Demon Alliance Invasion/History/Feb 2025
"Śarv That Heralds the End" event[edit]
Normal: Naga
[edit]

Battle 1
| Naga | - | Wk | Rs | Rs | Rs | - | Wk |
Battle 2
| Naga | - | Wk | Rs | Rs | Rs | - | Wk |
Notes
- Trivial fight, just bring your SP units to squeeze as many points from it as possible.
- The boss is weak to
Fire and
Dark in both phases, so try to bring Fire/Dark users. - The boss does not have pierce.
Superior: Hanuman
[edit]

Battle 1
| Hanuman | - | - | - | Rs | Nu | - | - |
Battle 2
| Hanuman | - | - | - | Rs | Nu | - | - |
Notes
- The main concern is 80% damage reduction if you use certain elements, depending on the phase:
- Phase 1 penalizes
Fire,
Ice, or
Force damage. - Phase 2 penalizes
Elec,
Light, or
Dark damage.
Phys is not reduced in either phase.- The Bulwark is actually a non-issue, as 1,000 HP is practically nothing for the boss in this mode. As long as your main damage dealers aren't getting 80% reduced, you should be able to punch through the Bulwarks no problem.
- Phase 1 penalizes
- This boss has no weaknesses, unless you open one up with attribute affinity down.
- For the most part, you only need 1 stack to make Hanuman weak (though
Elec needs 2 stacks, and
Force needs 3).
- For the most part, you only need 1 stack to make Hanuman weak (though
- You're intended to use
Almighty, as the boss has a whopping 45% reverse damage reduction to it.
- However, as Almighty cannot hit weaknesses, it may be less-press-turn-efficient than reducing affinity - unless your Almighty users have Remnants or can crit-spam, in which case go for it.
- The boss does not have pierce.
Recommended demons:
In addition to the units detailed in the Useful Demons section of this guide:
Support:

Demeter:
My Harvest! is Almighty with Remnants to conserve turns, provides MP to the team, and defends the team with Bulwarks. Demeter also casts several buffs during the boss's attack phase.
Ishtar:
Mesopotamian Star casts a 

Luster Candy and 

Debilitate on top of its Almighty damage, and has Remnants to conserve turns. Panel 3 provides a 20% Almighty damage aura for the team, and panel 4 casts a free Mesopotamian Star + gives
Concentrate for Ishtar when an ally uses Almighty, once per turn.
Michael: Applies attribute affinity down to make the enemy weak to
Light (handy for phase 1), casts a free 

Luster Candy once per turn, as well as heals and Bulwarks the team. Soul Judgement also deals heavy damage to a single target. At panel 2, he generates an extra press turn, and panel 4's extra hits can fish for Chalk Eater weakness procs. Synergizes well with other Heralds, all of whom are bonus units for this event.
- The frequent healing can also combo with
Ame no Uzume for additional
ATK Buffs (and if she's panel 2,
DEF Buffs).
- The frequent healing can also combo with
Skull Knight: Almighty MP cost -1 for the team, and panel 2 also offers a 15% Almighty damage aura.
Damage:

Metatron M: Chains extra
Light attacks whenever an ally uses
Light/
Dark, and his attack Light of Ruin both has Remnants and makes Hanuman weak to
Dark. Also is a Herald, to synergize with angel teams.
Camael: Free
ATK Buff every turn, generates a Press Turn, and deals good
damage with a high chance to crit. Also is a Herald, to synergize with angel teams.
Mithras: Chains extra attacks when an ally uses
Fire/
Light, to fish for Chalk Eater procs. This chain effect also heals Mithras, which can then trigger
Ame no Uzume for 
ATK/DEF buffs.
Tokisada:
Amakusa Uprising casts 
ATK and EV/AC buffs with every cast. he also provides a 10-20% Light damage aura for the party.
Morrighan:
ForceRuthless Death Gale makes the enemy weak to Force, and includes a 

Luster Candy with every use.

Metatron:
Fire of Sinai is strong against a single target, and his panel 3 provides a 20% magic damage aura for the team. He's also a Herald, so can fit into archangel teams.
Asura Lord:
Slaughter All deals good damage, and has a high chance to crit.
Gabriel: In a 3-angel team, casts a free
EVAC Buff and
Light attack at start of turn. Also does good
Elec/
Light damage.
Uriel: In a 3-angel team, casts a free
ATK Buff and
Fire/
Light attack at start of turn. Also does good
Fire/
Light damage.
Mastema: Herald with decent
Light damage.
Ultimate: Shiva M
[edit]

Battle 1
| Shiva M | Rs | Dr | Rs | Dr | - | - | - |
Battle 2
| Shiva M | Rs | Dr | Rs | Dr | - | - | - |
Notes:
- If you hit into Shiva's drains (
Fire or
Elec) with a non-piercing attack, Shiva will retaliate and most likely KO your party. Just make sure your demons either don't use Fire/Elec, or if they do use them, make sure they have Fire/Elec pierce. Check your chain effects, too! - In phase 1, if Shiva kills anyone, then he will follow up with a Bulwark-piercing Almighty physical AoE.
- His main attack is
Almighty, so you can block one cast of it with
Repel Almighty Magic. - This boss has no weaknesses, unless you open one up with attribute affinity down.
- It's easiest to do this with
Force,
Light, or
Dark, as each only needs 1 stack to make Shiva weak. (
Phys and
Ice need 2 stacks, while
Fire and
Elec need 3 stacks.)
- It's easiest to do this with
- You're intended to use
Almighty, as the boss has a whopping 45% reverse damage reduction to it.
- However, as Almighty cannot hit weaknesses, it may be less-press-turn-efficient than reducing affinity - unless your Almighty users have Remnants or can crit-spam, in which case go for it.
- Liberators:
Chalk Eater - Grants buffs or more press turns when hitting weaknesses. Should be paired with an attribute affinity down provider, and a team to hit that weakness as much as possible.
Shionyan - Grants +12 Mag for magic teams.
Carbon Black - Crit damage and +12 Str for physical teams.
Templar Dragon - Boost damage of demons that use
Charge or
Concentrate.
Recommended demons:
In addition to the units detailed in the Useful Demons section of this guide:
Support:

Demeter:
My Harvest! is Almighty with Remnants to conserve turns, provides MP to the team, and defends the team with Bulwarks. Demeter also casts 

Luster Candy several times during the boss's attack phase.
Ishtar:
Mesopotamian Star casts a 

Luster Candy and 

Debilitate on top of its Almighty damage, and has Remnants to conserve turns. Panel 3 provides a 20% Almighty damage aura for the team, and panel 4 casts a free Mesopotamian Star + gives
Concentrate for Ishtar when an ally uses Almighty, once per turn.
Michael: Applies attribute affinity down to make the enemy weak to
Light (handy for phase 1), casts a free 

Luster Candy once per turn, as well as heals and Bulwarks the team. Soul Judgement also deals heavy damage to a single target. At panel 2, he generates an extra press turn, and panel 4's extra hits can fish for Chalk Eater weakness procs. Synergizes well with other Heralds, all of whom are bonus units for this event.
- The frequent healing can also combo with
Ame no Uzume for additional
ATK Buffs (and if she's panel 2,
DEF Buffs).
- The frequent healing can also combo with

Raphael: In a 3-angel team, casts a free
DEF Buff and heal at start of turn. If panel 2, he can make Shiva weak to
Force, which improves Raphael's own damage and that of his allies (such as
Susano-o). Questionable value if force affinity down is not present, though - his Light attack
Thunderclap is MP-expensive, and not nearly as good as his Force attack
Tailwind.
Skull Knight: Almighty MP cost -1 for the team, and panel 2 also offers a 15% Almighty damage aura. Also casts a free 
DEF buff and EV/AC buff every enemy turn.
Damage:

Metatron M: Chains extra
Light attacks whenever an ally uses
Light/
Dark, and his attack Light of Ruin both has Remnants and makes Shiva weak to
Dark. Also is a Herald, to synergize with angel teams.
Camael: Free
ATK Buff every turn, generates a Press Turn, and deals good
damage with a high chance to crit. Also is a Herald, to synergize with angel teams.
Mithras: Chains extra attacks when an ally uses
Fire/
Light, to fish for Chalk Eater procs. This chain effect also heals Mithras, which can then trigger
Ame no Uzume for 
ATK/DEF buffs.
Morrighan:
Ruthless Death Gale makes the enemy weak to Force, and includes a 

Luster Candy with every cast.
Susano-o:
Kusanagi casts an
ATK Buff with every use. He pairs well with Force affinity down (such as from
Morrighan, or from panel 2
Raphael in a 3-angel team).
Tokisada:
Amakusa Uprising casts 
ATK and EV/AC buffs with every cast. he also provides a 10-20% Light damage aura for the party.
Metatron:
Fire of Sinai is strong against a single target, and his panel 3 provides a 20% magic damage aura for the team. He's also a Herald, so can fit into archangel teams.
Asura Lord:
Slaughter All deals good damage, and has a high chance to crit.
Gabriel: In a 3-angel team, casts a free
EVAC Buff and
Light attack at start of turn. Also does good
Elec/
Light damage.
Uriel: In a 3-angel team, casts a free
ATK Buff and
Fire/
Light attack at start of turn. Also does good
Fire/
Light damage.
Mastema: Herald with decent
Light damage.