Strange Signal: Neutral
Days: All
Tips[edit]
- Demons are generally weak to Elec and use Force magic in this Aether.
- From stage 6 on, they also use Ice magic.
- In stage 10, they also use Dark magic.
- Transfer Zio- magic, if your demons don't have it already.
Phantom,
Gremlin,
Mokoi, and
Suparna have basic Zio available for transfer, and are 1★ - 2★ that can be fused for cheap.
Recommended Demons[edit]
Guidelines for recommended demons:
- Prioritize demons with good magic stats.
- Stage 1-5 demons shouldn't depend on specific archetypes.
- Avoid listing 5★ and gacha-exclusive demons for stages 1-5.
- If a gacha-exclusive demon is listed, it should be in the permanent summon pool. (Nothing that's exclusive to specific banners or collaborations).
- Avoid listing 1★ demons, as they are usually too weak.
- If 2★ are listed, limit it to only the best one available.
Stage 1-5, Null Force
- 2★
Yaksini - 3★
Jatayu - 3★
Lilim - 3★
Setanta - 3★
Scathach - 3★
Virtue - 3★
Moh Shuvuu - 4★
Oberon - 4★
Kikuri-Hime - 4★
Ganesha - 4★
Dantalian - 4★
Pazuzu - 4★
Gurr - 4★
Jikokuten - 4★
Long - 4★
Hanuman
Stage 6–9, Null Force/Ice
General Strategy: Stages 1-9[edit]
- IMPORTANT : This strategy will fail if you give Shionyan her Assist skill which mutes enemies and causes them to use physical attacks!
- Fuse a Teal
Silky - A Teal Silky can solo Strange Signal: Neutral on Auto for all stages up to 9
- Stage 8 provides a good balance between stamina cost and Aether recieved (You get Large, Medium and Small)
- The level of the silky is up to the user. A higher level will mean a faster completion time.
- At Level 40 you can auto Stage 8 for a long time as your stamina will replenish as you farm, perfect for unattended farming
- If you only have short periods of time available to farm, take the Silky to max level and ensure you transfer an electric magic attack
Stages[edit]
Stage 1
A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.
Wave 1
Sandman
Encounter version- PATK
- 143
- PDEF
- 142
- MATK
- 137
- MDEF
- 141
- STR
- 18
- MAG
- 15
- VIT
- 25
- AGI
- 23
- LUK
- 22
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Wave 2
Kurama Tengu
Encounter version- PATK
- 145
- PDEF
- 138
- MATK
- 156
- MDEF
- 141
- STR
- 19
- MAG
- 24
- VIT
- 21
- AGI
- 32
- LUK
- 26
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Wave 3
Sandman
Encounter version- PATK
- 151
- PDEF
- 149
- MATK
- 145
- MDEF
- 148
- STR
- 19
- MAG
- 16
- VIT
- 26
- AGI
- 24
- LUK
- 23
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Stage 2
A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.
Wave 1
Sandman
Encounter version- PATK
- 143
- PDEF
- 142
- MATK
- 137
- MDEF
- 141
- STR
- 18
- MAG
- 15
- VIT
- 25
- AGI
- 23
- LUK
- 22
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Wave 2
Kurama Tengu
Encounter version- PATK
- 145
- PDEF
- 138
- MATK
- 156
- MDEF
- 141
- STR
- 19
- MAG
- 24
- VIT
- 21
- AGI
- 32
- LUK
- 26
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Wave 3
Sandman
Encounter version- PATK
- 151
- PDEF
- 149
- MATK
- 145
- MDEF
- 148
- STR
- 19
- MAG
- 16
- VIT
- 26
- AGI
- 24
- LUK
- 23
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Stage 3
A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.
Wave 1
Sandman
Encounter version- PATK
- 143
- PDEF
- 142
- MATK
- 137
- MDEF
- 141
- STR
- 18
- MAG
- 15
- VIT
- 25
- AGI
- 23
- LUK
- 22
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Wave 2
Kurama Tengu
Encounter version- PATK
- 145
- PDEF
- 138
- MATK
- 156
- MDEF
- 141
- STR
- 19
- MAG
- 24
- VIT
- 21
- AGI
- 32
- LUK
- 26
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Wave 3
Sandman
Encounter version- PATK
- 151
- PDEF
- 149
- MATK
- 145
- MDEF
- 148
- STR
- 19
- MAG
- 16
- VIT
- 26
- AGI
- 24
- LUK
- 23
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Stage 4
A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.
Wave 1
Sandman
Encounter version- PATK
- 143
- PDEF
- 142
- MATK
- 137
- MDEF
- 141
- STR
- 18
- MAG
- 15
- VIT
- 25
- AGI
- 23
- LUK
- 22
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Wave 2
Kurama Tengu
Encounter version- PATK
- 145
- PDEF
- 138
- MATK
- 156
- MDEF
- 141
- STR
- 19
- MAG
- 24
- VIT
- 21
- AGI
- 32
- LUK
- 26
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Wave 3
Sandman
Encounter version- PATK
- 151
- PDEF
- 149
- MATK
- 145
- MDEF
- 148
- STR
- 19
- MAG
- 16
- VIT
- 26
- AGI
- 24
- LUK
- 23
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Stage 5
A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.
Wave 1
Sandman
Encounter version- PATK
- 143
- PDEF
- 142
- MATK
- 137
- MDEF
- 141
- STR
- 18
- MAG
- 15
- VIT
- 25
- AGI
- 23
- LUK
- 22
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Wave 2
Kurama Tengu
Encounter version- PATK
- 145
- PDEF
- 138
- MATK
- 156
- MDEF
- 141
- STR
- 19
- MAG
- 24
- VIT
- 21
- AGI
- 32
- LUK
- 26
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Wave 3
Sandman
Encounter version- PATK
- 151
- PDEF
- 149
- MATK
- 145
- MDEF
- 148
- STR
- 19
- MAG
- 16
- VIT
- 26
- AGI
- 24
- LUK
- 23
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Stage 6
A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.
Wave 1
Sandman
Encounter version- PATK
- 143
- PDEF
- 142
- MATK
- 137
- MDEF
- 141
- STR
- 18
- MAG
- 15
- VIT
- 25
- AGI
- 23
- LUK
- 22
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Wave 2
Kurama Tengu
Encounter version- PATK
- 145
- PDEF
- 138
- MATK
- 156
- MDEF
- 141
- STR
- 19
- MAG
- 24
- VIT
- 21
- AGI
- 32
- LUK
- 26
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Wave 3
Sandman
Encounter version- PATK
- 151
- PDEF
- 149
- MATK
- 145
- MDEF
- 148
- STR
- 19
- MAG
- 16
- VIT
- 26
- AGI
- 24
- LUK
- 23
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Stage 7
Stage 8
A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.
Wave 3
Oberon
Encounter version- PATK
- 841
- PDEF
- 656
- MATK
- 933
- MDEF
- 678
- STR
- 246
- MAG
- 290
- VIT
- 190
- AGI
- 76
- LUK
- 102
Isis
Encounter version- PATK
- 570
- PDEF
- 564
- MATK
- 733
- MDEF
- 603
- STR
- 117
- MAG
- 195
- VIT
- 165
- AGI
- 165
- LUK
- 145
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Stage 9
Stage 10
A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.
Wave 1
Lilim
Encounter version- PATK
- 713
- PDEF
- 689
- MATK
- 1049
- MDEF
- 769
- STR
- 156
- MAG
- 316
- VIT
- 205
- AGI
- 135
- LUK
- 169
Long
Encounter version- PATK
- 885
- PDEF
- 752
- MATK
- 992
- MDEF
- 778
- STR
- 238
- MAG
- 289
- VIT
- 225
- AGI
- 193
- LUK
- 90
Scathach
Encounter version- PATK
- 999
- PDEF
- 733
- MATK
- 869
- MDEF
- 702
- STR
- 292
- MAG
- 230
- VIT
- 183
- AGI
- 159
- LUK
- 170
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Wave 2
Isis
Encounter version- PATK
- 722
- PDEF
- 708
- MATK
- 923
- MDEF
- 756
- STR
- 160
- MAG
- 256
- VIT
- 220
- AGI
- 198
- LUK
- 172
Rangda
Encounter version- PATK
- 785
- PDEF
- 690
- MATK
- 969
- MDEF
- 734
- STR
- 190
- MAG
- 278
- VIT
- 190
- AGI
- 177
- LUK
- 188
Oberon
Encounter version- PATK
- 999
- PDEF
- 782
- MATK
- 1110
- MDEF
- 809
- STR
- 292
- MAG
- 345
- VIT
- 228
- AGI
- 91
- LUK
- 121
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.
Wave 3
Long
Encounter version- PATK
- 909
- PDEF
- 773
- MATK
- 1020
- MDEF
- 799
- STR
- 244
- MAG
- 297
- VIT
- 231
- AGI
- 198
- LUK
- 90
Cu Chulainn
Encounter version- PATK
- 1170
- PDEF
- 878
- MATK
- 1141
- MDEF
- 871
- STR
- 363
- MAG
- 349
- VIT
- 262
- AGI
- 138
- LUK
- 120
Rangda
Encounter version- PATK
- 808
- PDEF
- 710
- MATK
- 997
- MDEF
- 755
- STR
- 196
- MAG
- 286
- VIT
- 196
- AGI
- 175
- LUK
- 182
Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

















