya
Passive Passive Narcissism Passive Self - Narcissus
Passive Passive Ounomori Giant Passive All Allies - Oumitsunu
Passive Passive Power of the Three Jewels Passive Self - Mitra-Buddha

Demon Panels that grant immunity to Curse[edit]

Demon Panel # Effect
Clotho Panel 1 +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Curse.
Macha Panel 2 Adds Null Bind/Mute/Curse. Activates the following Chain Effect a party member is about to act: Restores 2MP to all party members, then casts Tarukaja+ on all party members. (1 turn) *Activates once per turn.
Vishnu Panel 2 Activates the following Chain Effect at the beginning of your own turn: Heals 25% HP of caster. Adds Null Curse.

Cleansing Curse[edit]

Skills that cleanse Curse[edit]

Type Name MP Cost Target Skill Points Exclusive?
Recovery Recovery Cursedi 3 MP Single Target Single Target 1 -
Recovery Recovery Mekasudi 4 MP All Allies 5 -
Passive Passive Goddess Aid Passive All Allies - Elizabeth

Demon Panels that cleanse Curse[edit]

Demon Panel # Effect
Party Moh Shuvuu Panel 1 Null Mute/Bind/Charm. Chain Effect when Fortune's Wind Pressure is activated: Cures Bind/Charm/Mute/Curse from all allies. (Once per turn)
Skill Effects
Attributes
(Elements)
Phys Phys • Fire Fire • Ice Ice • Elec Elec • Force Force • Light Light • Dark Dark • Almighty Almighty • Multi Multi Skills
Ailments
(Bad Status Effects)
Bind • Charm • Curse • Mute • Poison • Weak • Status Ailment Resonance • Cleric
Good Status Effects Barrier • Charge • Concentrate • Might • Lydia • Repel Magic • Repel Physical • Evade Mortal
Spirit Chains Corrosion • Indignation • Intimidation • Salvation • Suppression
Other Special Effects You're Next • Revive Ban • Zenith • Gloom • Attribute Affinity Reinforcement • Attribute affinity down • Fortify • Decay • Malice • Order Crest
Buffs ATK Buff • DEF Buff • EV/AC Buff
Debuffs ATK Debuff • DEF Debuff • EV/AC Debuff
HP Max HP • Healing • Steal HP
MP Max MP • Naturally recovered MP • Recover MP • Steal MP • Lose MP • MP cost up • MP cost down
Stats Strength (Str) • Magic (Mag) • Vitality (Vit) • Agility (Agi) • Luck (Luk)
Damage types Fractional Damage • Fixed Damage • Special Damage
Offense Pierce • Mortal • Accuracy and Evasion • Critical hit • Weak point • Standard/Normal Attack • Damage boost • Reverse damage reduction
Defense Pierce Negation (Anti-Pierce) • Bulwark • Counter • Death Prevention (Endures) • Revival • Reverse damage boost • Damage reduction • Preferential Target • Super Reaction
Press Turn Press Turn Generation • Press Turn Retention • Press Turn Removal • Bonus Turn • Remnants • Passing
Other Battle Speed • Chain Effect turn order • Boost Level • Party Effect • Field Effects • Area Only Skill • Boss Battle effects • Race effects • Death effects
Non-Combative Trap Negation • EXP Up • Macca Up