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Healing

Healing refers to effects that recover a target demon's HP.

Mechanics[edit]

There are multiple types of healing: power-based, fractional, and fixed-amount.

Steal HP is another form of healing - it deals damage, and then recovers HP according to the damage dealt. This is affected by increases/decreases to healing, as well as Curse, and triggers the same chain effects that standard healing does. See its page for more details.

Power-based healing[edit]

Power-based healing uses the skill's power and the caster's Magic ATK, according to the standard healing formula:

HEALING FORMULA = (MATK * (HEAL POWER * (1 + % HEALING MODIFIERS FROM SKILL LEVELS) / 100) * HEALING_CONST + MIN_HEAL_VAL) * RANDOM_HEA_VAR * (1 + % HEAL MODIFIERS)

Fractional healing[edit]

Fractional healing uses a percentage of the target's max HP. This number then replaces the MATK and power part of the formula.

FRACTIONAL HEALING FORMULA = (PERCENTAGE * TARGET MAX HP) * RANDOM_HEA_VAR * (1 + % HEAL MODIFIERS)

Note that modifiers to increase or decrease healing are applied multiplicative to fractional healing.

  • For example: If a skill would heal 20% of max HP, and the user then equips Recovery Amp (+25% to healing effectiveness), then the total healing is 25% of max HP (as 25% of 20% is 5%), not 45% of max HP.

If a demon is affected by Fortify or Decay, then fractional healing will use the post-increase/decrease max HP.

Lydia[edit]

Lydia is another form of fractional healing, however it is not affected by increases/decreases to healing amount (though it is affected by Curse). It also does not trigger chain effects that would trigger off of healing. See its page for more details.

Fixed-amount healing[edit]

Fixed-amount healing works similar to fractional healing, but uses a fixed amount stated in the skill (for example: 400 HP)

 FIXED-AMOUNT HEALING FORMULA = (FIXED-AMOUNT) * RANDOM_HEA_VAR * (1 + % HEAL MODIFIERS)

This is still affected by increases/decreases to healing amount.

Curse interaction[edit]

If a demon is afflicted with Curse, then the healing they receive will be decreased by 75%. This affects all forms of healing listed here, as well as Lydia.

Chain Effect interaction[edit]

The following forms of healing will NOT trigger chain effects that would trigger off of healing:

Power-based healing appliers[edit]

Skills that apply power-based healing[edit]

Type Name MP Cost Target Skill Points Exclusive?
Recovery Recovery Dia 4 MP Single Target Single Target 1 -
Recovery Recovery Diara L 4 MP Single Target Single Target 5 -
Recovery Recovery Diara 5 MP Single Target Single Target 5 -
Recovery Recovery Diarama 6 MP Single Target Single Target 8 -
Recovery Recovery Diarahan 7 MP Single Target Single Target 11 -
Recovery Recovery Media 6 MP All Allies 2 -
Recovery Recovery Mediara L 6 MP All Allies 5 -
Recovery Recovery Mediara 7 MP All Allies 5 -
Recovery Recovery Mediarama 8 MP All Allies 8 -
Recovery Recovery Mediarahan 9 MP All Allies 11 -
Recovery Recovery Mediarahan H 10 MP All Allies 11 -
Recovery Recovery Salvation 9 MP All Allies 15 -
Phys Phys Ruin and Grace 6 MP All Allies - Ardha
Force Force Blossoming Cyclone 6 MP All Allies - Mahamayuri
Force Force Fortune's Wind Pressure 5 MP All Allies - Party Moh Shuvuu
Almighty Almighty What a Handful! 6 MP All Targets All Targets - Pixie A
Recovery Recovery Black Lullaby 6 MP All Allies - Black Maria
Recovery Recovery Fortune's Blessing 7 MP Single Target Single Target - Party Pixie
Recovery Recovery Orlean Prayer 6 MP Single Target Single Target - Jeanne d'Arc
Recovery Recovery Woven Fate 6 MP All Allies - Clotho
Support Support Barong Dance 7 MP All Allies - Barong
Support Support Virtuous Prosperity 6 MP All Allies - Lakshmi A
Passive Passive Goddess Aid Passive All Allies - Elizabeth
Passive Passive God's Blessing Passive All Allies - Raphael
Passive Passive Harpyia's Wings Passive All Allies - Harpy
Passive Passive Kangiten's Mystery Passive All Allies - Kangiten
Passive Passive Miracle of Fatima Passive All Allies - Maria
Passive Passive Supreme Creator Passive All Allies - Demiurge

Fractional healing appliers[edit]

Skills that apply fractional healing[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Life Aid Passive Self 6 -
Force Force Summon: Moh Shuvuu 6 MP Self - Raidou Kuzunoha & Gouto
Light Light Noble Bright 6 MP All Allies - Danu
Light Light Soul Judgement 5 MP All Allies - Michael
Almighty Almighty Ratnamaru 6 MP All Allies - Kalki
Phys Elec Phys/Elec Earth-Shaking Roar 6 MP All Allies - Hayataro
Phys Force Phys/Force Discipline 6 MP All Allies - Hariti
Passive Passive 6th Day Miracle Passive Self - Vanitas
Passive Passive Avatar Passive Self - Vishnu
Passive Passive Alder King Passive All Allies - Erlkonig
Passive Passive Ce Acatl Passive All Allies - Quetzalcoatl A
Passive Passive Fallen Grigori Passive Self - Azazel
Passive Passive Final Opposition Passive Self - Gogmagog
Passive Passive Golden Age's Ruler Passive Self - Saturnus
Passive Passive Heavy Metal, Dark Fantasy Passive Self - Anthrasax
Passive Passive Immortal Sea Serpent Passive Self - Hydra
Passive Passive Inventio Passive All Allies - Osiris
Passive Passive Kuzunoha Spirit Passive Self - Raidou Kuzunoha & Gouto
Passive Passive Lady of the Lake Passive All Allies - Vivian
Passive Passive Loyal God of War Passive Self - Guan Yu
Passive Passive Lunar Awakening Passive Self - Hecate
Passive Passive Majesty of the Creator Passive All Allies - Nuwa
Passive Passive Nastrond Passive Self - Nidhoggr
Passive Passive New Hope Passive All Allies - Nadja
Passive Passive Power of Black Forest Passive All Allies - Erlkonig

Demon Panels that apply fractional healing[edit]

Demon Panel # Effect
Alice A Panel 3 +20% to max HP. Activates the following Chain Effect when an enemy is downed: Heals own HP by 30%, then places 1 count of Decay on all enemies. (Activates once per turn).
Alilat Panel 4 +20% to Max HP. -30% to Magic damage taken. Activates the following Chain Effect when the one with this skill or a party member repels an attack: Heals 15% of the one with this skill's HP.
Beelzebub☆ Panel 1 +10% to Almighty damage. Activates the following Chain Effect when own HP is at 80% or under at end of enemy turn: Heals 25% of own HP and recovers 3 MP.
Heroine Panel 2 +20% to Max HP. Activates the following Chain Effect when skill holder is downed: Restores 20% HP to all party members and casts Rakukaja+. (1 turn)
Huang Di Panel 3 Activates the following Chain Effect when landing a critical hit: Heals 15% HP of all party members.
Lucifer Panel 2 +50% to Max HP. Activates the following Chain Effect at the end of own turn: The one with this skill recovers 50% of their HP and then gains Bulwark with 50% of own Max HP. (Once per battle)
Maya Panel 4 The following Super Reaction will occur when the skill holder receives a Magic attack or Fractional damage: Restores 30% HP to skill holder. (Up to 4 times per battle) Activates the following Chain Effect when the skill holder inflicts damage using Normal Attack: Places the skill holder into a state of Concentrate. (Once per battle)
Mozgus Panel 2 +500 to Phys DEF and Mag DEF. Activates the following Chain Effect at the start of enemy turn: Heals 20% of own HP.
Nebiros Panel 3 Activates the following Chain Effect after Hand of Glory is activated: Heals all party members for 30% of their max HP. Activates the following Chain Effect when an ally is hit with Physical, Magic, or Fractional damage: 80% chance to inflict Curse on all enemies. (Activates up to 3 times per turn)
The 6th Angel Panel 1 +15% to Light damage. Activates the following Chain Effect at the end of enemy turn: Heals 20% of own HP.
The 10th Angel Panel 1 +15% to Almighty damage. Activates the following Chain Effect at the end of enemy turn: Heals 20% of own HP.
Vishnu Panel 2 Activates the following Chain Effect at the beginning of your own turn: Heals 25% HP of caster. Adds Null Curse.

Fixed-amount healing appliers[edit]

Skills that heal a fixed amount[edit]

Type Name MP Cost Target Skill Points Amount Exclusive?
Passive Passive Pure-White Devil Passive Self - 1,000 HP Albedo

Armament Skills that heal a fixed amount[edit]

Armament Type Name MP Cost Target Amount
Gogmagog Sword Phys Phys Albion Giant 7 MP All Targets All Targets 400 HP
Amaterasu Sword Fire Fire Ukehi 7 MP All Targets All Targets 400 HP
Ananta Sword Ice Ice Primordial Water 7 MP All Targets All Targets 400 HP
Barong Sword Elec Elec Calon Arang 7 MP All Targets All Targets 400 HP
Garuda Sword Force Force Immortal Shrine 7 MP All Targets All Targets 400 HP
Ishtar Sword Light Light Starry Passion 7 MP All Targets All Targets 400 HP
Lilith Sword Dark Dark Midnight Feast 7 MP All Targets All Targets 400 HP

Heal amount increase[edit]

Skills that increase healing amount[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Recovery Boost Passive Self 6 -
Passive Passive Recovery Amp Passive Self 21 -
Passive Passive Epitome of Hardiness Passive Self 16 -
Passive Passive Heal Survivor Passive Self 14 -
Passive Passive Seventh Recovery Boost Passive Self 16 -
Passive Passive Goddess Aid Passive Self - Elizabeth
Passive Passive Joy Song Passive Self - Parvati
Passive Passive Kangiten's Mystery Passive Self - Kangiten
Passive Passive Magna Mater Passive Self - Cybele
Passive Passive Miracle of Fatima Passive Self - Maria
Passive Passive Passionate Allure Passive Self - Clotho
Passive Passive Peach of Immortality Passive Self - Xi Wangmu
Passive Passive Sahasrara Passive Self - Ardha
Passive Passive Supreme Creator Passive Self - Demiurge
Passive Passive Arianrhod (Underside) Passive Self 25 Arianrhod
Passive Passive Shiki-Ouji (Underside) Passive Self 25 Shiki-Ouji

Demon Panels that increase healing amount[edit]

Demon Panel # Effect
Albedo Panel 3 +10% to Phys damage. +30% to Healing skill effectiveness.
Ardha Panel 3 +20% to all damage. +20% to HP Healing skill effectiveness. Increases natural MP recovery by 1.
Barong Panel 3 +15% to Elec damage and +15% to Healing skill effectiveness. As long as this demon is alive, -20% to Elec damage received by all allies.
Black Maria Panel 3 +20% to max HP. +20% to Healing skill effectiveness.
Clotho Panel 3 +20% chance to inflict status ailments. +20% to Healing skill effectiveness.
Cybele Panel 3 As long as this demon is alive, +10% to Fire damage and +10% to HP Healing skill effectiveness of all allies.
Demiurge Panel 1 +20% Phys evasion rate. +20% to HP Healing skill effectiveness.
Elizabeth Panel 3 +20% to Almighty damage. +20% to Healing skill effectiveness.
Erlkonig Panel 3 +20% to Max HP. +25% to Healing skill effectiveness. Activates the following Chain Effect at the beginning of enemy turn: +20% to DEF of all party members. (1 turn)
Gemori Panel 3 +20% to Healing skill effectiveness. +20% to max HP.
Guan Yu Panel 2 +30% to HP Healing skill effectiveness.
Hecate Panel 3 +20% to Dark damage inflicted. +20% to HP Healing skill effectiveness.
Huang Di Panel 4 +30% to Phys hit rate. +30% to max HP. +30% to HP Healing skill effectiveness. Reduces the cost of Yinglong Killer by 1 MP.
Kangiten Panel 1 Adds Null Mortal/Charm/Bind. While the one with this skill is alive, all allies receive the following effect: +20% to Healing skill effectiveness.
Lakshmi A Panel 2 +30% to HP Healing skill effectiveness. While the one with this skill is alive, all party members will receive the following effect: -20% to all damage received while in a state of Evade Mortal.
Mahamayuri Panel 2 +30% Max HP +15% to Healing skill effectiveness.
Mahamayuri Panel 3 +20% Force damage inflicted. +20% to HP Healing skill effectiveness.
Maria Panel 3 +20% to max HP. While the one with this skill is alive, all party members will receive the following effect: +20% to Healing skill effectiveness.
Party Moh Shuvuu Panel 2 +30% to HP recovery by skills. Chain Effect when an ally (including self) activates a skill that has a HP recovery effect, or when the one with this skill is downed: Decreases the ATK, DEF and EV/AC of all enemies by 20% (1 turn).
Vivian Panel 2 While the one with this skill is alive, all party members will receive the following effects: +15% to damage dealt when in a state of Zenith, and +20% to HP restored by recovery skills.
Ame no Uzume Panel 3 +20% to max HP. +20% to Healing skill effectiveness.
Jeanne d'Arc Panel 2 +10% to HP Healing skill effectiveness.
Kikuri-Hime Panel 1 +10% to HP Healing skill effectiveness.
Neko Shogun Panel 1 +10% to HP Healing skill effectiveness.
Parvati Panel 3 +15% to HP Healing skill effectiveness.
Pazuzu Panel 3 +15% to HP Healing skill effectiveness.

Heal amount decrease[edit]

Skills that decrease healing amount[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Illusory Dream Passive All Enemies - Peri

Demon Panels that decrease healing amount[edit]

Demon Panel # Effect
Kali A Panel 2 While the one with this skill is alive, all Cursed enemies will receive the following effect: -50% to Healing skill effectiveness, +15% to damage received.

Chain Effects upon healing[edit]

When an ally is healed[edit]

Skills[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Diwali Passive Single Target Single Target - Lakshmi A
Passive Passive Iwato Priestess Passive All Allies - Ame no Uzume
Passive Passive Kangiten's Dharma Passive Single Target Single Target - Kangiten
Passive Passive Sahasrara Passive Single Target Single Target - Ardha

Demon Panels[edit]

Demon Panel # Effect
Ananta Panel 4 Activates the following Chain Effect at the start of enemy turn or when an ally demon skill with an HP healing effect is used: Reduces ATK, DEF and EV/AC of all enemies by 20%. (1 turn)
Party Moh Shuvuu Panel 2 +30% to HP recovery by skills. Chain Effect when an ally (including self) activates a skill that has a HP recovery effect, or when the one with this skill is downed: Decreases the ATK, DEF and EV/AC of all enemies by 20% (1 turn).
Ame no Uzume Panel 2 Activates the following Chain Effect when the Chain Effect for Iwato Priestess activates: +20% to DEF of all party members. (3 turns)

When an enemy is healed[edit]

Skills[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Dragon of Hesperia Passive All Enemies - Ladon
Passive Passive Soul Divide Passive All Enemies - Black Rider

Demon Panels[edit]

Demon Panel # Effect
Black Rider Panel 2 +20% to Ice damage. Activates the following Chain Effect after using Soul Divide: +20% to the ATK of all party members and -20% to the ATK of all enemies. (2 turns)
Skill Effects
Attributes
(Elements)
Phys Phys • Fire Fire • Ice Ice • Elec Elec • Force Force • Light Light • Dark Dark • Almighty Almighty • Multi Multi Skills
Ailments
(Bad Status Effects)
Bind • Charm • Curse • Mute • Poison • Weak • Status Ailment Resonance • Cleric
Good Status Effects Barrier • Charge • Concentrate • Might • Lydia • Repel Magic • Repel Physical • Evade Mortal
Spirit Chains Corrosion • Indignation • Intimidation • Salvation • Suppression
Other Special Effects You're Next • Revive Ban • Zenith • Gloom • Attribute Affinity Reinforcement • Attribute affinity down • Fortify • Decay • Malice • Order Crest
Buffs ATK Buff • DEF Buff • EV/AC Buff
Debuffs ATK Debuff • DEF Debuff • EV/AC Debuff
HP Max HP • Healing • Steal HP
MP Max MP • Naturally recovered MP • Recover MP • Steal MP • Lose MP • MP cost up • MP cost down
Stats Strength (Str) • Magic (Mag) • Vitality (Vit) • Agility (Agi) • Luck (Luk)
Damage types Fractional Damage • Fixed Damage • Special Damage
Offense Pierce • Mortal • Accuracy and Evasion • Critical hit • Weak point • Standard/Normal Attack • Damage boost • Reverse damage reduction
Defense Pierce Negation (Anti-Pierce) • Bulwark • Counter • Death Prevention (Endures) • Revival • Reverse damage boost • Damage reduction • Preferential Target • Super Reaction
Press Turn Press Turn Generation • Press Turn Retention • Press Turn Removal • Bonus Turn • Remnants • Passing
Other Battle Speed • Chain Effect turn order • Boost Level • Party Effect • Field Effects • Area Only Skill • Boss Battle effects • Race effects • Death effects
Non-Combative Trap Negation • EXP Up • Macca Up