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Race effects

This page lists effects that will only activate for demons of specific races in the party.

Mechanics[edit]

Devil Connector[edit]

The lead demon in Devil Connector is affected by damage bonuses from the "real" party.

  • For example: Panel 3 Michael gives +15% damage to Divine/Herald demons in the party. If an Angel is the lead demon in Devil Connector, then her skill will deal more damage.

However, the demons in Devil Connector will not count toward effects that need a specific amount of demons present.

  • For example: Gabriel and Uriel have effects that activate when 3 Divine/Herald demons in the party. An Angel in the Devil Connector will not count towards this total.

Beast[edit]

Panels[edit]

Demon Panel # Effect
Cerberus Panel 2 -50% to Fire damage received. While the one with this skill is alive, -20% to Fire damage received by all party members and -10% to all damage received by Beast demons in the party.
Cerberus Panel 3 +50% to Critical hit rate. While the one with this skill is alive, +20% to Fire/Phys damage for all party members. +20% to all damage dealt for Beast demons in the party.

Divine, Herald[edit]

Skills[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive God's Blessing Passive All Allies - Raphael
Passive Passive God's Fire Passive Random Targets Random Targets - Uriel
Passive Passive God's Grace Passive All Allies - Aniel
Passive Passive God's Word Passive All Targets All Targets - Gabriel

Panels[edit]

Demon Panel # Effect
Gabriel Panel 2 When there are 3 or more Divine or Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Decreases the EV/AC of all enemies by 20% (1 turn) and lowers the Light Attribute Affinity of all enemies by 1 level. (1 turn)
Gabriel Panel 3 Activates the following Chain Effect when the one with this skill is revived by a demon skill: Increase the party's Press Turn Icons by 1. (Can only be used up to once per turn and on own turn). While the one with this skill is alive all Divine/Herald demon party members will receive an increase to Elec/Light damage dealt by 40%.
Gabriel Panel 4 When there are 3 or more Divine/Herald demons alive in your party, activates the following Chain Effect at the beginning of the enemy turn: Inflicts Light damage (Magic, Power: 60) with Bulwark Pierce on all enemies. Decreases the DEF of all enemies by 20%. (1 turn) if the attack is successful.
Michael Panel 3 +30% to own effect on Battle Speed. While the one with this skill is alive, all members of the Divine/Herald races will be granted Light Pierce and all damage dealt by them will be increased by 15%.
Raphael Panel 2 When there are 3 or more Divine/Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Decreases the ATK of all enemies by 20% (1 turn) and lowers the Force Attribute Affinity of all enemies by 1 level. (1 turn)
Raphael Panel 3 Activates the following Chain Effect when the one with this skill is revived by a demon skill: Increases the party's Press Turn Icons by 1. (Can only be used on own turn and up to once per turn.) While the one with this skill is alive, all Divine/Herald demon party members receive +40% to Force/Light damage dealt.
Raphael Panel 4 When there are 3 or more Divine or Herald demons alive in your party, activates the following Chain Effect at the beginning of a boss battle: Inflicts Force damage (Magic, Power: 200) with Bulwark Pierce on all enemies. Places self into a state of Concentrate if the attack is successful.
Uriel Panel 2 When there are 3 or more Divine/Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Decreases the DEF of all enemies by 20% (1 turn) and lowers the Fire Attribute Affinity of all enemies by 1 level (1 turn).
Uriel Panel 3 Activates the following Chain Effect when the one with this skill is revived by a demon skill: Increase the party's Press Turn Icons by 1. (Can only be activated on own turn and up to once per turn). While the one with this skill is alive all Divine or Herald demon party members receive +40% to Fire/Light damage dealt.
Uriel Panel 4 Activates the following Chain Effect when there are 3 or more Divine/Herald demons alive in your party and Sunrise is used: Inflicts Fire or Light damage (Magic, Power: 80) with a Bulwark Pierce 3 times on random enemies. *The attribute will be selected automatically based on the situation.

Dragon[edit]

Panels[edit]

Demon Panel # Effect
Quetzalcoatl Panel 2 Reduces the cost of Ce Acatls' Return by 1 MP. While user is alive, all Dragon party members receive the following effect: +20% to all damage dealt and increases naturally recovered MP by 1.

Drake, Jaki, Vile[edit]

Skills[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Cry of the Poor Passive Random Targets Random Targets - Pales
Passive Passive Vile Glare Passive Random Targets Random Targets - Pales

Panels[edit]

Demon Panel # Effect
Pales Panel 1 While the one with this skill is alive, +50% to status ailment auto cure rate of all party members of Vile/Jaki/Drake races.
Pales Panel 2 While the one with this skill is alive, +15% to damage dealt by all party members of Vile/Jaki/Drake races.
Pales Panel 3 While the one with this skill is alive, -15% to damage received by all party members of Vile/Jaki/Drake races.

Femme, Lady[edit]

Skills[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Passionate Allure Passive All Targets All Targets - Clotho
Passive Passive Passionate Embrace Passive All Targets All Targets - Atropos
Passive Passive Passionate Rage Passive All Allies + All Enemies - Lachesis

Panels[edit]

Demon Panel # Effect
Atropos Panel 1 +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Weak.
Atropos Panel 2 +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Mute.
Clotho Panel 1 +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Curse.
Clotho Panel 2 +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Charm.
Lachesis Panel 1 +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Poison.
Lachesis Panel 2 +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Bind.

Tyrant[edit]

Skills[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Hell's Ministry Passive All Allies - Lucifuge

Panels[edit]

Demon Panel # Effect
Lucifuge Panel 1 +20% to max HP. Reduces the cost of Almighty skills by 1MP for all party members of the Tyrant race while this demon is alive.
Lucifuge Panel 2 -10% to damage received by all party members of the Tyrant race while this demon is alive.
Lucifuge Panel 3 +10% to damage inflicted by all party members of the Tyrant race while this demon is alive.
Skill Effects
Attributes
(Elements)
Phys Phys • Fire Fire • Ice Ice • Elec Elec • Force Force • Light Light • Dark Dark • Almighty Almighty • Multi Multi Skills
Ailments
(Bad Status Effects)
Bind • Charm • Curse • Mute • Poison • Weak • Status Ailment Resonance • Cleric
Good Status Effects Barrier • Charge • Concentrate • Might • Lydia • Repel Magic • Repel Physical • Evade Mortal
Spirit Chains Corrosion • Indignation • Intimidation • Salvation • Suppression
Other Special Effects You're Next • Revive Ban • Zenith • Gloom • Attribute Affinity Reinforcement • Attribute affinity down • Fortify • Decay • Malice • Order Crest
Buffs ATK Buff • DEF Buff • EV/AC Buff
Debuffs ATK Debuff • DEF Debuff • EV/AC Debuff
HP Max HP • Healing • Steal HP
MP Max MP • Naturally recovered MP • Recover MP • Steal MP • Lose MP • MP cost up • MP cost down
Stats Strength (Str) • Magic (Mag) • Vitality (Vit) • Agility (Agi) • Luck (Luk)
Damage types Fractional Damage • Fixed Damage • Special Damage
Offense Pierce • Mortal • Accuracy and Evasion • Critical hit • Weak point • Standard/Normal Attack • Damage boost • Reverse damage reduction
Defense Pierce Negation (Anti-Pierce) • Bulwark • Counter • Death Prevention (Endures) • Revival • Reverse damage boost • Damage reduction • Preferential Target • Super Reaction
Press Turn Press Turn Generation • Press Turn Retention • Press Turn Removal • Bonus Turn • Remnants • Passing
Other Battle Speed • Chain Effect turn order • Boost Level • Party Effect • Field Effects • Area Only Skill • Boss Battle effects • Race effects • Death effects
Non-Combative Trap Negation • EXP Up • Macca Up