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Macca Up

Macca Up (no official name) refers to effects that increase the amount of Macca earned from battle.

Mechanics[edit]

Macca Up will stack additively across both parties.

  • For example: two parties each containing a Kanbari (20%) and a Bodyconian (5%), where Eileen (15%) is the Dx2 for one party, results in a total Macca boost of 65% (Math: 20 + 20 + 5 + 5 + 15)

Macca Up will still work if the holder is in the secondary party and/or dead.

Macca Up will NOT work on demons set as support demons (i.e. your friends' demons). This means that setting a Kanbari as your support demon is not helpful.

SP effects[edit]

During certain event types, certain demons will temporarily be marked as SP units, allowing them to increase the party's Macca earnings from battle. These effects stack additively with Macca Up.

  • Note: Demon Alliance Invasion events do not grant Macca Up.
  • Unlike normal Macca Up, SP effects on support demons will work.
Icon Bonus
  • Spirit Orb +100% (Take Back Tokyo)
  • Event Currency +100% (Currency collection events)
  • AGSP points +80% (Aura Gate SP)
  • EXP +100%
  • Macca +15%

Appliers[edit]

Skills that increase Macca earned from battle[edit]

Type Name MP Cost Target Boost Skill Points Exclusive?
Passive Passive Good Fortune Passive All Allies 20% - Yellow Ame no Futotama
Passive Passive Luck Passive All Allies 20% - Kanbari
Passive Passive Nightlife Passive All Allies 5% - Bodyconian

Dx2 Skills that increase Macca earned from battle[edit]

Dx2 Skill Effect
Eileen Rip-off (I · II · III) +5% · +10% · +15% to Macca obtained during battle.
Skill Effects
Attributes
(Elements)
Phys Phys • Fire Fire • Ice Ice • Elec Elec • Force Force • Light Light • Dark Dark • Almighty Almighty • Multi Multi Skills
Ailments
(Bad Status Effects)
Bind • Charm • Curse • Mute • Poison • Weak • Status Ailment Resonance • Cleric
Good Status Effects Barrier • Charge • Concentrate • Might • Lydia • Repel Magic • Repel Physical • Evade Mortal
Spirit Chains Corrosion • Indignation • Intimidation • Salvation • Suppression
Other Special Effects You're Next • Revive Ban • Zenith • Gloom • Attribute Affinity Reinforcement • Attribute affinity down • Fortify • Decay • Malice • Order Crest
Buffs ATK Buff • DEF Buff • EV/AC Buff
Debuffs ATK Debuff • DEF Debuff • EV/AC Debuff
HP Max HP • Healing • Steal HP
MP Max MP • Naturally recovered MP • Recover MP • Steal MP • Lose MP • MP cost up • MP cost down
Stats Strength (Str) • Magic (Mag) • Vitality (Vit) • Agility (Agi) • Luck (Luk)
Damage types Fractional Damage • Fixed Damage • Special Damage
Offense Pierce • Mortal • Accuracy and Evasion • Critical hit • Weak point • Standard/Normal Attack • Damage boost • Reverse damage reduction
Defense Pierce Negation (Anti-Pierce) • Bulwark • Counter • Death Prevention (Endures) • Revival • Reverse damage boost • Damage reduction • Preferential Target • Super Reaction
Press Turn Press Turn Generation • Press Turn Retention • Press Turn Removal • Bonus Turn • Remnants • Passing
Other Battle Speed • Chain Effect turn order • Boost Level • Party Effect • Field Effects • Area Only Skill • Boss Battle effects • Race effects • Death effects
Non-Combative Trap Negation • EXP Up • Macca Up