Barrier (status effect)
Barrier is a Good Status Effect that prevents the user from receiving ailments for 3 turns.
Mechanics[edit]
If a demon is affected by
Barrier, then they cannot receive any ailments.
- Note that this only stops further ailments - any ailments already applied before Barrier will stay active, unless cleansed.
Barrier will stay active for a set amount of turns, regardless of how many ailment inflictions are attempted.
Equipping a
Ward Brand set makes the demon start battle with a Barrier. This Barrier is active before any Devil Connector skills activate.
Duration Ticks[edit]
If your team has Barriers applied to it, the duration for those Barriers will tick down at the start of your turn.
Misc[edit]
- Barrier is considered a "Good Status Effect", thus it is susceptible to removal by skills such as Silent Prayer.
Barrier Appliers[edit]
Skills that apply Barrier[edit]
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Barrier | 4 MP | 8 | - | ||
| Barrier Survivor | Passive | Self | 14 | - | |
| Goddess' Embrace | 7 MP | - | |||
| Virtuous Prosperity | 6 MP | All Allies | - | ||
| God of Wisdom | Passive | All Allies | - | ||
| Sun God's Majesty | Passive | All Allies | - | ||
| Dominion (Underside) | Passive | All Allies | 25 |
Demon Panels that apply Barrier[edit]
| Demon | Panel # | Effect |
|---|---|---|
| Panel 2 | Increases naturally recovered MP by 1MP. Activates the following Chain Effect at the beginning of the 1st turn: Casts a Barrier on all party members, and then increases their ATK by 20%. (3 turns) | |
| Panel 2 | Activates the following Chain Effect when Peach of Immortality is activated: Casts a Barrier on all party members. (3 turns) |
Dx2 Skills that apply Barrier[edit]
| Dx2 | Skill | Effect |
|---|---|---|
| Post Script | 10% chance to cast Barrier on all party members when killing an enemy with a Random Targets Attack. |
Additional Effects[edit]
Skills that grant additional effects while Barriered[edit]
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Control's Wisdom | Passive | All Allies | 1 | ||
| Guardian of Records | Passive | All Allies | - |
Removing Barrier[edit]
Skills that remove Barrier[edit]
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Barrier Break | 3 MP | 6 | - | ||
| Summon: David | 6 MP | - | |||
| Summon: Pale Rider | 6 MP | - | |||
| Bemusing Rhapsody | 6 MP | - | |||
| Ghost Hack | 6 MP | - | |||
| Plague of Babylon | 5 MP | - | |||
| An Eye for Terror | Passive | - | |||
| Golden Greed | Passive | - | |||
| Kuzunoha Spirit | Passive | - | |||
| Ome Acatl | Passive | - | |||
| Passionate Allure | Passive | - | |||
| Peerless Beauty | Passive | - | |||
| Queen of the Night | Passive | - | |||
| Sins of Sodom | Passive | - |
Demon Panels that remove Barrier[edit]
| Demon | Panel # | Effect |
|---|---|---|
| Panel 4 | Changes Normal Attack to the following: Inflicts Almighty damage (Magic, Power: 100) with Remnants to a single enemy, then removes Barrier from all enemies if the attack is successful. [Party Effect]: +10% to Ice/Elec/Dark/Almighty damage. | |
| Panel 1 | +20% chance to inflict status ailments. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Removes Barrier from all enemies. | |
| Panel 1 | +20% to own effect on Battle Speed. Activates the following Chain Effect at the start of the 1st turn: Removes Barrier from all enemies. | |
| Panel 2 | Activates the following Chain Effect when attacking first: Removes Barrier from all enemies | |
| Panel 1 | Adds Null Mortal. Activates the following Chain Effect at the start of the 1st turn: Removes Barrier from all enemies. | |
| Panel 1 | +20% chance to inflict status ailments. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Removes Barrier from all enemies. | |
| Panel 3 | Activates the following Chain Effect at the beginning of your turn: Removes Barrier and Repel Mag from all enemies. | |
| Panel 2 | Activates the following Chain Effect when entering a state of Concentrate: Removes Barrier from all enemies. | |
| Panel 1 | Adds Ice Pierce. +15% to Ice Damage. Activates the following Chain Effect at the start of the 1st turn: Removes Barrier from all enemies, and all enemies enter a state of Gloom (1 turn). While the one with this skill is alive, all party members will receive the following effects: +20% chance to inflict status ailments and +20% to damage inflicted on Poisoned enemies. |
Armament Panels that remove Barrier[edit]
| Armament | Panel # | Effect |
|---|---|---|
| Panel 3 | Activates the following Chain Effect when an ally is downed: Removes Barrier and Mortal immunity from all enemies. | |
| Panel 3 | Activates the following Chain Effect at the beginning of the 1st turn: Removes Barrier from all enemies. |