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Aniel

Stats[edit]

Elemental affinities
Phys
-
Fire
-
Ice
-
Elec
Repel
Force
-
Light
Repel
Dark
Weak
Info
Rarity Race Grade AI
5★ Herald 85 Attack
6★ Stats
HP 1018 (323/467) Vitality 138 (323/467)
Strength 108 (288/467) Agility 178 (90/467)
Magic 193 (131/467) Luck 138 (356/467)
PATK 556 PDEF 535
MATK 735 MDEF 578

Skills[edit]

Innate Skills
Thunderclap 7 MP Inflicts Light (Magic) damage with 180 power on a Single Enemy.
God's Grace Passive Adds Elec/Light Pierce.

Spirit Chain Resistance — Suppression: 1, Corrosion/Indignation: 2.
+75% to Max HP.
+40% to Elec/Light damage.
[Battle Start Effect]: User gains a Bulwark with 100% HP. (1 turn)
Activates the following Chain Effect when a party member reaches 2 or more counts of Decay: Applies 4 counts of Fortify on the party, puts them in Zenith (1 turn), then restores 40% HP to them.
Activates the following Chain Effect when an enemy reaches 2 or more counts of Fortify: Applies 1 count of Decay on all enemies, inflicts Bind/Charm (80%) on them, then restores 40% HP to the party.
The following Super Reaction activates when receiving damage while HP is at or below 80%: Restores 30% HP. (6 times per battle)
Survival Effect: +60% to damage dealt and -60% to damage received for all Divine/Herald party members.

When there are 3 or more alive Herald/Divine party members in your party, activates the following Chain Effect at start of enemy turn: Restores 2 MP to the party, casts Repel Magic (+Almighty) on them (1 turn), then casts Luster Candy+. (1 turn)
Glorious Bolt 6 MP Inflicts Elec damage (Magic, Power: 300) with Bulwark Pierce and Remnants on a single enemy.

Activates the following Chain Effect if the attack is successful:
Restores 2 MP to the party, then casts Repel Magic (+Almighty) on them. (1 turn)

Inflicts Elec damage (Magic, Power: 50) 4 times with 80% Mute chance on all enemies.
Awaken: Mahamadyne 7 MP Inflicts Light (Magic) damage with 120 power on All Enemies.
Awaken: Maziodyne 7 MP Inflicts Elec (Magic) damage with 120 power on All Enemies.
Gacha: Elec Enhancement Passive +15% to Elec damage. +10% damage when attacking the enemy's weak point.
Awaken: Mediarama 8 MP Heals All Party Members with 95 power. (9 uses)
Gacha: Auto-Rakuka Passive Casts Rakukaja at the beginning of the 1st turn.
Awaken: Light Enhancement Passive +15% to Light damage. +10% damage when attacking the enemy's weak point.
Gacha: Mahamadyne 7 MP Inflicts Light (Magic) damage with 120 power on All Enemies.
Awaken: Repel Dark Passive Adds Dark Repel.
Gacha: Null Bind Passive Adds Null Bind.
Awaken: Glorious Grace Passive +15 to Ma, Vi and Lu.

Adds Null Bind.
-50% chance of receiving Weak.
+20% to Elec damage.
+15% to damage dealt when striking a weak point.
Activates the following Chain Effect at start of the 1st turn: Casts Rakukaja (1 turn), applies 2 counts of Fortify on the party, then enters a state of Concentrate.
[Moon Sector — Additional Effects]
Survival Effect: +35% to damage received for all enemies.

Activates the following Chain Effect when a party member Endures an attack: Restores 30% HP to the party.

Spirit Panels

Spirit Merge Panel Upgrades
PanelCompletion bonusStep stat bonus
Panel 1Adds Null Mortal. -50% to Elec/Light damage received. -50% to all damage received while in a state of Repel Mag. Activates the following Chain Effect when an enemy gains a Good Status: Applies 1 count of Fortify and restores 20% HP to the party.HP: +250(MAX)
Panel 2Endures with 1000 HP 5 times per battle. Activates the following Chain Effect at start of the 1st turn: Casts Repel Magic (+Almighty) on the party (1 turn). Survival Effect: -30% to damage received for all party members, and +30% to damage received for all enemies.Mag ATK: +100(MAX)
Panel 3+30% to Elec/Light damage. Survival Effect: -40% to damage received for all party members in Repel Magic. Activates the following Chain Effect when an ally is downed: Applies 5 counts of Fortify and restores 100% HP to the party. (2 times per turn)HP: +250(MAX)
Panel 4+20 to Ma and Vi. +75% to Max HP. Activates the following Chain Effect when the enemy strikes first at start of battle: Inflicts Elec damage (Magic, Power: 150) with Bulwark Pierce on all enemies while removing 2 MP, grants the party a 100% HP Bulwark (1 turn), then removes 1 enemy Press Turn Icon. Activates the following Chain Effect when it becomes an enemy’s turn to act: Applies 2 counts of Fortify and restores 30% HP on self. (2 times per turn)HP: +250(MAX)

Availability[edit]

  • Only available from a banner specific event.
  • Available from the gacha.

Aniel/Sword Aniel/Shield

  Info   Builds   Lore    


Role Summary[edit]

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense Tournament
Aniel
Purple Purple B D D D
Pros
  • God's Grace gives him Elec/Light Pierce, a 10% boost to his Elec/Light damage, a further 10% boost to all damage by all Divine/Herald party members while reducing their damage received by 10%.
  • When paired with at least 2 other Divine/Herald members, Aniel will restore 2MP to the party, cast Repel Magic (+Almighty) and Rakukaja on all party members when the enemy turn begins.
  • Glorious Bolt restores 2 MP to the whole party while Bulwark piercing with Remnants. On top of that, it casts Repel Magic, even without activating God's Grace.
  • Innate Thunderclap and Light Enhancement in Purple make him a powerful nuker for Light Democalypse.
  • With P1 and 3, he unlocks a whopping 70% damage reduction effect while under the effects of Repel Magic.
Cons
  • God's Grace requires him to have two Archangels on his team to activate, severely limiting his teambuilding.
  • Weak to Dark unless Teal.
  • His entire usability is locked behind panels, all the way up to P4.
Notes -
Synergies

PvE Builds[edit]

Archetype(s)[edit]

  • Purple: Light Enhancement to boost his innate Thunderclap.

Skill Transfers[edit]

Damage boosters so God's Word, Ascension and Mahamadyne if red will deal as much damage as possible. Damage Boosters:

  • Elec Amp: Highest Elec damage modifier.
  • Master Assassin: Boosts ST damage for both Thunderclap and Glorious Bolt.
  • Elec Survivor: Elec damage modifier + endure.
  • Elec Boost: Early game/budget option.
  • Assassin: Early game/budget option.

Other/Misc. Skills:

  • Speedster: Boosts team speed even further.

Brands[edit]

  • Stat priorities: Mag ATK%, Speed%
  • Divine: Allows him to cast Glorious Bolt more often.
  • Spell: Boosts his damage.
  • Speed: Boosts team speed even further

Mitama[edit]

  1. MAG (20): Boosts his damage output.
  2. AGI (20): To boost team speed.

Build(s)[edit]

I speak unto the filth
Transferred Skills Notes:

He's a much needed teammate for Archangels due to him generating MP for his teammates allowing the othe Archangels, namely Uriel and Gabriel to cast their skills more often witout the use of Divines, thus allowing Spell brands to be ran to deal more damage. Also God's Grace providing MP and ALmighty Mag Repel which is useful for certain boss fights that speciallize in Almighty magic.

Master Assassin Elec Amp
Infused Mitama
Ma 20 Ag 20
Brands
Spell + Speed with Mag ATK%
Target Stats
-


PvP Builds[edit]

Official Profile[edit]

He is the angel of beauty. His name means "grace of God." He is generally associated with the planet Venus and performs a similar role as the goddess Ishtar. He gives rise to feelings of love amongst people and has the role of tying together young men and women. He is the leader of the Virtues and Principalities, and rules over the Scorpio and Pisces of the zodiac. He is also said to be one of the angels who bore the prophet Enoch to heaven.