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Queen Frost

Stats[edit]

Elemental affinities
Phys
Resist
Fire
Null
Ice
Null
Elec
-
Force
-
Light
-
Dark
-
Info
Rarity Race Grade AI
5★ Yoma 80 Attack
6★ Stats
HP 1263 (80/467) Vitality 190 (80/467)
Strength 78 (425/467) Agility 142 (283/467)
Magic 200 (110/467) Luck 146 (288/467)
PATK 493 PDEF 578
MATK 750 MDEF 639

Skills[edit]

Innate Skills
Tetraka Shift Passive Casts Tetrakarn at the beginning of a battle if the enemy attacks first.
Frost Queen Passive Adds Ice Pierce.

Adds Null Mortal.
Spirit Chains Resistance - Suppression: 1, Intimidation: 2.
+75% to Max HP.
+30% to Ice damage.
Endures with 1000 HP 3 times per battle.
Activates the following Chain Effect at start of own turn, and when a party member repels an Almighty attack: Enters a state of Concentrate, restores 20% HP to the party, then casts Repel Physical (+Almighty) on the party. (1 turn)
Activates the following Chain Effect when Frost Comet is used, or when a party member uses Tag: Grants an additional Press Turn Icon. (Once per turn)
Survival Effect: +30% to damage dealt, -50% to Critical hit rate of damage received, -30% to damage received for all party members in Repel Physical.
[Brands of Sin: Avarice Additional Effects]

Survival Effect: +40% to Ice damage for all party members.
Frost Comet 6 MP Inflicts Ice damage (Magic, Power: 400) with Bulwark Pierce and Remnants on a single enemy.

Activates the following Chain Effect if the attack is successful:
Restores 2 MP to all party members, then casts Tarukaja+. (1 turn)

*Ignores all death prevention skills. Demons downed by this skill will be unable to revive.
Awaken: Mabufubarion 8 MP Inflicts Ice (Magic) damage (Power: 130) on all enemies.
Gacha: Ice Enhancement Passive +15% to Ice damage. +10% damage when attacking the enemy's weak point.
Awaken: Tag 3 MP Skips a turn without using a Press turn Icon.

Increases own party's ATK or DEF or EV/AC by 20% (1 turn).
*Cannot be used in battles with Break System rules.

*This skill can only be used once per turn for all party members.
Gacha: Epitome of Wisdom 2 Passive +15% Magic damage and max HP.
Awaken: Ice Amp Passive +25% to Ice damage.
Gacha: Epitome of Fortitude Passive +20% to max HP, -50% to Critical hit rate of damage received.
Awaken: Repel Ice Passive Adds Ice Repel.
Gacha: 6th Sense Survivor Passive -50% to Critical hit rate of damage received. HP stops at 1 HP upon receiving the first killing blow.
Awaken: Blessing of the Ice Crown Passive Adds Null Phys.

+15 to Ma, Vi, Lu.
Survival Effect: -25% to damage received for all party members.
[Moon Sector: Additional Effects]
Survival Effect: No Press Turn Icons will be consumed when inflicting damage. (Once per turn for the party)

Activates the following Chain Effect when a party member uses Tag or Pass: Restores 15% HP to the party. (Twice per turn)

Spirit Panels

Spirit Merge Panel Upgrades
PanelCompletion bonusStep stat bonus
Panel 1Adds Null Bind/Charm. +30% to Ice damage. Activates the following Chain Effect when it becomes the user’s turn to act: Lowers the Ice Affinity of all enemies by 2 levels. (1 turn)HP +25 (MAX +250)
Panel 2+50% to Max HP. Survival Effect: +30% to damage dealt for all party members in Repel Physical. +30% to Magic damage received for all enemies.Mag ATK +10 (MAX +100)
Panel 3+30% to Max HP and Ice damage. -30% to Critical damage received. -30% to Critical hit rate of damage received. Survival Effect: +25% to damage dealt when striking a weak point for all party members.HP +25 (MAX +250)
Panel 4Activates the following Chain Effect when Frost Comet is used: Casts Debilitate+ (1 turn), inflicts Ice damage (Magic, Power: 200) with Bulwark Pierce on a single enemy, then enters a state of Concentrate. [Brands of Sin: Avarice 14 Additional Effects]: 25% chance to add an additional item drop. +50% to damage dealt while in Concentrate.HP +25 (MAX +250)

Availability[edit]

  • Only available from a banner specific event.
  • Available from the gacha.

Queen Frost/Sword Queen Frost/Shield

Role Summary[edit]

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Queen Frost
Yellow Purple Yellow Purple A C C -
Pros
  • Completely trivializes Avarice 14 due to her Almighty-Physical repel effects, helping her party survive.
    • In addition, while Queen Frost is alive, all allies take -20% damage and -50% chance of receiving a critical hit while in a state of Repel Phys, further increasing her party's survivability.
  • Frost Queen casts a 1-turn Almighty Tetrakarn and puts the user into a state of Concentrate at both start of own turn and when an Almighty skill is repelled. This lets Queen Frost to quickly set up the necessary damage reduction needed for Avarice 14.
  • Frost Comet restores 2MP to the party while Bulwark-piercing with Remnants. Tarukaja is the icing on the cake. This lets her act as both an MP battery and buffer, perfect for Avarice 14, where you want all party members to be casting their skills.
  • Good awakening skills with Ice Amp being a good pick for extra firepower, and Tag being useful for triggering Frost Queen's Press Turn generation.
  • Panels offer extra Ice damage, HP, Null Charm and a +20% damage aura to the party while under Tetrakarn.
Cons
  • Frost Queen's Press Turn generation being locked behind using Tag hinders its usefulness, as it is incredibly difficult to use in Democalypse.
Notes -
Synergies -

Official Profile[edit]

The queen of Jack Frosts. In a certain castle, she lives and rules over countless Jack Frosts. Though she wields ice magic, she is not fond of combat. Instead, she values peace and love. Queen Frost's appearance, abounding with dignity and grace, matches her royal status.