Dx2WikiJoin the Global Dx2 Discord

You're Next (status effect)

You're Next is a special status effect that causes affected demons, if revived, to revive as a level 1 Reiko Kashima.

Mechanics[edit]

If a demon is affected by You're Next, and if they are then revived, then they will revive as a level 1 Reiko Kashima with her default skills.

  • The affected demon's original skills are lost in this process. This combined with being level 1 and having weak skills, renders the demon effectively harmless.
  • Since Reiko does not have any innate skills to revive herself, this can act as a pseudo- Revive Ban, though only for self-reviving skills. The affected demon can still be revived by their allies, provided the allies have a revival skill.

You're Next cannot be removed by skills that would remove status Ailments, such as Prayer.

  • You're Next also cannot be prevented by skills that would prevent ailments, such as Barrier.

You're Next cannot be removed by skills that would remove Good Status Effects, such as Silent Prayer.

You're Next Appliers[edit]

Skills that apply You're Next[edit]

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive You're Next Passive Single Target Single Target - Reiko Kashima
Skill Effects
Attributes
(Elements)
Phys Phys • Fire Fire • Ice Ice • Elec Elec • Force Force • Light Light • Dark Dark • Almighty Almighty • Multi Multi Skills
Ailments
(Bad Status Effects)
Bind • Charm • Curse • Mute • Poison • Weak • Status Ailment Resonance • Cleric
Good Status Effects Barrier • Charge • Concentrate • Might • Lydia • Repel Magic • Repel Physical • Evade Mortal
Spirit Chains Corrosion • Indignation • Intimidation • Salvation • Suppression
Other Special Effects You're Next • Revive Ban • Zenith • Gloom • Attribute Affinity Reinforcement • Attribute affinity down • Fortify • Decay • Malice • Order Crest
Buffs ATK Buff • DEF Buff • EV/AC Buff
Debuffs ATK Debuff • DEF Debuff • EV/AC Debuff
HP Max HP • Healing • Steal HP
MP Max MP • Naturally recovered MP • Recover MP • Steal MP • Lose MP • MP cost up • MP cost down
Stats Strength (Str) • Magic (Mag) • Vitality (Vit) • Agility (Agi) • Luck (Luk)
Damage types Fractional Damage • Fixed Damage • Special Damage
Offense Pierce • Mortal • Accuracy and Evasion • Critical hit • Weak point • Standard/Normal Attack • Damage boost • Reverse damage reduction
Defense Pierce Negation (Anti-Pierce) • Bulwark • Counter • Death Prevention (Endures) • Revival • Reverse damage boost • Damage reduction • Preferential Target • Super Reaction
Press Turn Press Turn Generation • Press Turn Retention • Press Turn Removal • Bonus Turn • Remnants • Passing
Other Battle Speed • Chain Effect turn order • Boost Level • Party Effect • Field Effects • Area Only Skill • Boss Battle effects • Race effects • Death effects
Non-Combative Trap Negation • EXP Up • Macca Up