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Sukuna-Hikona A

Stats[edit]

Elemental affinities
Phys
-
Fire
-
Ice
Null
Elec
Weak
Force
-
Light
Resist
Dark
Resist
Info
Rarity Race Grade AI
5★ Kishin 80 Attack
6★ Stats
HP 825 (456/467) Vitality 97 (456/467)
Strength 97 (329/467) Agility 268 (7/467)
Magic 200 (112/467) Luck 146 (291/467)
PATK 533 PDEF 485
MATK 750 MDEF 536

Skills[edit]

Innate Skills
Ice Accele Passive +15% to Ice damage. +20% to own affect on Battle Speed.
Ashihara no Nakatsukuni's Might Passive Adds Ice Pierce.

+20% to own effect on Battle Speed.
HP stops at 1 upon receiving the first 2 killing blows.
Activates the following Chain Effect at the start of own turn:
Decreases the Ice Attribute Affinity of all enemies by 2 levels. (1 turn)
Activates the following Chain Effect when a party member strikes an enemy weak point:

Restores 1 MP to all party members, increases the ATK of all party members by 20% (1 turn), and decreases the DEF of all enemies by 20%. (1 turn)
Descent of Ice and Snow Passive The effect of normal Attacks will be changed to the following:

Inflicts Ice Damage (Magic, Power: 100) with Bulwark Pierce 2 times to a single enemy (Total Power: 200), and decreases the target's Ice Attribute Affinity by 1 level. (1 turn).
Gains 1 Boost Level at the start of own turn.
[Boost Level 1]: Damage dealt by this skill, including the Chain Effect, will now ignore death prevention skills.
[Boost Level 2]: Increases Power to 120. (New Total Power: 240)

[Boost Level 3]: Now activates the following Chain Effect when the attack is successful: Inflicts Ice damage (Magic, Power: 60) with a Bulwark Pierce to all enemies.
Awaken: Everlasting Ice Dance 6 MP Inflicts Ice damage (Magic Power: 100) with a Bulwark Pierce to all enemies.
Gacha: Ice Amp Passive +25% to Ice damage.
Awaken: Solar Prosperity Passive Activates the following Chain Effect when attacking first:
Increases own party's ATK and EV/AC by 20%. (1 turn)
Gacha: Epitome of Swiftness Passive +25% to own effect on Battle Speed. +10% to evasion rate.
Awaken: Kushinokami's Conviction Passive HP stops at 300 HP upon receiving the first killing blow. +20% to Ice damage.
Gacha: Ice Enhancement Passive +15% to Ice damage. +10% damage when attacking the enemy's weak point.
Awaken: Null Elec Passive Adds Elec Null.
Gacha: Ice Survivor Passive +15% to Ice damage and HP stops at 1 HP upon receiving the first killing blow.

Spirit Panels

Spirit Merge Panel Upgrades
PanelCompletion bonusStep stat bonus
Panel 1+20% to own effect on Battle Speed. +20% to Ice damage.HP: +250(MAX)
Panel 2Adds Null Mute/Charm. Activates the following Chain Effect at the start of the 1st turn: Adds 1 Boost Level to the skill holder's Descent of Ice and Snow skill.Mag ATK:+100(MAX)
Panel 3+25% to Ice damage.HP: +250(MAX)

Availability[edit]

  • Only available from a banner specific event.
  • Available from the gacha.

Sukuna-Hikona A/Sword Sukuna-Hikona A/Shield

Role Summary[edit]

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense Tournament
Sukuna-Hikona A
Purple Purple Yellow A B B A
Pros
  • THE Camael counter. Low HP to take Spirit Chains (Indignation), high amounts of Ice damage and MP regen lets Sukuna-Hikona A be the perfect anti-Camael unit.
  • Ashihara no Nakatsukuni's Might boosts speed by 20% and adds 2 1HP endures, letting him survive damage dealing chain effects such as One Who Sees God.
  • Also, Ashihara no Nakatsukuni's Might drops the enemy's Ice affinity by 2 levels and casts a 1-turn Offensive Cry along with restoring 1MP to the entire party when a party member hits a weakpoint, countering Camael's MP drain.
  • Descent of Ice and Snow changes his basic attack to be a strong bulwark-piercing Ice nuke that hits twice and does extra Ice affinity down. At max skill boost, Descent of Ice and Snow ignores endures and gets an incredible 240BP, in addition to following up with an extra AoE hit.
  • Kushinokami's Conviction adds another endure along with extra Ice damage, while Solar Prosperity helps with buff control.
  • Panels add extra speed, damage, Null Mute, Null Charm and a free level boost to Descent of Ice and Snow at the start of the first turn.
  • Trivializes a lot of PvE content, due to opening up an Ice weakness where normally a weakness would not exist. Hell's Park 100 is a prime example of this, where King Frost's anti-pierce Null can be bypassed by reducing his Ice resistance to Neutral or Weak, letting an Ice team sweep the fight with ease.
Cons
  • Weak to Elec.
  • Many revelant demons ignore endures outright.
  • Has paper-thin defenses as part of his design, so if he is outsped he has a very high chance to die.
    • This also prevents him from actually reaching maximum boost levels, despite their massive damage potential, because he will most likely have perished before reaching that point.
Notes
  • 4 endures if he has ice survivor!
Synergies -

Official Profile[edit]

One of the gods of Japanese lore, who is also known as Sukuna-Hikona-no-Mikoto. Older tales speak of him as the son of Kamimusubi, but is the son of Takamimusubi according to the Nihonshoki. He was apparently so small that he fell through his parents' fingers at birth. Though he would normally be counted among the Amatsukami, he became blood-brothers with Okuninushi, and is now considered a Kunitsukami. After building Japan with Okuninushi, he is said to have returned to Tokoyo no Kuni, the land of eternity. A freak accident at the Summoning Portal caused these demons with a different appearance to appear.