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ATK Debuff

An ATK Debuff, also known as Tarunda, decreases the target team's attack by 20%.

An ATK Debuff+, also known as Tarunda+, is similar to a regular ATK Debuff, but it instead decreases the team's attack by 25%.

Mechanics[edit]

In a nutshell, damage is first calculated using the attacker's PATK or MATK stat, minus half of the enemy's PDEF or MDEF stat. This is then multiplied by the sum of ATK Buffs, ATK Debuffs, DEF Buffs, and DEF Debuffs. After that, the skill power, damage boosts, damage reductions, resistances, etc are applied to calculate the final damage. For more information, see the Damage Formula.

Buff state[edit]

A party's buff state essentially has 5 levels:

State Effect
ATK Buff+ +25%
ATK Buff +20%
Neutral 0%
ATK Debuff -20%
ATK Debuff+ -25%

Incrementing/decrementing state[edit]

  • Receiving an ATK Buff+ will increase the state by 2 levels.
  • Receiving a regular ATK Buff will increase the state by 1 level, but cannot increase the state into the ATK Buff+ level.
  • Receiving a regular ATK Debuff will decrease the state by 1 level, but cannot decrease the state into the ATK Debuff+ level.
  • Receiving an ATK Debuff+ will decrease the state by 2 levels.

Interaction with itself[edit]

Debuffs of the same type cannot stack (example: two regular ATK Debuff do not stack) - the number shown in-game is the debuff's remaining turn duration.

  • If the same debuff is cast while it's already active, the new debuff will replace the old one only if it would make the duration longer.

Interaction between normal and plus debuffs[edit]

If a regular ATK Debuff is active, and then an ATK Debuff+ is received (or vice versa), then the new debuff will overwrite the old debuff, regardless of the remaining duration on either effect.

  • This means that casting an ATK Debuff+ and then a regular ATK Debuff will "upgrade" the target's buff state.

Duration Ticks[edit]

The turn duration for Buffs and Debuffs will tick down at the start of a turn belonging to the team that originally cast it.

  • For example, if your team set up an ATK Debuff on the enemy, then the Debuff's duration will tick down at the start of your next turn.

ATK Debuff[edit]

Skills that cast ATK Debuffs[edit]

Type Name MP Cost Target Skill Points Exclusive?
Support Support Tarunda 5 MP All Targets All Targets 6 -
Almighty Almighty Demon Birth Cry 9 MP All Targets All Targets 12 -
Passive Passive Auto-Tarunda Passive All Targets All Targets 12 -
Support Support War Cry 6 MP All Targets All Targets 8 -
Support Support Fog Breath 6 MP All Targets All Targets 8 -
Passive Passive Lunar Downfall Passive All Targets All Targets 18 -
Support Support Debilitate 8 MP All Targets All Targets 15 -
Passive Passive Auto-Debilitate Passive All Targets All Targets - -
Passive Passive Tar Flexi Passive All Targets All Targets - -
Support Support Defensive Cry 7 MP All Targets All Targets 15 -
Fire Fire Aztec Pulse 6 MP All Targets All Targets - Quetzalcoatl A
Fire Fire Wrathful Flame 6 MP Single Target Single Target - Mahakala
Ice Ice Freezing Gale 6 MP All Targets All Targets - Echidna
Ice Ice Halahala 6 MP Random Targets Random Targets - Vasuki
Ice Ice Hell Stream 6 MP Single Target Single Target - Anahita
Ice Ice Primordial Vortex 6 MP Single Target Single Target - Apsu
Ice Ice Summon Elementals (Undine) 7 MP All Targets All Targets - Schierke
Ice Ice Teardrop 6 MP Single Target Single Target - Vivian
Elec Elec Thunderstorm 8 MP All Targets All Targets - Anat
Force Force Great Calamity 6 MP Single Target Single Target + All Targets All Targets - Walpurgisnacht
Light Light Goddess's Prank 5 MP Single Target Single Target - Idun
Light Light Nirvana 6 MP All Targets All Targets - Vishnu A
Light Light Soul Judgement 5 MP Random Targets Random Targets - Michael
Light Light Summon: David 6 MP Single Target Single Target - Heroine
Light Light Trial of Hate 7 MP All Targets All Targets - Mastema
Dark Dark Soul Hunt 6 MP Single Target Single Target - Cernunnos
Fire Ice Elec Force Fire/Ice/Elec/Force Mother Goddess's Fury 6 MP Single Target Single Target + All Targets All Targets - Inanna
Almighty Almighty Death Flyers 8 MP All Targets All Targets - Beelzebub☆
Almighty Almighty Destructive Light 6 MP Single Target Single Target + All Targets All Targets - Anthrasax
Almighty Almighty El Rey 6 MP All Targets All Targets - Shaddai
Almighty Almighty Fallen Down 6 MP Single Target Single Target + All Targets All Targets - Ainz
Almighty Almighty Kuyo Flash 7 MP All Targets All Targets - Masakado A
Almighty Almighty Mesopotamian Star 7 MP All Targets All Targets - Ishtar
Support Support Dark Pandemic 5 MP All Targets All Targets - Kudlak
Support Support Goddess' Fan 7 MP All Targets All Targets - Xi Wangmu
Support Support Invasion 8 MP All Targets All Targets - Yellow Demiurge
Support Support Noblewoman Aid 6 MP All Targets All Targets - Gemori
Support Phys Support + Phys Enemy Annihilation 8 MP All Targets All Targets - Atavaka
Passive Passive Alder King Passive All Targets All Targets - Erlkonig
Passive Passive An Eye for Terror Passive All Targets All Targets - Medusa
Passive Passive Brilliant Wings Passive All Targets All Targets - Garuda A
Passive Passive Call to Helheim Passive All Targets All Targets - Hel
Passive Passive Dark Eclipse Voltage Passive All Targets All Targets - Botis
Passive Passive Deadly Melody Passive All Targets All Targets - David
Passive Passive Demonized Form Passive All Targets All Targets - Unit 01 Dx2 Type
Passive Passive Determined Hero Passive All Targets All Targets - Masakado B
Passive Passive Dragon of Hesperia Passive All Targets All Targets - Ladon
Passive Passive Enma's Judgement Passive All Targets All Targets - Yama
Passive Passive Everything Evil Passive All Targets All Targets - Angra Mainyu
Passive Passive Fecund Womb Passive All Targets All Targets - Echidna
Passive Passive God of Ubiquity Passive All Targets All Targets - Vishnu A
Passive Passive God of Wisdom Passive All Targets All Targets - Thoth
Passive Passive Harvest's Blessing Passive All Targets All Targets - Yellow Demeter
Passive Passive Heavenly Valor Passive All Targets All Targets - Susano-o A
Passive Passive Hedonistic Reaper Passive All Targets All Targets - Guedhe
Passive Passive Hell Hound Passive All Targets All Targets - Cerberus A
Passive Passive Hope's Awakening Passive All Targets All Targets - The Hero
Passive Passive Impregnable Passive All Targets All Targets - The 6th Angel
Passive Passive Ishvara Passive All Targets All Targets - Shiva A
Passive Passive Kangiten's Dharma Passive All Targets All Targets - Kangiten
Passive Passive King of Hell Passive All Targets All Targets - Beelzebub☆
Passive Passive Leisurely Guidance Passive All Targets All Targets - Yellow Krishna
Passive Passive Light of Eternal Youth Passive All Targets All Targets - Idun
Passive Passive Lord of the Abyss Passive All Targets All Targets - Abaddon A
Passive Passive Passionate Embrace Passive All Targets All Targets - Lachesis
Passive Passive Play's Editor Passive All Targets All Targets - Walpurgisnacht
Passive Passive Power of Black Forest Passive All Targets All Targets - Erlkonig
Passive Passive Pure-White Devil Passive All Targets All Targets - Albedo
Passive Passive Ryujin Reflection Passive All Targets All Targets - Futsunushi
Passive Passive Sins of Sodom Passive All Targets All Targets - Belial
Passive Passive Strengthening Function Passive All Targets All Targets - Yellow Vanitas
Passive Passive Suppress Stance Drain Passive All Targets All Targets - Jikokuten
Passive Passive Sword of Hallel Passive All Targets All Targets - Ose Hallel
Passive Passive Tempestuous Malice Passive All Targets All Targets - Tiamat A
Passive Passive Vile Glare Passive All Targets All Targets - Pales

Demon Panels that cast ATK Debuffs[edit]

Demon Panel # Effect
Adramelech Panel 2 Activates the following Chain Effect at the beginning of the 1st turn: Reduces ATK, DEF and EV/AC of all enemies by 20% (3 turns). Activates the following Chain Effect when Sacrificial Inferno is used: Decreases the DEF of all enemies by 20%. (2 turns)
Ananta Panel 4 Activates the following Chain Effect at the start of enemy turn or when an ally demon skill with an HP healing effect is used: Reduces ATK, DEF and EV/AC of all enemies by 20%. (1 turn)
Black Rider Panel 2 +20% to Ice damage. Activates the following Chain Effect after using Soul Divide: +20% to the ATK of all party members and -20% to the ATK of all enemies. (2 turns)
Cthulhu Panel 2 Activates the following Chain Effect when an enemy is inflicted with Gloom: Reduces ATK/DEF of all enemies by 20%. (2 turns)
Danu Panel 1 +20% to Max HP. Activates the following Chain Effect when the enemy goes first at the start of battle: Decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn)
Demeter Panel 2 Activates the following Chain Effect at the start of enemy turn: Grants all party members a Bulwark with 20% of their respective HP for 1 turn, and reduces ATK of all enemies by 20% for 1 turn.
Echidna Panel 2 Activates the following Chain Effect at the start of enemy turn: +20% to DEF of all party members, reduces ATK of all enemies by 20% and all enemies enter a state of Gloom (1 turn).
Echidna Panel 4 Activates the following Chain Effect when a party member is defeated: Inflicts Gloom on all enemies and decreases the ATK of all enemies by 20%. (1 turn)
Garuda A Panel 4 Activates the following Chain Effect at the start of own turn: Inflicts Force damage (Magic, Power: 40) 4 times to random enemies, when the attack is successful, decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn)
Hagen Panel 2 +20% to Phys damage. Activates the following Chain Effect when an enemy is inflicted with Gloom: Reduces ATK and EV/AC of all enemies by 20%. (1 turn)
Hydra Panel 2 Adds Null Mute. Activates the following Chain Effect at the start of the enemy turn: Increases the DEF of all party members by 20%, and decreases the ATK of all enemies by 20%.(1 turn)
Ishtar Panel 4 Activates the following Chain Effect when a party member uses an Almighty skill: Casts Mesopotamian Star and places the one with this skill into a state of Concentrate. (Activates once per turn)
Ixtab Panel 2 Activates the following Chain Effect if the one with this skill dies: Reduces two of the following by 20%: ATK, DEF or EV/AC of all enemies. (3 turns)
Kumbhanda Panel 2 Activates the following Chain Effect at the start of the 1st turn: Increases the ATK, DEF, and EV/AC of all party members by 20% (1 turn), and decreases the ATK, DEF, and EV/AC of all enemies by 20%.
Lakshmi A Panel 3 +20% to Max HP. Activates the following Chain Effect at the start of enemy turn: +20% to the DEF of all party members and -20% to the ATK of all enemies. (1 turn)
Lucifer Panel 1 +15% to damage dealt by all attacks. +20% to Max HP. Grants 6 additional uses to Morning Star. Activates the following Chain Effect when Morning Star is used: Decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn)
Lucifer Panel 4 Adds Null Mute/Charm. +45 to Ma and Vi. Activates the following Chain Effect at the start of own turn: Decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn)
Madoka Kaname Panel 2 Activates the following Chain Effect at the start of the 1st turn: Removes Bulwark from all enemies, then decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn)
Maria Panel 2 +20% to Max HP. Activates the following Chain Effect at the start of enemy turn: +20% to DEF of all party members and reduces ATK of all enemies by 20%. (1 turn)
Mastema Panel 3 Activates the following Chain Effect after Trial of Hate is used: Randomly reduces 2 of either ATK, DEF or EV/AC of all enemies by 20%. (1 turn)
Maya Panel 2 +20% to Almighty damage. Activates the following Chain Effect after Illusionary World is activated: Reduces ATK, DEF and EV/AC of all enemies by 20%. (3 turns)
Mot Panel 4 Activates the following Chain Effect at the beginning of own turn: Reduces ATK, DEF, and EV/AC of all enemies by 20%. (1 turn)
Orcus Panel 3 Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces all enemy ATK by 20%. (1 turn)
Party Moh Shuvuu Panel 2 +30% to HP recovery by skills. Chain Effect when an ally (including self) activates a skill that has a HP recovery effect, or when the one with this skill is downed: Decreases the ATK, DEF and EV/AC of all enemies by 20% (1 turn).
Raphael Panel 2 When there are 3 or more Divine/Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Decreases the ATK of all enemies by 20% (1 turn) and lowers the Force Attribute Affinity of all enemies by 1 level. (1 turn)
Baldur Panel 1 Activates the following Chain Effect if the one with this skill dies: Reduces ATK, DEF and EV/AC of all enemies by 20%. (1 turn)

ATK Debuff+[edit]

Skills that cast ATK Debuffs+[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Auto-Tarunda+ Passive All Targets All Targets - -
Passive Passive Defensive Survivor+ Passive All Targets All Targets - Teal Raidou Kuzunoha & Gouto
Passive Passive Majesty of the Creator Passive All Targets All Targets - Nuwa
Passive Passive Soul Offered to God Passive All Targets All Targets - Law Hero
Passive Passive Tenebrous Light Passive All Targets All Targets - Hakumen no Mono
Passive Passive Underworld's Guide Passive All Targets All Targets - Hathor A

Demon Panels that cast ATK Debuffs+[edit]

Demon Panel # Effect
Asura Lord M Panel 2 Activates the following Chain Effect when the enemy strikes first at the start of battle and when a party member (including self) dies: Casts Rakukaja+ on all party members and then casts Tarunda+ on all enemies. (Activates up to 3 times per turn)
Skill Effects
Attributes
(Elements)
Phys Phys • Fire Fire • Ice Ice • Elec Elec • Force Force • Light Light • Dark Dark • Almighty Almighty • Multi Multi Skills
Ailments
(Bad Status Effects)
Bind • Charm • Curse • Mute • Poison • Weak • Status Ailment Resonance • Cleric
Good Status Effects Barrier • Charge • Concentrate • Might • Lydia • Repel Magic • Repel Physical • Evade Mortal
Spirit Chains Corrosion • Indignation • Intimidation • Salvation • Suppression
Other Special Effects You're Next • Revive Ban • Zenith • Gloom • Attribute Affinity Reinforcement • Attribute affinity down • Fortify • Decay • Malice • Order Crest
Buffs ATK Buff • DEF Buff • EV/AC Buff
Debuffs ATK Debuff • DEF Debuff • EV/AC Debuff
HP Max HP • Healing • Steal HP
MP Max MP • Naturally recovered MP • Recover MP • Steal MP • Lose MP • MP cost up • MP cost down
Stats Strength (Str) • Magic (Mag) • Vitality (Vit) • Agility (Agi) • Luck (Luk)
Damage types Fractional Damage • Fixed Damage • Special Damage
Offense Pierce • Mortal • Accuracy and Evasion • Critical hit • Weak point • Standard/Normal Attack • Damage boost • Reverse damage reduction
Defense Pierce Negation (Anti-Pierce) • Bulwark • Counter • Death Prevention (Endures) • Revival • Reverse damage boost • Damage reduction • Preferential Target • Super Reaction
Press Turn Press Turn Generation • Press Turn Retention • Press Turn Removal • Bonus Turn • Remnants • Passing
Other Battle Speed • Chain Effect turn order • Boost Level • Party Effect • Field Effects • Area Only Skill • Boss Battle effects • Race effects • Death effects
Non-Combative Trap Negation • EXP Up • Macca Up