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Reverse damage reduction

Damage Received Increase, also called reverse damage reduction (RDR) or anti-damage reduction (ADR) by players, refers to effects that apply a negative amount of damage reduction, causing the affected demon to take more damage. This is not the same as normal damage boosts.

Mechanics[edit]

Anti-damage reduction is applied at the end of the damage formula, where it is additive to normal damage reduction. For more details, see Damage Formula.

  • Due to this, anti-damage reduction can directly counteract normal damage reduction.
    • For example: if an enemy has a passive that grants -80% Elec damage taken, and your party has Botis (applies +40% damage taken), then that partially cancels the enemy's passive (-80 + 40). This results in a total of -40% damage taken instead.
  • Normal damage boosts (such as Elec Amp) cannot counteract damage reduction in any way.

Due to how the math works out, anti-damage reduction will result in higher damage output than an equivalent % of normal damage boosters.

  • For example: Suppose Elohim is in a party with Mithras. The 40% anti-damage reduction from Mithras's Covenant Bless results in more damage output than Elohim equipping 40% worth of damage boosts (such as Fire Amp (25%) + Fire Boost (15%)).

Skills that apply anti-damage reduction are usually phrased as affecting the damage the enemy takes/receives, rather than the amount of damage your party deals. For effects that increase the damage your party deals, see damage boost.

Appliers[edit]

Skills that apply anti-damage reduction to enemies[edit]

Type Name Target Amount Damage Type Conditional? Skill Points Exclusive?
Passive Passive Immortal Sea Serpent All Targets All Targets (5 * X)% All damage Enemies with Spirit Chains (5% per type) - Hydra
Passive Passive Holy Guidance All Targets All Targets 15% All damage Enemies with Spirit Chains - Armaiti
Passive Passive Golden Age's Ruler All Targets All Targets 20% All damage - - Saturnus
Passive Passive The Wings of Darkness All Targets All Targets 20% All damage Enemies with Decay - Femto
Passive Passive War Goddess All Targets All Targets 20% All damage Enemies with Spirit Chains (Corrosion) - Morrighan
Passive Passive Empress of Thunder All Targets All Targets 25% All damage Enemies with Bulwark - Arshes Nei
Passive Passive Beast Spear's Wielder All Targets All Targets 30% All damage If All Allies have Zenith - Ushio Aotsuki
Passive Passive Peerless Beauty All Targets All Targets 30% All damage Enemies with an Ailment - Cleopatra
Passive Passive Tempestuous Malice All Targets All Targets 30% All damage Enemies with an Ailment - Tiamat A
Passive Passive Proof of Determination All Targets All Targets 40% All damage If All Allies have Zenith - Fionn mac Cumhaill
Passive Passive Underworld's Guide All Targets All Targets 40% All damage Enemies with an Ailment - Hathor A
Passive Passive Tenebrous Light All Targets All Targets 50% All damage Enemies with Gloom - Hakumen no Mono
Passive Passive Queen of Enchantment All Targets All Targets 40% All Targets All Targets and Random Targets Random Targets Only in All Brands of Sin Stage 14s - Lamia
Passive Passive Lightning Beast All Targets All Targets 20% Magic attacks - - Tora
Passive Passive Crawling Chaos All Targets All Targets 25% Magic attacks Enemies with Gloom - Nyarlathotep
Passive Passive Power-Hungry Soul All Targets All Targets 35% Magic attacks - - Chaos Hero
Passive Passive Hedonistic Reaper All Targets All Targets 25% Physical attacks Enemies with Gloom - Guedhe
Passive Passive Golden Age's Ruler All Targets All Targets 40% Physical attacks Only in All Brands of Sin Stage 14s - Saturnus
Passive Passive Pure Maiden All Targets All Targets 20% Critical Hits - - Artemis
Passive Passive Corrosive Malice All Targets All Targets 30% Critical Hits If All Allies have Malice - Shiva M
Passive Passive Snow Overlord All Targets All Targets 30% Fire Ice Fire/Ice - - Lucifer Frost
Passive Passive Covenant Bless All Targets All Targets 40% Fire Light Fire/Light - - Mithras
Passive Passive Illusory Dream All Targets All Targets 40% Fire Fire Enemies with Spirit Chains (Corrosion) - Peri
Passive Passive Illusory Dream All Targets All Targets 40% Fire Fire Only in All Brands of Sin Stage 14s - Peri
Passive Passive Lady of the Lake All Targets All Targets 40% Ice Ice - - Vivian
Passive Passive Dark Eclipse Voltage All Targets All Targets 40% Elec Elec - - Botis
Passive Passive Yamanokami's Divine Power All Targets All Targets 20% Force Light Force/Light - - Tengu

Demon Panels that apply anti-damage reduction to enemies[edit]

Demon Panel # Effect
Belial Panel 3 +40% to Phys and Fire damage. While the one with this skill is alive, all enemies will receive the following effect: +30% to damage received while Cursed.
Kali A Panel 2 While the one with this skill is alive, all Cursed enemies will receive the following effect: -50% to Healing skill effectiveness, +15% to damage received.
Masakado B Panel 2 While the one with this skill is alive, all enemies will receive the following effect: +15% to damage received while inflicted with Spirit Chains of Suppression.
Old Ones Panel 2 While the one with this skill is alive, all enemies will receive the following effect: +20% to damage received while inflicted with Gloom.
Cleopatra Panel 2 While the one with this skill is alive, all enemies will receive the following effect: +15% to damage received while inflicted with Spirit Chains (Corrosion).
Inanna Panel 2 +500 to Mag DEF. While the one with this skill is alive, all enemies will receive the following effect: +15% to Magic damage taken.
Nuwa Panel 2 Adds Null Mute. While the one with this skill is alive, enemies inflicted with Spirit Chains (Suppression) will receive the following effect: +10% to damage received and -30% to damage dealt.
The Hero Panel 2 Adds Null Bind. While the one with this skill is alive, all enemies will receive the following effect: +15% to damage received from Critical hits.
Albion Panel 2 -50% to Critical hit rate of attacks received. While the one with this skill is alive, all enemies will receive the following effect: +15% to Phys/Fire/Ice/Elec/Force damage received.
Hayataro Panel 2 +15% to hit rate. While the user is alive, all enemies: +20% to Phys/Elec damage received.
Metatron M Panel 4 Activates the following Chain Effect when Ruinous Light is used while this demon has 5 counts of Malice: Places self into a state of Concentrate. (Once per turn) [Brands of Sin Stage 14: Additional Effects] Adds Null Bind/Charm, and while this demon is alive, all enemies will receive +30% Light/Dark damage.
Asura Lord M Panel 1 +15% to Max HP. While the one with this skill is alive, +20% to damage received for all enemies while all party members have at least one count of Malice.

Skills that apply anti-damage reduction to self[edit]

Type Name MP Cost Target Amount Skill Points Exclusive?
Passive Passive Berserker (Skill) Passive Self 20% All 18 -
Passive Passive Holy Immunity Passive Self 60% Fire - Teal Ainz
Skill Effects
Attributes
(Elements)
Phys Phys • Fire Fire • Ice Ice • Elec Elec • Force Force • Light Light • Dark Dark • Almighty Almighty • Multi Multi Skills
Ailments
(Bad Status Effects)
Bind • Charm • Curse • Mute • Poison • Weak • Status Ailment Resonance • Cleric
Good Status Effects Barrier • Charge • Concentrate • Might • Lydia • Repel Magic • Repel Physical • Evade Mortal
Spirit Chains Corrosion • Indignation • Intimidation • Salvation • Suppression
Other Special Effects You're Next • Revive Ban • Zenith • Gloom • Attribute Affinity Reinforcement • Attribute affinity down • Fortify • Decay • Malice • Order Crest
Buffs ATK Buff • DEF Buff • EV/AC Buff
Debuffs ATK Debuff • DEF Debuff • EV/AC Debuff
HP Max HP • Healing • Steal HP
MP Max MP • Naturally recovered MP • Recover MP • Steal MP • Lose MP • MP cost up • MP cost down
Stats Strength (Str) • Magic (Mag) • Vitality (Vit) • Agility (Agi) • Luck (Luk)
Damage types Fractional Damage • Fixed Damage • Special Damage
Offense Pierce • Mortal • Accuracy and Evasion • Critical hit • Weak point • Standard/Normal Attack • Damage boost • Reverse damage reduction
Defense Pierce Negation (Anti-Pierce) • Bulwark • Counter • Death Prevention (Endures) • Revival • Reverse damage boost • Damage reduction • Preferential Target • Super Reaction
Press Turn Press Turn Generation • Press Turn Retention • Press Turn Removal • Bonus Turn • Remnants • Passing
Other Battle Speed • Chain Effect turn order • Boost Level • Party Effect • Field Effects • Area Only Skill • Boss Battle effects • Race effects • Death effects
Non-Combative Trap Negation • EXP Up • Macca Up