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Demon Alliance Invasion/History/Feb 2025

"Śarv That Heralds the End" event[edit]

[Official News Announcement]

Normal: Naga [edit]


Battle 1

Phys Fire Ice Elec Force Light Dark
Naga - Wk Rs Rs Rs - Wk


Battle 2

Phys Fire Ice Elec Force Light Dark
Naga - Wk Rs Rs Rs - Wk

Notes

  • Trivial fight, just bring your SP units to squeeze as many points from it as possible.
  • The boss is weak to Fire Fire and Dark Dark in both phases, so try to bring Fire/Dark users.
  • The boss does not have pierce.

Superior: Hanuman [edit]


Battle 1

Phys Fire Ice Elec Force Light Dark
Hanuman - - - Rs Nu - -


Battle 2

Phys Fire Ice Elec Force Light Dark
Hanuman - - - Rs Nu - -

Notes

  • The main concern is 80% damage reduction if you use certain elements, depending on the phase:
    • Phase 1 penalizes Fire Fire, Ice Ice, or Force Force damage.
    • Phase 2 penalizes Elec Elec, Light Light, or Dark Dark damage.
    • Phys Phys is not reduced in either phase.
    • The Bulwark is actually a non-issue, as 1,000 HP is practically nothing for the boss in this mode. As long as your main damage dealers aren't getting 80% reduced, you should be able to punch through the Bulwarks no problem.
  • This boss has no weaknesses, unless you open one up with attribute affinity down.
    • For the most part, you only need 1 stack to make Hanuman weak (though Elec Elec needs 2 stacks, and Force Force needs 3).
  • You're intended to use Almighty Almighty, as the boss has a whopping 45% reverse damage reduction to it.
    • However, as Almighty cannot hit weaknesses, it may be less-press-turn-efficient than reducing affinity - unless your Almighty users have Remnants or can crit-spam, in which case go for it.
  • The boss does not have pierce.

Recommended demons:
In addition to the units detailed in the Useful Demons section of this guide:

Support:

  • Demeter: Almighty My Harvest! is Almighty with Remnants to conserve turns, provides MP to the team, and defends the team with Bulwarks. Demeter also casts several buffs during the boss's attack phase.
  • Ishtar: Almighty Mesopotamian Star casts a Luster Candy and Debilitate on top of its Almighty damage, and has Remnants to conserve turns. Panel 3 provides a 20% Almighty damage aura for the team, and panel 4 casts a free Mesopotamian Star + gives Concentrate for Ishtar when an ally uses Almighty, once per turn.
  • Michael: Applies attribute affinity down to make the enemy weak to Light Light (handy for phase 1), casts a free Luster Candy once per turn, as well as heals and Bulwarks the team. Soul Judgement also deals heavy damage to a single target. At panel 2, he generates an extra press turn, and panel 4's extra hits can fish for Chalk Eater weakness procs. Synergizes well with other Heralds, all of whom are bonus units for this event.
  • Skull Knight: Almighty MP cost -1 for the team, and panel 2 also offers a 15% Almighty damage aura.

Damage:

  • Metatron M: Chains extra Light Light attacks whenever an ally uses Light Light/Dark Dark, and his attack Light of Ruin both has Remnants and makes Hanuman weak to Dark Dark. Also is a Herald, to synergize with angel teams.
  • Camael: Free ATK Buff every turn, generates a Press Turn, and deals good Light damage with a high chance to crit. Also is a Herald, to synergize with angel teams.
  • Mithras: Chains extra attacks when an ally uses Fire Fire/Light Light, to fish for Chalk Eater procs. This chain effect also heals Mithras, which can then trigger Ame no Uzume for ATK/DEF buffs.
  • Tokisada: Light Amakusa Uprising casts ATK and EV/AC buffs with every cast. he also provides a 10-20% Light damage aura for the party.
  • Morrighan: Force ForceRuthless Death Gale makes the enemy weak to Force, and includes a Luster Candy with every use.
    • Susano-o: Force Kusanagi casts an ATK Buff with every use. He doesn't have Force Pierce until panel 4, though - but if Morrighan sets up the Force weakness, then he's worth considering.
  • Metatron: Almighty Fire of Sinai is strong against a single target, and his panel 3 provides a 20% magic damage aura for the team. He's also a Herald, so can fit into archangel teams.
  • Asura Lord: Almighty Slaughter All deals good damage, and has a high chance to crit.
  • Gabriel: In a 3-angel team, casts a free EVAC Buff and Light Light attack at start of turn. Also does good Elec Elec/Light Light damage.
  • Uriel: In a 3-angel team, casts a free ATK Buff and Fire Fire/Light Light attack at start of turn. Also does good Fire Fire/Light Light damage.
  • Mastema: Herald with decent Light Light damage.

Ultimate: Shiva M [edit]


Battle 1

Phys Fire Ice Elec Force Light Dark
Shiva M Rs Dr Rs Dr - - -


Battle 2

Phys Fire Ice Elec Force Light Dark
Shiva M Rs Dr Rs Dr - - -

Notes:

  • If you hit into Shiva's drains (Fire Fire or Elec Elec) with a non-piercing attack, Shiva will retaliate and most likely KO your party. Just make sure your demons either don't use Fire/Elec, or if they do use them, make sure they have Fire/Elec pierce. Check your chain effects, too!
  • In phase 1, if Shiva kills anyone, then he will follow up with a Bulwark-piercing Almighty physical AoE.
  • His main attack is Almighty Almighty, so you can block one cast of it with Repel Almighty Magic.
  • This boss has no weaknesses, unless you open one up with attribute affinity down.
    • It's easiest to do this with Force Force, Light Light, or Dark Dark, as each only needs 1 stack to make Shiva weak. (Phys Phys and Ice Ice need 2 stacks, while Fire Fire and Elec Elec need 3 stacks.)
  • You're intended to use Almighty Almighty, as the boss has a whopping 45% reverse damage reduction to it.
    • However, as Almighty cannot hit weaknesses, it may be less-press-turn-efficient than reducing affinity - unless your Almighty users have Remnants or can crit-spam, in which case go for it.

Recommended demons:
In addition to the units detailed in the Useful Demons section of this guide:

Support:

  • Demeter: Almighty My Harvest! is Almighty with Remnants to conserve turns, provides MP to the team, and defends the team with Bulwarks. Demeter also casts Luster Candy several times during the boss's attack phase.
  • Ishtar: Almighty Mesopotamian Star casts a Luster Candy and Debilitate on top of its Almighty damage, and has Remnants to conserve turns. Panel 3 provides a 20% Almighty damage aura for the team, and panel 4 casts a free Mesopotamian Star + gives Concentrate for Ishtar when an ally uses Almighty, once per turn.
  • Michael: Applies attribute affinity down to make the enemy weak to Light Light (handy for phase 1), casts a free Luster Candy once per turn, as well as heals and Bulwarks the team. Soul Judgement also deals heavy damage to a single target. At panel 2, he generates an extra press turn, and panel 4's extra hits can fish for Chalk Eater weakness procs. Synergizes well with other Heralds, all of whom are bonus units for this event.
  • Raphael: In a 3-angel team, casts a free DEF Buff and heal at start of turn. If panel 2, he can make Shiva weak to Force Force, which improves Raphael's own damage and that of his allies (such as Susano-o). Questionable value if force affinity down is not present, though - his Light attack Light Thunderclap is MP-expensive, and not nearly as good as his Force attack Force Tailwind.
  • Skull Knight: Almighty MP cost -1 for the team, and panel 2 also offers a 15% Almighty damage aura. Also casts a free DEF buff and EV/AC buff every enemy turn.

Damage:

  • Metatron M: Chains extra Light Light attacks whenever an ally uses Light Light/Dark Dark, and his attack Light of Ruin both has Remnants and makes Shiva weak to Dark Dark. Also is a Herald, to synergize with angel teams.
  • Camael: Free ATK Buff every turn, generates a Press Turn, and deals good Light damage with a high chance to crit. Also is a Herald, to synergize with angel teams.
  • Mithras: Chains extra attacks when an ally uses Fire Fire/Light Light, to fish for Chalk Eater procs. This chain effect also heals Mithras, which can then trigger Ame no Uzume for ATK/DEF buffs.
  • Morrighan: Force Ruthless Death Gale makes the enemy weak to Force, and includes a Luster Candy with every cast.
  • Susano-o: Force Kusanagi casts an ATK Buff with every use. He pairs well with Force affinity down (such as from Morrighan, or from panel 2 Raphael in a 3-angel team).
  • Tokisada: Light Amakusa Uprising casts ATK and EV/AC buffs with every cast. he also provides a 10-20% Light damage aura for the party.
  • Metatron: Almighty Fire of Sinai is strong against a single target, and his panel 3 provides a 20% magic damage aura for the team. He's also a Herald, so can fit into archangel teams.
  • Asura Lord: Almighty Slaughter All deals good damage, and has a high chance to crit.
  • Gabriel: In a 3-angel team, casts a free EVAC Buff and Light Light attack at start of turn. Also does good Elec Elec/Light Light damage.
  • Uriel: In a 3-angel team, casts a free ATK Buff and Fire Fire/Light Light attack at start of turn. Also does good Fire Fire/Light Light damage.
  • Mastema: Herald with decent Light Light damage.