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Almighty

Almighty Almighty is a special attribute.

Mechanics[edit]

Unlike the other elements, Almighty is a purely offensive attribute that doesn't exist in the attribute affinities (aka elemental resistances) of demons. In other words, no demons can be weak to or resist the damage of an attack of the Almighty attribute, it will always do neutral damage. In addition, Almighty attacks will naturally bypass the default Repel Magic and Repel Physical.

In exchange for this unique property to ignore common rules that apply to other elements, the Almighty attribute cannot benefit from the same piercing properties that others element can have. Consequentely, Almighty attacks do not have a way to go trough the corresponding Repel Almighty Magic or Repel Almighty Physical.

Physical Almighty Damage[edit]

Skills that deal Physical Almighty damage[edit]

Element Name MP Cost Target Skill Points Exclusive?
Almighty Almighty Blade of the Absolute 6 MP Single Target Single Target - Griffith
Almighty Almighty Gallows 6 MP All Targets All Targets - Yggdrasil
Almighty Almighty Mighty Blow 6 MP Single Target Single Target + Random Targets Random Targets - Melchizedek
Almighty Almighty Piercing Tyranny 6 MP Single Target Single Target - Shiva M
Almighty Almighty Slaughter All 6 MP Single Target Single Target - Asura Lord
Almighty Almighty Sword of Actuation 6 MP Single Target Single Target - Skull Knight
Almighty Almighty Third Eye 8 MP All Targets All Targets - Shiva A
Almighty Almighty Desperate Hit Passive Passive Random Targets Random Targets - Demonee-Ho
Almighty Almighty Great Trunk Passive Passive Single Target Single Target - Yggdrasil
Almighty Almighty Ishvara Passive Passive All Targets All Targets - Shiva A

Demon Panels that deal Physical Almighty damage[edit]

Demon Panel # Effect
Griffith Panel 4 Activates the following Chain Effect when the one with this skill enters a state of Might: 40% chance to inflict Charm on random enemies 2-4 times (Activates once per turn). Activates the following Chain Effect when an enemy is inflicted with Charm: Inflicts Almighty damage (Physical, Power: 80) with Bulwark Pierce to all Charmed enemies.
Shiva A Panel 2 The effect of normal Attacks will be changed to the following: Inflicts Almighty damage (Physical, Power: 120) with Bulwark Pierce on a single enemy, and places the one with this skill into a state of Charge and restores own MP by 1. *Chain Effect activates once per turn. *Damage inflicted by this skill is dependent on Mag ATK.
Shiva A Panel 4 Activates the following Chain Effect when Third Eye is used: Places the one with this skill into a state of Zenith (1 turn), then inflicts Almighty damage (Physical, Power: 120) with Bulwark Pierce on a single enemy. *Activates once per turn. *Damage inflicted by this skill is dependent on Mag ATK.
Skull Knight Panel 3 +25% to single-target attack damage. +20% to Max HP. Activates the following Chain Effect at the end of the enemy turn: Inflicts Almighty damage (Physical, Power: 100) with Bulwark Pierce on a random enemy and causes them to lose 2 MP.
Skull Knight Panel 4 Activates the following Chain Effect when using Sword of Actuation, or when an ally uses an Almighty Attribute Skill: Inflicts Almighty damage (Physical, Power: 100) with Bulwark Pierce to a single enemy. Self enters a state of Might if the attack is successful. *Ignores all counter and all death prevention skills.

Magic Almighty Damage[edit]

Skills that deal Magic Almighty damage[edit]

Element Name MP Cost Target Skill Points Exclusive?
Almighty Almighty Life Drain 5 MP Single Target Single Target 3 -
Almighty Almighty Spirit Drain 6 MP Single Target Single Target 3 -
Almighty Almighty Deathtouch 6 MP Single Target Single Target 6 -
Almighty Almighty Energy Drain 7 MP Single Target Single Target 6 -
Almighty Almighty Soul Drain 8 MP Single Target Single Target 7 -
Almighty Almighty Mind Break 5 MP Single Target Single Target 6 -
Almighty Almighty Mind Blast 7 MP Single Target Single Target 8 -
Almighty Almighty Megido 6 MP All Targets All Targets 5 -
Almighty Almighty Megidola 7 MP All Targets All Targets 8 -
Almighty Almighty Megidolaon 8 MP All Targets All Targets 12 -
Almighty Almighty Demon Birth Cry 9 MP All Targets All Targets 12 -
Almighty Almighty Judgement 9 MP All Targets All Targets 12 -
Almighty Almighty Sea of Chaos 9 MP All Targets All Targets 12 -
Almighty Almighty Necro Dogma 9 MP All Targets All Targets 12 -
Almighty Almighty Rattle 9 MP All Targets All Targets 12 -
Almighty Almighty Foresight 9 MP All Targets All Targets 12 -
Almighty Almighty Apocalypse 6 MP All Targets All Targets - Trumpeter
Almighty Almighty Ark 6 MP Single Target Single Target - Elizabeth
Almighty Almighty Ars Magna 8 MP Single Target Single Target - Beelzebub☆ Red
Cthulhu Red
Demiurge Red
Almighty Almighty Babylon Goblet 8 MP All Targets All Targets - Mother Harlot
Almighty Almighty Brahmastra 7 MP All Targets All Targets - Rama
Almighty Almighty Deity's Melody 6 MP Single Target Single Target - Thoth Red
Almighty Almighty Death Flyers 8 MP All Targets All Targets - Beelzebub☆
Almighty Almighty Destructive Beam 6 MP Single Target Single Target - The 10th Angel Red
Almighty Almighty Destructive Light 6 MP Single Target Single Target + All Targets All Targets - Anthrasax
Almighty Almighty Divine Bows' Allure 8 MP Single Target Single Target - Kama
Almighty Almighty El Rey 6 MP All Targets All Targets - Shaddai
Almighty Almighty Fallen Down 6 MP Single Target Single Target + All Targets All Targets - Ainz
Almighty Almighty Fire of Sinai 7 MP Random Targets Random Targets - Metatron
Almighty Almighty God's Malice 7 MP Single Target Single Target - Samael
Almighty Almighty Godly Judgement 7 MP Single Target Single Target - Elohim Red
Kuzuryu Red
Sabaoth Red
Shaddai Red
Almighty Almighty Kuyo Flash 7 MP All Targets All Targets - Masakado A
Almighty Almighty Lost Sanity 6 MP All Targets All Targets - Cthulhu
Almighty Almighty Mesopotamian Star 7 MP All Targets All Targets - Ishtar
Almighty Almighty Morning Star 7 MP All Targets All Targets - Lucifer
Almighty Almighty My Harvest! 6 MP Single Target Single Target - Demeter
Almighty Almighty Pralaya 5 MP All Targets All Targets + Single Target Single Target - Shiva
Almighty Almighty Ratnamaru 6 MP Single Target Single Target - Kalki
Almighty Almighty Ray of Ruin 6 MP All Targets All Targets + Single Target Single Target - The 10th Angel
Almighty Almighty
Almighty + Fractional
Stout Horn
Heroic Horn
6 MP Single Target Single Target
Single Target Single Target + All Targets All Targets
- Heimdall
Almighty Almighty What a Handful! 6 MP Single Target Single Target - Pixie A
Support | Almighty Path of Prominence 8 MP All Allies l All Targets All Targets - Vairocana
Almighty Almighty Boundless Wave Passive Passive Single Target Single Target + All Targets All Targets - Ouroboros
Almighty Almighty Call of the Dead Passive Passive All Targets All Targets - Nebiros
Almighty Almighty False God Passive Passive All Targets All Targets - Demiurge
Almighty Almighty Glamorous Allure Passive Passive All Targets All Targets - Maya
Almighty Almighty Griffon-Bolt Passive Passive Random Targets Random Targets - V☆
Almighty Almighty Heavy Metal, Dark Fantasy Passive Passive Single Target Single Target - Anthrasax
Almighty Almighty Illusionary World Passive Passive All Targets All Targets - Maya
Almighty Almighty Iron Lightning Anthem Passive Passive Single Target Single Target - Anthrasax Red
Almighty Almighty Kangiten's Dharma Passive Passive Single Target Single Target - Kangiten
Almighty Almighty Kangiten's Mystery Passive Passive Single Target Single Target - Kangiten
Almighty Almighty Madama Stomp Passive Passive Single Target Single Target - Bayonetta☆
Almighty Almighty Madama Uppercut Passive Passive Single Target Single Target - Jeanne☆
Almighty Almighty Rejection Passive Passive All Targets All Targets - The 10th Angel
Almighty Almighty Shadow-Shock Passive Passive Single Target Single Target - V☆
Almighty Almighty Yaxche Passive Passive Single Target Single Target - Ixtab

Demon Panels that deal Magic Almighty damage[edit]

Demon Panel # Effect
Ishtar Panel 4 Activates the following Chain Effect when a party member uses an Almighty skill: Casts Mesopotamian Star and places the one with this skill into a state of Concentrate. (Activates once per turn)
Ixtab Panel 3 Activates the following Chain Effect at the beginning of every own third turn: Activates Yaxche's Chain Effect on a random enemy.
Metatron Panel 4 +40 to Ma. +50 to Vi. -20% to damage received. Activates the following Chain Effect after Fire of Sinai is activated: Inflicts Almighty damage (Magic, Power: 70) with Bulwark Pierce 3 times on random enemies. *Enemies downed by this skill will not be able to revive.
Mother Harlot Panel 4 Activates the following Chain Effect at the start of enemy turn: Inflicts Almighty (Magic) damage (Power: 60) on all enemies and drains 1 MP.
Samael Panel 4 Activates the following Chain Effect at the end of own turn: Inflicts Almighty (Magic) damage (Power: 40) on all enemies with 10% chance to inflict Poison, Bind, Charm and Mute.
Vishnu Panel 4 Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces 1 enemy Press Turn Icon. Activates the following Chain Effect at the end of own turn: Inflicts Almighty (Magic) damage (Power: 60) on all enemies.

Armament Skills that deal Magic Almighty damage[edit]

Armament Type Name MP Cost Target
Lucifer Sword Almighty Almighty Stellar Light 7 MP All Targets All Targets
Masakado A Sword Almighty Almighty Kuyo Sword Dance 6 MP All Targets All Targets
Metatron Sword Almighty Almighty Pillar of Godly Light 6 MP Single Target Single Target
Samael Sword Almighty Almighty Red Serpent Venom 5 MP Single Target Single Target
Ixtab Shield Almighty Almighty Summons to Sacrifice Passive Passive Random Targets Random Targets

Almighty Damage Up[edit]

Skills that increase Almighty damage dealt[edit]

MP Cost Name Almighty Increase Target Skill Points
Passive Passive Almighty Boost +15% Self 6 -
Passive Passive Almighty Amp +25% Self 21 -
Passive Passive Almighty Debuff +15% Self 14 -
Passive Passive Almighty Accele +15% Self 16
Passive Passive Almighty Survivor +15% Self 16 -
Passive Passive Almighty Slowda +15% Self - -
Passive Passive Almighty Vital +15% Self - -
Passive Passive Demonic Growth +20% Self - The 10th Angel Purple
Passive Passive Desperate Hit +20% Self - Demonee-Ho
Passive Passive Drain Pierce +0%~15% Self - Rama
Passive Passive False God +10%~20% Self - Demiurge
Passive Passive Guardian of the East +0%~15% Self - Masakado A
Passive Passive Ishvara +40% Self - Shiva A
Passive Passive Kangiten's Dharma +0%~15% Self - Kangiten
Passive Passive Rejection +0%~20% Self - The 10th Angel
Passive Passive Strongest Magic Caster +20% Self - Ainz

Demon Panels that increase Almighty damage dealt[edit]

Demon Panel # Effect
Ainz Panel 1 +2 MP to natural MP recovery. +15% to Almighty damage.
Ainz Panel 3 +20% to Max HP. +20% to Almighty damage.
Anthrasax Panel 1 Decreases the count of Spirit Chains of Indignation applied to the skill holder by 1. +15% to Almighty damage.
Anthrasax Panel 3 +20% to Max HP. +20% to Almighty damage.
Asura Lord Panel 3 +20% to Almighty damage. +20% to hit rate.
Bayonetta☆ Panel 3 +20% to Phys/Almight damage inflicted.
Beelzebub☆ Panel 1 +10% to Almighty damage. Activates the following Chain Effect when own HP is at 80% or under at end of enemy turn: Heals 25% of own HP and recovers 3 MP.
Beelzebub☆ Panel 3 +20% to Almighty damage. +20% to max HP.
Cthulhu Panel 3 +20% to Almighty damage. +20% to max HP.
Demeter Panel 3 +20% to Almighty damage. +20% to max HP.
Demiurge Panel 3 +10% to Almighty damage. +30% to max HP.
Demonee-Ho Panel 3 +20% to Phys/Almighty damage inflicted. While the one with this skill is alive, all party members will receive the following effect: +20% to Phys hit rate. +20% to Critical hit rate.
Demonee-Ho Panel 4 +20% to Phys/Almighty damage. Activates the following Chain Effect when the enemy is inflicted with a Bad Status: Places the one with this skill into a state of Charge. *Activates up to two times per turn.
Elizabeth Panel 3 +20% to Almighty damage. +20% to Healing skill effectiveness.
Griffith Panel 1 +15% to Almighty damage. +20% to Phys evasion rate. Activates the following Chain Effect when the one with this skill gains a Repel Physical effect: Increases the ATK, DEF, and EV/AC of all party members by 20%. (1 turn)
Heimdall Panel 1 +15% to Almighty damage. Adds Null Bind.
Heimdall Panel 3 +20% to Almighty damage. +20% to max HP.
Ishtar Panel 3 +30% to Max HP. +20% to Almighty damage dealt by all party members while the one with this skill is alive. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Places the one with this skill into a state of Concent
Jeanne☆ Panel 3 +20% to Phys/Almighty damage inflicted.
Kalki Panel 3 +20% to Almighty damage. +20% to Max HP.
Kangiten Panel 3 +20% to Almighty damage. +20% to Max HP.
Lucifer Panel 3 +25% to Almighty/Fire damage. Activates the following Chain Effect when the one with this skill downs a demon: Enters a state of Concentrate. (Once per turn)
Maya Panel 2 +20% to Almighty damage. Activates the following Chain Effect after Illusionary World is activated: Reduces ATK, DEF and EV/AC of all enemies by 20%. (3 turns)
Maya Panel 3 +25% to Almighty damage. The following Super Reaction will occur when the skill holder receives a Magic attack or Fractional damage: 50% chance to inflict Mute on the enemy that attacked. (Up to 3 times per battle)
Melchizedek Panel 3 +20% to Almighty damage. +20% to Max HP.
Ouroboros Panel 1 Adds Null Bind/Charm. +15% to Almighty damage. +15% chance to inflict status ailments.
Ouroboros Panel 3 +20% to Almighty Damage. +20% chance to inflict status ailments.
Samael Panel 1 +15% to Almighty damage. +20% chance to inflict status ailments.
Shiva A Panel 1 +15% to Almighty damage. +20% to Phys hit rate. +40% to Critical hit rate and +40% to Almighty damage when in a state of Zenith.
Skull Knight Panel 1 +20% to Phys hit rate. +20% to Max HP. +20% to Almighty damage.
Skull Knight Panel 2 Adds Null Bind. While the one with this skill is alive, all party members will deal +15% Almighty damage.
The 10th Angel Panel 1 +15% to Almighty damage. Activates the following Chain Effect at the end of enemy turn: Heals 20% of own HP.
The 10th Angel Panel 3 +20% to Almighty damage. +20% to max HP.
Trumpeter Panel 1 +15% to Almighty damage. +20% chance to inflict status ailments.
Vairocana Panel 1 +15% to Almighty damage. -30% to Fire/Light damage received.
Yggdrasil Panel 3 +10% to Almighty damage. +30% to max HP.
Kama Panel 2 +5% to Almighty damage.
Kudlak Panel 3 +8% to Dark/Almighty damage.

Armament Talents that increase Almighty damage dealt[edit]

Armament Name Effect
Masakado A Sword Hero's Aid Adds Phys Pierce. While the skill holder is alive, all party members will receive the following effect: +10% to Phys/Almighty damage.
Lucifer Shield Symbol of Chaos +10% to Almighty damage.

Armament Panels that increase Almighty damage dealt[edit]

Armament Panel # Effect
Lucifer Sword Panel 1 +15% to Almighty damage.
Ixtab Shield Panel 2 +10% to Dark/Almighty damage inflicted.
Lucifer Shield Panel 2 +20% to max HP. +10% to Almighty damage.
Masakado A Shield Panel 2 15% to max HP. +10% to Phys/Almighty damage.
Masakado A Shield Panel 3 +10% to Phys/Almighty damage. -10% to Phys/Almighty damage received.

Damage Reduction[edit]

Demon Panels that reduce Almighty damage taken[edit]

Demon Panel # Effect
Huang Long Panel 3 -15% to Almighty damage received by all party members while this demon is alive.

Armament Panels that reduce Almighty damage taken[edit]

Armament Panel # Effect
Masakado A Shield Panel 3 +10% to Phys/Almighty damage. -10% to Phys/Almighty damage received.

MP Cost Reduction[edit]

Demon Skills that reduce MP cost of Almighty skills[edit]

Element Name MP Cost Target Amount Skill Points Exclusive?
Passive Passive Foe of Demons Passive All Allies 1 MP - Skull Knight
Passive Passive Hell's Ministry Passive All Allies 2 MP - Lucifuge

Demon Panels that reduce MP cost of Almighty skills[edit]

Demon Panel # Effect
Huang Long Panel 1 Reduces the cost of Almighty Skills by 1 MP. +20% to max HP.
Lucifuge Panel 1 +20% to max HP. Reduces the cost of Almighty skills by 1MP for all party members of the Tyrant race while this demon is alive.
Mot Panel 1 Reduces the cost of Almighty Skills by 1 MP. +20% to max HP.

Armament Panels that reduce MP cost of Almighty skills[edit]

Armament Panel # Effect
Lucifer Sword Panel 2 Reduces the cost of Almighty Skills by 2 MP.

Chain Effects[edit]

Demon Panels that activate upon an Almighty skill being cast[edit]

Demon Panel # Effect
Ishtar Panel 4 Activates the following Chain Effect when a party member uses an Almighty skill: Casts Mesopotamian Star and places the one with this skill into a state of Concentrate. (Activates once per turn)
Skull Knight Panel 4 Activates the following Chain Effect when using Sword of Actuation, or when an ally uses an Almighty Attribute Skill: Inflicts Almighty damage (Physical, Power: 100) with Bulwark Pierce to a single enemy. Self enters a state of Might if the attack is successful. *Ignores all counter and all death prevention skills.
Skill Effects
Attributes
(Elements)
Phys Phys • Fire Fire • Ice Ice • Elec Elec • Force Force • Light Light • Dark Dark • Almighty Almighty • Multi Multi Skills
Ailments
(Bad Status Effects)
Bind • Charm • Curse • Mute • Poison • Weak • Status Ailment Resonance • Cleric
Good Status Effects Barrier • Charge • Concentrate • Might • Lydia • Repel Magic • Repel Physical • Evade Mortal
Spirit Chains Corrosion • Indignation • Intimidation • Salvation • Suppression
Other Special Effects You're Next • Revive Ban • Zenith • Gloom • Attribute Affinity Reinforcement • Attribute affinity down • Fortify • Decay • Malice • Order Crest
Buffs ATK Buff • DEF Buff • EV/AC Buff
Debuffs ATK Debuff • DEF Debuff • EV/AC Debuff
HP Max HP • Healing • Steal HP
MP Max MP • Naturally recovered MP • Recover MP • Steal MP • Lose MP • MP cost up • MP cost down
Stats Strength (Str) • Magic (Mag) • Vitality (Vit) • Agility (Agi) • Luck (Luk)
Damage types Fractional Damage • Fixed Damage • Special Damage
Offense Pierce • Mortal • Accuracy and Evasion • Critical hit • Weak point • Standard/Normal Attack • Damage boost • Reverse damage reduction
Defense Pierce Negation (Anti-Pierce) • Bulwark • Counter • Death Prevention (Endures) • Revival • Reverse damage boost • Damage reduction • Preferential Target • Super Reaction
Press Turn Press Turn Generation • Press Turn Retention • Press Turn Removal • Bonus Turn • Remnants • Passing
Other Battle Speed • Chain Effect turn order • Boost Level • Party Effect • Field Effects • Area Only Skill • Boss Battle effects • Race effects • Death effects
Non-Combative Trap Negation • EXP Up • Macca Up