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Baldur

Stats[edit]

Elemental affinities
Phys
Resist
Fire
-
Ice
-
Elec
Resist
Force
-
Light
Drain
Dark
Weak
Info
Rarity Race Grade AI
4★ Genma 70 Attack
6★ Stats
HP 1089 (215/467) Vitality 153 (215/467)
Strength 123 (242/467) Agility 147 (253/467)
Magic 175 (199/467) Luck 144 (304/467)
PATK 588 PDEF 559
MATK 697 MDEF 585

Skills[edit]

Innate Skills
Light Boost Passive +15% to Light damage.
Hamadyne 6 MP Inflicts Light (Magic) damage with 160 power on a Single Enemy.
God of Light Passive While the one with this skill is alive, all party members will receive the following effect: Reduces the cost of Light Skills by 1 MP. +5% to Light damage.
Awaken: Mahamadyne 7 MP Inflicts Light (Magic) damage with 120 power on All Enemies.
Gacha: Thunderclap 7 MP Inflicts Light (Magic) damage with 180 power on a Single Enemy.
Awaken: War Dance 6 MP Increases own parties ATK and DEF by 20% for 3 turns.
Gacha: Solar Downfall Passive Activates the following Chain Effect when attacking first:
Reduces all enemy DEF and EV/AC by 20%. (1 turn)
Awaken: Void Dark Zones Passive Nullifies Dark Zone effects in the Aura Gate.
Gacha: Merciless Blow Passive +20% damage when attacking the enemy's weak point.
Awaken: Null Dark Passive Adds Dark Null.
Gacha: Enduring Soul Passive Heals 200 HP upon receiving the first killing blow.

Spirit Panels

Spirit Merge Panel Upgrades
PanelCompletion bonusStep stat bonus
Panel 1Activates the following Chain Effect if the one with this skill dies: Reduces ATK, DEF and EV/AC of all enemies by 20%. (1 turn)HP: +150(MAX)
Panel 2Adds Light Pierce. Damage dealt through this skill is reduced by 30% if the enemy has Null, Repel or Drain Light attribute.Mag ATK: +50(MAX)
Panel 3+10% to Light damage dealt by all party members while the one with this skill is alive.HP: +150(MAX)

Availability[edit]

  • Only available from a banner specific event.
  • Available from the gacha.

Baldur/Sword Baldur/Shield

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Role Summary[edit]

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Baldur
Red Teal Teal Yellow 3 1 1 4 4
Pros
  • Innate Light Boost, Hamadyne, and his unique God of Light make him a solid light mage.
  • God of Light grants a team-wide increase to light damage and 1 MP discount to light skills, which is very helpful for Democalypse.
  • All colors are useful:
    • Red gets Mahamadyne for sweeping, or Democalypse prelim. God of Light also discounts it to 5 MP, so it helps make up for his average magic stat.
    • Yellow gets War Dance for manual buffing, and also has a valuable gacha skill in Solar Downfall.
    • Purple gets Void Dark Zones for Aura Gate exploration.
    • Teal gets Null Dark to cover his weakness.
  • Great panels that grant Light Pierce (with 30% reduction) on panel 2, and more team-wide Light damage on panel 3.
  • Panel 1 casts 1-turn Debilitate on the enemy team if he gets killed.
Cons
  • Average MAG.
  • Low VIT/LUK and middling AGI means he's fragile.
  • Difficult to panel due to being a banner-exclusive 4★ (need 12 dupes total for panel 3, can't use universal spirits, etc).
  • Weak to Dark unless Teal.
Notes -

PvE Builds[edit]

PvP Builds[edit]

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Official Profile[edit]

The god of light in Norse lore and son of Odin and Frigg. He is married to Nanna and has two brothers, Hod and Hermod, and a son named Forseti. He was loved by all the gods, but after having a nightmare of his death, Frigg made all the plants and animals swear not to harm Baldur. Only the mistletoe was passed over as it was too young. Hearing this, Loki tricked Hod into shooting a mistletoe at Baldur, which killed him. Hel promised to revive Baldur if every living thing cried for him, but the giantess Thokk refused to weep. When it was found that Thokk was Loki in disguise, the gods punished him. With the world's light gone due to the death of Baldur, it took its first steps toward Ragnarok.