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Party Effect

A Party Effect is an effect that impacts both the team the demon is in, as well as all of the player's other parties being used for the battle.

Mechanics[edit]

Party Effect will impact the following teams:

  • Both teams in Leveling Quests.
  • Both teams in Aura Gates.
  • Both teams in Demon Alliance Invasion events.
  • The prelim team and the boss team in a single run of Democalypse.
  • All 3 teams in Battle Tournament.

Party Effects continue to be active even if the demon applying it dies.

Party Effect appliers[edit]

Skills that grant Party Effects[edit]

Type Name MP Cost Target Skill Points Effect Exclusive?
Passive Passive Red-Feathered Macha Passive All Targets All Targets - +20% to Phys damage. Macha
Passive Passive Resolute Samurai Passive All Targets All Targets - +2 to naturally recovered MP. Flynn

Demon Panels that grant Party Effects[edit]

Demon Panel # Effect
Angra Mainyu Panel 4 Changes Normal Attack to the following: Inflicts Almighty damage (Magic, Power: 100) with Remnants to a single enemy, then removes Barrier from all enemies if the attack is successful. [Party Effect]: +10% to Ice/Elec/Dark/Almighty damage.
Michael M Panel 1 +30% to Max HP. Decreases the cost of Crimson Judgement by 1 MP. [Party Effect]: +15% to Light/Dark damage.
Skill Effects
Attributes
(Elements)
Phys Phys • Fire Fire • Ice Ice • Elec Elec • Force Force • Light Light • Dark Dark • Almighty Almighty • Multi Multi Skills
Ailments
(Bad Status Effects)
Bind • Charm • Curse • Mute • Poison • Weak • Status Ailment Resonance • Cleric
Good Status Effects Barrier • Charge • Concentrate • Might • Lydia • Repel Magic • Repel Physical • Evade Mortal
Spirit Chains Corrosion • Indignation • Intimidation • Salvation • Suppression
Other Special Effects You're Next • Revive Ban • Zenith • Gloom • Attribute Affinity Reinforcement • Attribute affinity down • Fortify • Decay • Malice • Order Crest
Buffs ATK Buff • DEF Buff • EV/AC Buff
Debuffs ATK Debuff • DEF Debuff • EV/AC Debuff
HP Max HP • Healing • Steal HP
MP Max MP • Naturally recovered MP • Recover MP • Steal MP • Lose MP • MP cost up • MP cost down
Stats Strength (Str) • Magic (Mag) • Vitality (Vit) • Agility (Agi) • Luck (Luk)
Damage types Fractional Damage • Fixed Damage • Special Damage
Offense Pierce • Mortal • Accuracy and Evasion • Critical hit • Weak point • Standard/Normal Attack • Damage boost • Reverse damage reduction
Defense Pierce Negation (Anti-Pierce) • Bulwark • Counter • Death Prevention (Endures) • Revival • Reverse damage boost • Damage reduction • Preferential Target • Super Reaction
Press Turn Press Turn Generation • Press Turn Retention • Press Turn Removal • Bonus Turn • Remnants • Passing
Other Battle Speed • Chain Effect turn order • Boost Level • Party Effect • Field Effects • Area Only Skill • Boss Battle effects • Race effects • Death effects
Non-Combative Trap Negation • EXP Up • Macca Up