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Hollow World/Floors 11-20

General[edit]

  • K denotes a Key Location.
  • Number denotes the order in which you should go through the events

Floor 11[edit]

Layout[edit]

Map Layout

Boss[edit]

Difficulty DModerateEditorial estimate
Higher enemy stats and encounter-specific skills reward a prepared team.
Battle speed: 19766

Nadja

Encounter version
HP 3,520
Battle stats Level 60 · combat values calculated
PATK
726
PDEF
599
MATK
894
MDEF
639
STR
162
MAG
242
VIT
120
AGI
234
LUK
174
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Angel

Encounter version
HP 6,680
Battle stats Level 61 · combat values calculated
PATK
589
PDEF
638
MATK
948
MDEF
724
STR
94
MAG
265
VIT
182
AGI
195
LUK
158
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Kamiotoko

Encounter version
HP 4,364
Battle stats Level 60 · combat values calculated
PATK
911
PDEF
699
MATK
839
MDEF
682
STR
250
MAG
216
VIT
171
AGI
164
LUK
194
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Floor 12[edit]

Layout[edit]

Map Layout

Boss[edit]

Difficulty DModerateEditorial estimate
Higher enemy stats and encounter-specific skills reward a prepared team.
Battle speed: 14066

Angel

Encounter version
HP 5,220
Battle stats Level 61 · combat values calculated
PATK
580
PDEF
624
MATK
916
MDEF
704
STR
90
MAG
250
VIT
171
AGI
133
LUK
150
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Archangel

Encounter version
HP 5,630
Battle stats Level 62 · combat values calculated
PATK
813
PDEF
687
MATK
1052
MDEF
744
STR
198
MAG
312
VIT
174
AGI
156
LUK
151
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Angel

Encounter version
HP 5,220
Battle stats Level 61 · combat values calculated
PATK
580
PDEF
624
MATK
916
MDEF
704
STR
90
MAG
250
VIT
171
AGI
133
LUK
150
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Floor 13[edit]

Layout[edit]

Map Layout

Boss[edit]

Difficulty DModerateEditorial estimate
Higher enemy stats and encounter-specific skills reward a prepared team.
Battle speed: 19900

Mou-Ryo

Encounter version
HP 3,066
Battle stats Level 62 · combat values calculated
PATK
605
PDEF
578
MATK
1008
MDEF
674
STR
99
MAG
291
VIT
120
AGI
198
LUK
174
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Principality

Encounter version
HP 7,738
Battle stats Level 63 · combat values calculated
PATK
633
PDEF
671
MATK
1139
MDEF
791
STR
110
MAG
351
VIT
194
AGI
201
LUK
181
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Mou-Ryo

Encounter version
HP 3,066
Battle stats Level 62 · combat values calculated
PATK
605
PDEF
578
MATK
1008
MDEF
674
STR
99
MAG
291
VIT
120
AGI
198
LUK
174
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Floor 14[edit]

Layout[edit]

Map Layout

Notes[edit]

  1. Talk to the hollow at the spot labeled 1.
  2. Kill the angels at all three spots labeled 2.
  3. Collect the key at the top of the map.

Boss[edit]

Difficulty DModerateEditorial estimate
Higher enemy stats and encounter-specific skills reward a prepared team.
Battle speed: 24300

Kurama Tengu

Encounter version
HP 4,950
Battle stats Level 63 · combat values calculated
PATK
663
PDEF
613
MATK
1060
MDEF
707
STR
124
MAG
313
VIT
135
AGI
241
LUK
168
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Power

Encounter version
HP 9,360
Battle stats Level 66 · combat values calculated
PATK
1240
PDEF
862
MATK
785
MDEF
754
STR
391
MAG
174
VIT
225
AGI
244
LUK
156
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Kurama Tengu

Encounter version
HP 4,950
Battle stats Level 63 · combat values calculated
PATK
663
PDEF
613
MATK
1060
MDEF
707
STR
124
MAG
313
VIT
135
AGI
241
LUK
168
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Floor 15[edit]

Layout[edit]

Map Layout

Notes[edit]

  1. Talk to the Hollow near the entrance of the conveyor belt area to the south. She will request that you find her kid.
  2. Go to the east conveyor belt among the 3 in this area.
  3. Walk south until you hit a wall, then west until you hit the conveyor belt that is pointing south.
  4. This should push you into the secluded area at the furthest south of the map. Talk to the kid here.
  5. Go back to the mom (take the conveyor belt to the east, then walk west into the conveyor that's pointing north. Walk west again to get pushed north. Now you can walk to the door).

Boss[edit]

Difficulty DModerateEditorial estimate
Higher enemy stats and encounter-specific skills reward a prepared team.
Battle speed: 20666

Forneus

Encounter version
HP 8,107
Battle stats Level 64 · combat values calculated
PATK
855
PDEF
749
MATK
1128
MDEF
814
STR
213
MAG
343
VIT
213
AGI
151
LUK
164
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Scathach

Encounter version
HP 11,270
Battle stats Level 67 · combat values calculated
PATK
935
PDEF
804
MATK
1059
MDEF
833
STR
243
MAG
302
VIT
234
AGI
234
LUK
163
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Mothman

Encounter version
HP 8,756
Battle stats Level 64 · combat values calculated
PATK
681
PDEF
735
MATK
1128
MDEF
841
STR
130
MAG
343
VIT
238
AGI
235
LUK
164
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Tested Teams[edit]

Party 1: Purple Purple Hell Biker, Purple Purple Yoshitsune, Red Red Huang Di, Teal Teal Asherah.

Party 2: Clear Alilat, Teal Teal Susano-o, Purple Purple Mastema, Purple Purple Mitra.

The first party is a generic AG exploration party, meant to bait, deal damage and bring down Scathach's minions, modified with Asherah for a bit more of endurance and Hell Biker with transferred samrecarm/endure, (Yellow Yellow Hell Biker would probably work better).

The second party has Alilat and Mitra to repel phys and reduce Scathach's damage significantly, while Mastema repels her Force Force attacks and Susano-o drains them. If any minion remains when this party comes up, Susano-o will down them.

Floor 16[edit]

Layout[edit]

Map Layout

Notes:

  • There are two ways to get the key:
    • Method 1 (not recommended): Go down the left side of the map and talk to a hollow in a one-square room. Pay him 77,777 Magnetite to get a key.
    • Method 2: Go down the right side of the map, and talk to a hollow on the far right of the room. He will ask you to kill an angel miniboss (at point A), in a one-square room further down the right side. Do so and he gives you a key.

Boss[edit]

Difficulty DModerateEditorial estimate
Higher enemy stats and encounter-specific skills reward a prepared team.
Battle speed: 15266

Valkyrie

Encounter version
HP 9,966
Battle stats Level 67 · combat values calculated
PATK
1025
PDEF
841
MATK
1235
MDEF
891
STR
286
MAG
386
VIT
248
AGI
145
LUK
183
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Virtue

Encounter version
HP 13,132
Battle stats Level 70 · combat values calculated
PATK
618
PDEF
801
MATK
1502
MDEF
1012
STR
84
MAG
505
VIT
289
AGI
168
LUK
208
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Valkyrie

Encounter version
HP 9,966
Battle stats Level 67 · combat values calculated
PATK
1025
PDEF
841
MATK
1235
MDEF
891
STR
286
MAG
386
VIT
248
AGI
145
LUK
183
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Tested Teams[edit]

Party 1: Yellow Yellow Garuda, Purple Purple Hell Biker, Red Red Huang Di, Purple Purple Yoshitsune.

Party 2: Purple Purple Mastema, Red Red Siegfried, Teal Teal Michael, Teal Teal Susano-o.

Virtue has makara break, so using makarakarn or five elements will only serve to waste one press turn.

Floor 17[edit]

Layout[edit]

Map Layout

Notes:

  • Talk to Chagrin at point C1, and he will start to run from you. Follow him westward and talk to him at C2, then battle him at C3 to unlock the barrier blocking the key.

Boss[edit]

Difficulty DModerateEditorial estimate
Higher enemy stats and encounter-specific skills reward a prepared team.
Battle speed: 30200

Arianrhod

Encounter version
HP 13,072
Battle stats Level 71 · combat values calculated
PATK
1375
PDEF
928
MATK
855
MDEF
804
STR
442
MAG
194
VIT
236
AGI
302
LUK
120
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Arianrhod

Encounter version
HP 13,072
Battle stats Level 71 · combat values calculated
PATK
968
PDEF
831
MATK
1375
MDEF
928
STR
248
MAG
442
VIT
236
AGI
302
LUK
120
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Tested Teams[edit]

Party 1: Yellow Yellow Garuda, Purple Purple Hell Biker, Red Red Huang Di, Purple Purple Yoshitsune.

Party 2: Clear Alilat, Teal Teal Quetzalcoatl, Yellow Yellow Rangda, Teal Teal Susano-o.

First party is for generic exploration and damage dealing, though it can't outspeed Arianrhod, so its function is mostly bait.

Second party is meant to repel Arianrhod's only attack, her minion uses Light Hamaon which can be repelled by bringing a Mastema or Michael. Having both Rangda and Quetzalcoatl doing repel helps bring down her life fairly quickly, while focusing Susano-o's Kusanagi on the boss.

Floor 18[edit]

Layout[edit]

Map Layout

Boss[edit]

Difficulty DModerateEditorial estimate
Higher enemy stats and encounter-specific skills reward a prepared team.
Battle speed: 19833

Grendel

Encounter version
HP 8,965
Battle stats Level 69 · combat values calculated
PATK
1293
PDEF
940
MATK
663
MDEF
790
STR
408
MAG
108
VIT
273
AGI
144
LUK
214
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Dominion

Encounter version
HP 13,432
Battle stats Level 72 · combat values calculated
PATK
661
PDEF
771
MATK
1450
MDEF
959
STR
99
MAG
475
VIT
244
AGI
246
LUK
217
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Lilim

Encounter version
HP 6,450
Battle stats Level 69 · combat values calculated
PATK
707
PDEF
683
MATK
1282
MDEF
820
STR
129
MAG
403
VIT
166
AGI
205
LUK
190
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Floor 19[edit]

Layout[edit]

Map Layout

Boss[edit]

Difficulty DModerateEditorial estimate
Higher enemy stats and encounter-specific skills reward a prepared team.
Battle speed: 33033

Matador

Encounter version
HP 6,045
Battle stats Level 72 · combat values calculated
PATK
1387
PDEF
834
MATK
644
MDEF
657
STR
445
MAG
91
VIT
144
AGI
360
LUK
256
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Throne

Encounter version
HP 13,792
Battle stats Level 73 · combat values calculated
PATK
811
PDEF
820
MATK
1672
MDEF
1025
STR
168
MAG
578
VIT
252
AGI
298
LUK
194
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Feng Huang

Encounter version
HP 4,990
Battle stats Level 72 · combat values calculated
PATK
892
PDEF
666
MATK
1276
MDEF
758
STR
209
MAG
392
VIT
99
AGI
333
LUK
258
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Floor 20[edit]

Layout[edit]

Map Layout

Notes:

  • Kill the minibosses at spots 1 and 3 to unlock the barriers at spots 2 and 4, respectively.

Boss[edit]

Difficulty CChallengingEditorial estimate
Heavy Dark damage, extreme healing and Pierce require a prepared response.
Battle speed: 22500

Beelzebub

Encounter version
HP 19,460
Battle stats Level 82 · combat values calculated
PATK
1002
PDEF
940
MATK
1277
MDEF
1005
STR
235
MAG
366
VIT
285
AGI
225
LUK
189
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—



Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Encounter mechanics

Encounters[edit]

Teams[edit]

Budget[edit]

Expensive[edit]