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EVAC Buff

An EVAC Buff, also known as Sukukaja, increases the target team's evasion and accuracy by 20%.

An EVAC Buff+, also known as Sukukaja+, is similar to regular EVAC Buff, but it instead increases the team's evasion and accuracy by 25%.

Mechanics[edit]

In a nutshell, accuracy is first calculated using a skill's base accuracy, and the difference of AGI and LUK between the attacker and the target. This is then multiplied by the sum of EVAC Buffs and EVAC Debuffs. Finally, accuracy or evasion effects from skills and brands are added to get the final accuracy. For more information, see the Accuracy Formula.

Buff state[edit]

A party's buff state essentially has 5 levels:

State Effect
EVAC Buff+ +25%
EVAC Buff +20%
Neutral 0%
EVAC Debuff -20%
EVAC Debuff+ -25%

Incrementing/decrementing state[edit]

  • Receiving an EVAC Buff+ will increase the state by 2 levels.
  • Receiving a regular EVAC Buff will increase the state by 1 level, but cannot increase the state into the EVAC Buff+ level.
  • Receiving a regular EVAC Debuff will decrease the state by 1 level, but cannot decrease the state into the EVAC Debuff+ level.
  • Receiving an EVAC Debuff+ will decrease the state by 2 levels.

Interaction with itself[edit]

Buffs of the same type cannot stack (example: two regular EVAC Buff do not stack) - the number shown in-game is the buff's remaining turn duration.

  • If the same buff is cast while it's already active, the new buff will replace the old one only if it would make the duration longer.

Interaction between normal and plus buffs[edit]

If a regular EVAC Buff is active, and then an EVAC Buff+ is received (or vice versa), then the new buff will overwrite the old buff, regardless of the remaining duration on either effect.

  • This means that casting an EVAC Buff+ and then a regular EVAC Buff will "downgrade" your buff state.

Duration Ticks[edit]

The turn duration for Buffs and Debuffs will tick down at the start of a turn belonging to the team that originally cast it.

  • For example, if your team set up an EVAC Buff on itself, then the Buff's duration will tick down at the start of your next turn.

EVAC Buff[edit]

Skills that cast EVAC Buffs[edit]

Type Name MP Cost Target Skill Points Exclusive?
Support Support Sukukaja 5 MP All Targets All Targets 6 -
Almighty Almighty Foresight 9 MP All Targets All Targets 12 -
Passive Passive Auto-Sukuka Passive All Targets All Targets 12 -
Support Support Blood Rush 6 MP All Targets All Targets 6 -
Passive Passive Solar Prosperity Passive All Targets All Targets 18 -
Support Support Nocturne 6 MP All Targets All Targets 8 -
Passive Passive Lunar Prosperity Passive All Targets All Targets 18 -
Support Support Luster Candy 8 MP All Targets All Targets 15 -
Passive Passive Auto-Luster Candy Passive All Targets All Targets - -
Support Support Agile Cry 7 MP All Targets All Targets 15 -
Passive Passive Suk Flexi Passive All Targets All Targets - -
Phys Phys Iron Fist 6 MP Single Target Single Target - Flauros
Phys Phys Sword of Fealty 6 MP Single Target Single Target - Hagen
Force Force Ruthless Death Gale 6 MP Single Target Single Target - Morrighan
Force Force Summon: Moh Shuvuu 6 MP Single Target Single Target + All Targets All Targets - Raidou Kuzunoha & Gouto
Force Force Tempest 8 MP All Targets All Targets - Baal
Light Light Amakusa Uprising 6 MP Single Target Single Target - Tokisada
Light Light Noble Bright 6 MP All Targets All Targets - Danu
Dark Dark Demonic Sword 6 MP Single Target Single Target - Unit 01 Dx2 Type
Fire Light Fire/Light Einherjar 6 MP Single Target Single Target - Shalltear
Almighty Almighty Kuyo Flash 7 MP All Targets All Targets - Masakado A
Almighty Almighty Mesopotamian Star 7 MP All Targets All Targets - Ishtar
Almighty Almighty Ratnamaru 6 MP Single Target Single Target - Kalki
Recovery Recovery Ce Acatls' Return 6 MP All Targets All Targets - Quetzalcoatl
Support Support Barong Dance 7 MP All Targets All Targets - Barong
Support Support Fortune's Kiss 7 MP All Targets All Targets - Party Pixie
Support Support Invasion 8 MP All Targets All Targets - Yellow Demiurge
Support Support Noblewoman Aid 6 MP All Targets All Targets - Gemori
Support Support Tag 3 MP All Targets All Targets -

Yellow Lucifer Frost
Yellow Party Frost
Yellow Queen Frost
Yellow Jack Frost
Yellow Pyro Jack

Support Support Tenson Korin 7 MP All Targets All Targets - Amaterasu
Support Elec Support + Elec Summon: Thor 6 MP All Targets All Targets - Law Hero
Support Almighty Support + Almighty Path of Prominence 8 MP All Targets All Targets - Vairocana
Passive Passive Archangel's Revelation Passive All Targets All Targets - Michael
Passive Passive Blazing Sacrifice Passive All Targets All Targets - Moloch A
Passive Passive Ce Acatl Passive All Targets All Targets - Quetzalcoatl A
Passive Passive Centurion Passive All Targets All Targets - Longinus
Passive Passive Deadly Melody Passive All Targets All Targets - David
Passive Passive Dragon of Defense Passive All Targets All Targets - Koga Saburo
Passive Passive Earth Sacrifice Passive All Targets All Targets - Tlaltecuhtli
Passive Passive Elusis's Blessing Passive All Targets All Targets - Demeter
Passive Passive Endless One Passive All Targets All Targets - Ananta
Passive Passive Endless War Passive All Targets All Targets - Asura Lord
Passive Passive Foe of Demons Passive All Targets All Targets - Skull Knight
Passive Passive God's Word Passive All Targets All Targets - Gabriel
Passive Passive Guardian Deity's Aid Passive All Targets All Targets - Hachiman
Passive Passive Guardian of the East Passive All Targets All Targets - Masakado A
Passive Passive Halo of Hallel Passive All Targets All Targets - Flauros Hallel
Passive Passive Hand of Glory Passive All Targets All Targets - Nebiros
Passive Passive Invincibility Aid Passive All Targets All Targets - Sukuna-Hikona
Passive Passive Master of Hell Passive All Targets All Targets - Astaroth
Passive Passive Miracle of Fatima Passive All Targets All Targets - Maria
Passive Passive Moment of Fate Passive All Targets All Targets - Norn
Passive Passive My Prayer Passive All Targets All Targets - Madoka Kaname
Passive Passive Nine-Headed Dragon Passive All Targets All Targets - Kuzuryu
Passive Passive Poison Dragon's Sympathy Passive All Targets All Targets - Fafnir
Passive Passive Shogun's Order Passive All Targets All Targets - Neko Shogun
Passive Passive Sun God's Majesty Passive All Targets All Targets - Adramelech
Passive Passive Tiny Partner Passive All Targets All Targets - Pixie A
Passive Passive Voltage Passive All Targets All Targets - Nero☆
Passive Passive Pixie (Underside) Passive All Targets All Targets 25 Pixie

Demon Panels that cast EVAC Buffs[edit]

Demon Panel # Effect
Angra Mainyu Panel 2 Activates the following Chain Effect after Everything Evil is activated: Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn) Activates the following Chain Effect when 16 Scourges is used: Inflicts 10% Fractional damage (Max: 300) based on current HP to a single enemy, then drains 1 MP from them.
Ardha Panel 1 +20% to max HP. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Increases DEF and EV/AC of all party members by 20%. (3 turn)
Ardha Panel 2 +15% to all damage.Activates the following Chain Effect when attacking first at the beginning of a battle: Increases own party's ATK and EV/AC by 20%. (3 turns)
Black Maria Panel 2 Activates the following Chain Effect after Black Lullaby is activated: Increases own party's DEF and EV/AC by 20%. (1 turn)
Chi You Panel 2 Activates the following Chain Effect if the one with this skill dies: Increases the DEF and EV/AC of all party members by 20%. (1 turn)
Dagon Panel 2 Activates the following Chain Effect when the one with this skill enters a state of Might: Increases ATK and EV/AC of all party members by 20%. (1 turn). Activates the following Chain Effect when attacking first at start of battle: Puts the user into a state of Charge/Might.
Danu Panel 2 Activates the following Chain Effect at the start of the 1st turn: Restores 2MP to the skill holder. Activates the following Chain Effect when a party member is downed: Increases the ATK, DEF, and EV/AC of all party members by 20%. (1 turn)
Fariedone Panel 2 Activates the following Chain Effect when an ally enters a state of Zenith: Increases own party's EV/AC by 20%, and reduces all enemy EV/AC by 20%. (1 turn).
Gozu-Tennoh Panel 1 Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Increases own party's ATK, DEF, and EV/AC by 20%. (2 turns)
Griffith Panel 1 +15% to Almighty damage. +20% to Phys evasion rate. Activates the following Chain Effect when the one with this skill gains a Repel Physical effect: Increases the ATK, DEF, and EV/AC of all party members by 20%. (1 turn)
Idun Panel 2 Activates the following Chain Effect when the one with this skill is downed: Adds 1 count of Fortify to all party members, and then increases the ATK, DEF and EV/AC of all party members by 20% (1 turn). *Activates up to once per turn.
Ishtar Panel 4 Activates the following Chain Effect when a party member uses an Almighty skill: Casts Mesopotamian Star and places the one with this skill into a state of Concentrate. (Activates once per turn)
Ixtab Panel 1 Activates the following Chain Effect if the one with this skill dies: Increases two of the following: ATK, DEF or EV/AC of all party members by 20%. (3 turns)
Kumbhanda Panel 2 Activates the following Chain Effect at the start of the 1st turn: Increases the ATK, DEF, and EV/AC of all party members by 20% (1 turn), and decreases the ATK, DEF, and EV/AC of all enemies by 20%.
Lakshmi Panel 4 Activates the following Chain Effect when an enemy is inflicted with Charm: Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)
Masakado A Panel 3 Reduces the cost of skills that target all or random enemies/allies by 1 MP. Activates the following Chain Effect when a party member downs a demon: Restores 2 MP to all party members and increases their ATK and EV/AC by 20% (1 turn).
Motoko Kusanagi Panel 2 Activates the following Chain Effect after Ghost Hack is activated: Increases own party's ATK and EV/AC by 20%. (1 turn)
Murmur Panel 2 Activates the following Chain Effect at the beginning of own turn: Increases own party's ATK and EV/AC by 20%. (1 turn)
Norn Panel 3 Activates the following Chain Effect at the beginning of every own third turn: Increases own party's ATK, DEF and EV/AC by 20%. (3 turns)
Red Rider Panel 2 Reduces the cost of Blade of Terror by 1 MP. Activates the following Chain Effect after using Blade of Terror: +20% to the EV/AC of all party members and -20% to the EV/AC of all enemies. (2 turns)
Saturnus Panel 2 Adds Null Charm. +500 to PDEF. Activates the following Chain Effect when Shooting Star of Golden Flames is used: Increases the ATK, DEF and EV/AC of all party members by 20%. (1 turn)
Sukuna-Hikona Panel 2 Activates the following Chain Effect when Exorcise Evil is activated: Inflicts Light (Magic) damage (Power: 100) on a random enemy, and increases own party's ATK and EV/AC by 20%. (1 turn) (Once per turn)
Tiamat A Panel 2 Reduces the cost of Fangs of Vengeance by 1MP. Activates the following Chain Effect when an enemy is inflicted with a status ailment: Increases the party's ATK and EV/AC by 20%. (1 turn)
Unit 01 Dx2 Type Panel 2 Activates the following Chain Effect at the start of own turn: Increases the EV/AC of all party members by 20% and decreases the EV/AC of all enemies by 20%. (1 turn)
Jeanne d'Arc Panel 3 Activates the following Chain Effect after Orlean Prayer is activated: Increase own party's ATK and EV/AC by 20%. (1 turn)
Sonic Panel 2 Activates the following Chain Effect when attacking first at the beginning of a battle: Increases own party's EV/AC by 20%. (1 turn)

EVAC Buff+[edit]

Skills that cast EVAC Buffs+[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Power of the Three Jewels Passive All Targets All Targets - Mitra-Buddha
Phys Phys Impartial Fist 6 Single Target Single Target - Mitra-Buddha
Force Force Summon: Cu Chulainn 6 MP Single Target Single Target - The Hero

Demon Panels that cast EVAC Buffs+[edit]

Demon Panel # Effect
Mitra-Buddha Panel 2 +500 to Phys DEF. Activates the following Chain Effect when the one with this skill is downed, or when this demon inflicts damage with the Normal Attack: Casts Rakukaja+ and Sukukaja+ on all party members. (1 turn)
Skill Effects
Attributes
(Elements)
Phys Phys • Fire Fire • Ice Ice • Elec Elec • Force Force • Light Light • Dark Dark • Almighty Almighty • Multi Multi Skills
Ailments
(Bad Status Effects)
Bind • Charm • Curse • Mute • Poison • Weak • Status Ailment Resonance • Cleric
Good Status Effects Barrier • Charge • Concentrate • Might • Lydia • Repel Magic • Repel Physical • Evade Mortal
Spirit Chains Corrosion • Indignation • Intimidation • Salvation • Suppression
Other Special Effects You're Next • Revive Ban • Zenith • Gloom • Attribute Affinity Reinforcement • Attribute affinity down • Fortify • Decay • Malice • Order Crest
Buffs ATK Buff • DEF Buff • EV/AC Buff
Debuffs ATK Debuff • DEF Debuff • EV/AC Debuff
HP Max HP • Healing • Steal HP
MP Max MP • Naturally recovered MP • Recover MP • Steal MP • Lose MP • MP cost up • MP cost down
Stats Strength (Str) • Magic (Mag) • Vitality (Vit) • Agility (Agi) • Luck (Luk)
Damage types Fractional Damage • Fixed Damage • Special Damage
Offense Pierce • Mortal • Accuracy and Evasion • Critical hit • Weak point • Standard/Normal Attack • Damage boost • Reverse damage reduction
Defense Pierce Negation (Anti-Pierce) • Bulwark • Counter • Death Prevention (Endures) • Revival • Reverse damage boost • Damage reduction • Preferential Target • Super Reaction
Press Turn Press Turn Generation • Press Turn Retention • Press Turn Removal • Bonus Turn • Remnants • Passing
Other Battle Speed • Chain Effect turn order • Boost Level • Party Effect • Field Effects • Area Only Skill • Boss Battle effects • Race effects • Death effects
Non-Combative Trap Negation • EXP Up • Macca Up