Dx2WikiJoin the Global Dx2 Discord

Murmur

Stats[edit]

Elemental affinities
Phys
-
Fire
Weak
Ice
-
Elec
Repel
Force
Resist
Light
Weak
Dark
Null
Info
Rarity Race Grade AI
5★ Fallen 83 Attack
6★ Stats
HP 1169 (139/467) Vitality 170 (140/467)
Strength 192 (111/467) Agility 154 (211/467)
Magic 88 (384/467) Luck 147 (275/467)
PATK 733 PDEF 613
MATK 514 MDEF 561

Skills[edit]

Innate Skills
Epitome of Aggression Passive +15% to Phys hit rate, -45% chance of receiving status ailments.
Duke of Hell Passive Adds Phys Pierce.

For every weak point within the party, increases damage of all attacks by 10%. (Max: 50%)

For every weak point within the party, decreases all damage received by 10%. (Max reduction: 70%)
Dynamic Evil Spear 5 MP Inflicts Dark damage (Physical, Power: 150) with Dark Pierce and a 80% Critical rate on a single enemy.

Activates the following Chain Effect if the attack is successful:
Revives all party members with 30% HP.

*Ignores all death prevention skills.
Awaken: Hades Blast 6 MP Inflicts Phys (Physical) damage with 120 power on All Enemies.
Gacha: Great Aim Passive +20% to Phys hit rate.
Awaken: Auto-Sukunda Passive Casts Sukunda at the beginning of the 1st turn.
Gacha: Auto-Taruka Passive Casts Tarukaja at the beginning of the 1st turn.
Awaken: Null Mortal Passive Adds Null Mortal.
Gacha: Epitome of Fortitude Passive +20% to max HP, -50% to Critical hit rate of damage received.
Awaken: Drain Dark Passive Adds Dark Drain.
Gacha: Dark Amp Passive +25% to Dark damage.

Spirit Panels

Spirit Merge Panel Upgrades
PanelCompletion bonusStep stat bonus
Panel 1+20% to Phys hit rate. +20% to Critical hit rate.HP: +250(MAX)
Panel 2Activates the following Chain Effect at the beginning of own turn: Increases own party's ATK and EV/AC by 20%. (1 turn)Phys ATK +100(MAX)
Panel 3+20% to Dark damage. +20% to max HP.HP: +250(MAX)

Availability[edit]

  • Only available from a banner specific event.
  • Available from the gacha.

Murmur/Sword Murmur/Shield

  Info   Builds   Lore    


Role Summary[edit]

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Murmur
Yellow Purple Yellow C D D -
Pros
  • Duke of Hell provides him damage and ST damage reduction for each open weakness on your party. This gives him a natural spot in Orcus or Rahab comps, who typically run a large amount of open weaknesses.
  • Dynamic Evil Spear is a piercing Dark ST attack with a high crit rate. If it lands, it will also resurrect ALL your allies at 30% HP, making it a pseudo-Recarmdra that can grant a half-turn if you crit. It also provides a 20% accuracy bonus if maxed, which pairs well with his innate Epitome of Aggression and Panel 1 both granting accuracy.
  • Purple gains access to Null Mortal, whereas Yellow grants him Auto-Sukunda for PVE.
  • Can get massive amounts of damage reduction paired with Ouroboros and units like Idun or Michael M.
Cons
  • You still receive extra damage from open weaknesses. Fire weakness is particularly annoying against Lost Name and Moloch A, and attribute affinity down ironically makes him useless.
  • No innate damage boosters means he is forced to rely on Duke of Hell for damage.
  • Difficult to build optimally as he wants both damage and bulk; focusing on one will cause the other to suffer as a result.
  • Overshadowed by Rahab as an anti-weakness unit.
Notes
  • Dynamic Evil Spear only has 6 charges. Be very careful when using it, as you might end up running out of charges and be forced into a regular attack.
Synergies -

PvE Builds[edit]

PvP Builds[edit]

Official Profile[edit]

One of the 72 demons of the Goetia, he is called the Great Duke of Thrones. He appears clad in blue armor, riding a gryphon, and wearing a crown that signifies his status as a Duke. Philosophy and necromancy (commanding the spirits of the dead in particular) are his forte, and he can use any corpse as a vengeful spirit. He also leads over 30 armies as a Grand Duke of Hell.