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Strange Signal: Dark

Days: Tuesday, Thursday, Saturday, Sunday

Tips[edit]

Demons are generally weak to Light and use Dark magic in this Aether.
From stage 6 on, they also use Force magic.
Unlike other Aethers, the boss Anubis in stage 6~9 is immune to Light.
Also of note is Mitra, starting in stage 8, which repels Physical, making Auto-questing difficult.
Stage 10 adds Light magic.
Transfer Hama- magic, if your demons don't have it already.
Angel and Hamsa have basic Hama available for transfer, and are 2★ that can be fused for cheap.

Recommended Demons[edit]

Guidelines for recommended demons:

  • Prioritize demons with good magic stats.
  • Stage 1-5 demons shouldn't depend on specific archetypes.
  • Avoid listing 5★ and gacha-exclusive demons for stages 1-5.
  • If a gacha-exclusive demon is listed, it should be in the permanent summon pool. (Nothing that's exclusive to specific banners or collaborations).
  • Avoid listing 1★ demons, as they are usually too weak.
  • If 2★ are listed, limit it to only the best one available.

Stage 1-5, Null Dark

Stage 6–9, Null Dark/Force

Stage 10, Null Dark/Force/Light

Stages[edit]

Stage 1

Difficulty EEditorial estimate

A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.

Wave 1

Battle speed:

Eligor

Encounter version
Elemental affinities
PhysRs
Fire—
Ice—
ElecWk
Force—
Light—
DarkNu

Phantom

Encounter version
HP 182
Battle stats Level 10 · combat values calculated
PATK
137
PDEF
138
MATK
166
MDEF
145
STR
15
MAG
29
VIT
23
AGI
23
LUK
11
Elemental affinities
PhysRs
Fire—
Ice—
Elec—
ForceWk
LightWk
DarkNu


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 2

Battle speed:

Kamiotoko

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
LightWk
DarkRp

Pisaca

Encounter version
HP 233
Battle stats Level 10 · combat values calculated
PATK
154
PDEF
154
MATK
137
MDEF
150
STR
23
MAG
15
VIT
34
AGI
25
LUK
23
Elemental affinities
Phys—
FireWk
Ice—
Elec—
ForceNu
LightWk
DarkRs


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 3

Battle speed:

Mad Gasser

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
LightWk
DarkRs

Eligor

Encounter version
HP 227
Battle stats Level 11 · combat values calculated
PATK
176
PDEF
161
MATK
151
MDEF
155
STR
31
MAG
19
VIT
31
AGI
11
LUK
17
Elemental affinities
PhysRs
Fire—
Ice—
ElecWk
Force—
Light—
DarkNu


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Stage 2

Difficulty EEditorial estimate

A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.

Wave 1

Battle speed:

Eligor

Encounter version
Elemental affinities
PhysRs
Fire—
Ice—
ElecWk
Force—
Light—
DarkNu

Phantom

Encounter version
HP 264
Battle stats Level 16 · combat values calculated
PATK
181
PDEF
183
MATK
219
MDEF
192
STR
20
MAG
38
VIT
31
AGI
30
LUK
14
Elemental affinities
PhysRs
Fire—
Ice—
Elec—
ForceWk
LightWk
DarkNu


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 2

Battle speed:

Kamiotoko

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
LightWk
DarkRp

Pisaca

Encounter version
HP 329
Battle stats Level 16 · combat values calculated
PATK
202
PDEF
204
MATK
179
MDEF
198
STR
30
MAG
19
VIT
45
AGI
33
LUK
30
Elemental affinities
Phys—
FireWk
Ice—
Elec—
ForceNu
LightWk
DarkRs


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 3

Battle speed:

Mad Gasser

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
LightWk
DarkRs

Eligor

Encounter version
HP 313
Battle stats Level 17 · combat values calculated
PATK
229
PDEF
209
MATK
195
MDEF
201
STR
40
MAG
24
VIT
40
AGI
14
LUK
22
Elemental affinities
PhysRs
Fire—
Ice—
ElecWk
Force—
Light—
DarkNu


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Stage 3

Difficulty DEditorial estimate

A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.

Wave 1

Battle speed:

Eligor

Encounter version
Elemental affinities
PhysRs
Fire—
Ice—
ElecWk
Force—
Light—
DarkNu

Phantom

Encounter version
HP 182
Battle stats Level 10 · combat values calculated
PATK
137
PDEF
138
MATK
166
MDEF
145
STR
15
MAG
29
VIT
23
AGI
23
LUK
11
Elemental affinities
PhysRs
Fire—
Ice—
Elec—
ForceWk
LightWk
DarkNu


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 2

Battle speed:

Lilim

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Oberon

Encounter version
HP 3,765
Battle stats Level 49 · combat values calculated
PATK
841
PDEF
656
MATK
933
MDEF
678
STR
246
MAG
290
VIT
190
AGI
76
LUK
102
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Isis

Encounter version
HP 2,048
Battle stats Level 49 · combat values calculated
PATK
570
PDEF
564
MATK
733
MDEF
603
STR
117
MAG
195
VIT
165
AGI
165
LUK
145
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 3

Battle speed:

Lilim

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Oberon

Encounter version
HP 3,765
Battle stats Level 49 · combat values calculated
PATK
841
PDEF
656
MATK
933
MDEF
678
STR
246
MAG
290
VIT
190
AGI
76
LUK
102
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Isis

Encounter version
HP 2,048
Battle stats Level 49 · combat values calculated
PATK
570
PDEF
564
MATK
733
MDEF
603
STR
117
MAG
195
VIT
165
AGI
165
LUK
145
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Stage 4

Difficulty DEditorial estimate

A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.

Wave 1

Battle speed:

Eligor

Encounter version
Elemental affinities
PhysRs
Fire—
Ice—
ElecWk
Force—
Light—
DarkNu

Phantom

Encounter version
HP 182
Battle stats Level 10 · combat values calculated
PATK
137
PDEF
138
MATK
166
MDEF
145
STR
15
MAG
29
VIT
23
AGI
23
LUK
11
Elemental affinities
PhysRs
Fire—
Ice—
Elec—
ForceWk
LightWk
DarkNu


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 2

Battle speed:

Lilim

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Oberon

Encounter version
HP 3,765
Battle stats Level 49 · combat values calculated
PATK
841
PDEF
656
MATK
933
MDEF
678
STR
246
MAG
290
VIT
190
AGI
76
LUK
102
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Isis

Encounter version
HP 2,048
Battle stats Level 49 · combat values calculated
PATK
570
PDEF
564
MATK
733
MDEF
603
STR
117
MAG
195
VIT
165
AGI
165
LUK
145
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 3

Battle speed:

Lilim

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Oberon

Encounter version
HP 3,765
Battle stats Level 49 · combat values calculated
PATK
841
PDEF
656
MATK
933
MDEF
678
STR
246
MAG
290
VIT
190
AGI
76
LUK
102
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Isis

Encounter version
HP 2,048
Battle stats Level 49 · combat values calculated
PATK
570
PDEF
564
MATK
733
MDEF
603
STR
117
MAG
195
VIT
165
AGI
165
LUK
145
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Stage 5

Difficulty DEditorial estimate

A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.

Wave 1

Battle speed:

Eligor

Encounter version
Elemental affinities
PhysRs
Fire—
Ice—
ElecWk
Force—
Light—
DarkNu

Phantom

Encounter version
HP 182
Battle stats Level 10 · combat values calculated
PATK
137
PDEF
138
MATK
166
MDEF
145
STR
15
MAG
29
VIT
23
AGI
23
LUK
11
Elemental affinities
PhysRs
Fire—
Ice—
Elec—
ForceWk
LightWk
DarkNu


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 2

Battle speed:

Lilim

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Oberon

Encounter version
HP 3,765
Battle stats Level 49 · combat values calculated
PATK
841
PDEF
656
MATK
933
MDEF
678
STR
246
MAG
290
VIT
190
AGI
76
LUK
102
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Isis

Encounter version
HP 2,048
Battle stats Level 49 · combat values calculated
PATK
570
PDEF
564
MATK
733
MDEF
603
STR
117
MAG
195
VIT
165
AGI
165
LUK
145
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 3

Battle speed:

Lilim

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Oberon

Encounter version
HP 3,765
Battle stats Level 49 · combat values calculated
PATK
841
PDEF
656
MATK
933
MDEF
678
STR
246
MAG
290
VIT
190
AGI
76
LUK
102
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Isis

Encounter version
HP 2,048
Battle stats Level 49 · combat values calculated
PATK
570
PDEF
564
MATK
733
MDEF
603
STR
117
MAG
195
VIT
165
AGI
165
LUK
145
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Stage 6

Difficulty DEditorial estimate

A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.

Wave 1

Battle speed:

Eligor

Encounter version
Elemental affinities
PhysRs
Fire—
Ice—
ElecWk
Force—
Light—
DarkNu

Phantom

Encounter version
HP 182
Battle stats Level 10 · combat values calculated
PATK
137
PDEF
138
MATK
166
MDEF
145
STR
15
MAG
29
VIT
23
AGI
23
LUK
11
Elemental affinities
PhysRs
Fire—
Ice—
Elec—
ForceWk
LightWk
DarkNu


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 2

Battle speed:

Lilim

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Oberon

Encounter version
HP 3,765
Battle stats Level 49 · combat values calculated
PATK
841
PDEF
656
MATK
933
MDEF
678
STR
246
MAG
290
VIT
190
AGI
76
LUK
102
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Isis

Encounter version
HP 2,048
Battle stats Level 49 · combat values calculated
PATK
570
PDEF
564
MATK
733
MDEF
603
STR
117
MAG
195
VIT
165
AGI
165
LUK
145
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 3

Battle speed:

Lilim

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Oberon

Encounter version
HP 3,765
Battle stats Level 49 · combat values calculated
PATK
841
PDEF
656
MATK
933
MDEF
678
STR
246
MAG
290
VIT
190
AGI
76
LUK
102
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Isis

Encounter version
HP 2,048
Battle stats Level 49 · combat values calculated
PATK
570
PDEF
564
MATK
733
MDEF
603
STR
117
MAG
195
VIT
165
AGI
165
LUK
145
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Stage 7

Difficulty DEditorial estimate

A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.

Wave 1

Battle speed:

Eligor

Encounter version
Elemental affinities
PhysRs
Fire—
Ice—
ElecWk
Force—
Light—
DarkNu

Phantom

Encounter version
HP 182
Battle stats Level 10 · combat values calculated
PATK
137
PDEF
138
MATK
166
MDEF
145
STR
15
MAG
29
VIT
23
AGI
23
LUK
11
Elemental affinities
PhysRs
Fire—
Ice—
Elec—
ForceWk
LightWk
DarkNu


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 2

Battle speed:

Lilim

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Oberon

Encounter version
HP 3,765
Battle stats Level 49 · combat values calculated
PATK
841
PDEF
656
MATK
933
MDEF
678
STR
246
MAG
290
VIT
190
AGI
76
LUK
102
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Isis

Encounter version
HP 2,048
Battle stats Level 49 · combat values calculated
PATK
570
PDEF
564
MATK
733
MDEF
603
STR
117
MAG
195
VIT
165
AGI
165
LUK
145
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 3

Battle speed:

Lilim

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Oberon

Encounter version
HP 3,765
Battle stats Level 49 · combat values calculated
PATK
841
PDEF
656
MATK
933
MDEF
678
STR
246
MAG
290
VIT
190
AGI
76
LUK
102
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Isis

Encounter version
HP 2,048
Battle stats Level 49 · combat values calculated
PATK
570
PDEF
564
MATK
733
MDEF
603
STR
117
MAG
195
VIT
165
AGI
165
LUK
145
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Stage 8

Difficulty DEditorial estimate

A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.

Wave 1

Battle speed:

Eligor

Encounter version
Elemental affinities
PhysRs
Fire—
Ice—
ElecWk
Force—
Light—
DarkNu

Phantom

Encounter version
HP 182
Battle stats Level 10 · combat values calculated
PATK
137
PDEF
138
MATK
166
MDEF
145
STR
15
MAG
29
VIT
23
AGI
23
LUK
11
Elemental affinities
PhysRs
Fire—
Ice—
Elec—
ForceWk
LightWk
DarkNu


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 2

Battle speed:

Lilim

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Oberon

Encounter version
HP 3,765
Battle stats Level 49 · combat values calculated
PATK
841
PDEF
656
MATK
933
MDEF
678
STR
246
MAG
290
VIT
190
AGI
76
LUK
102
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Isis

Encounter version
HP 2,048
Battle stats Level 49 · combat values calculated
PATK
570
PDEF
564
MATK
733
MDEF
603
STR
117
MAG
195
VIT
165
AGI
165
LUK
145
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 3

Battle speed:

Lilim

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Oberon

Encounter version
HP 3,765
Battle stats Level 49 · combat values calculated
PATK
841
PDEF
656
MATK
933
MDEF
678
STR
246
MAG
290
VIT
190
AGI
76
LUK
102
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Isis

Encounter version
HP 2,048
Battle stats Level 49 · combat values calculated
PATK
570
PDEF
564
MATK
733
MDEF
603
STR
117
MAG
195
VIT
165
AGI
165
LUK
145
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Stage 9

Difficulty DEditorial estimate

A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.

Wave 1

Battle speed:

Eligor

Encounter version
Elemental affinities
PhysRs
Fire—
Ice—
ElecWk
Force—
Light—
DarkNu

Phantom

Encounter version
HP 182
Battle stats Level 10 · combat values calculated
PATK
137
PDEF
138
MATK
166
MDEF
145
STR
15
MAG
29
VIT
23
AGI
23
LUK
11
Elemental affinities
PhysRs
Fire—
Ice—
Elec—
ForceWk
LightWk
DarkNu


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 2

Battle speed:

Lilim

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Oberon

Encounter version
HP 3,765
Battle stats Level 49 · combat values calculated
PATK
841
PDEF
656
MATK
933
MDEF
678
STR
246
MAG
290
VIT
190
AGI
76
LUK
102
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Isis

Encounter version
HP 2,048
Battle stats Level 49 · combat values calculated
PATK
570
PDEF
564
MATK
733
MDEF
603
STR
117
MAG
195
VIT
165
AGI
165
LUK
145
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Wave 3

Battle speed:

Lilim

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Oberon

Encounter version
HP 3,765
Battle stats Level 49 · combat values calculated
PATK
841
PDEF
656
MATK
933
MDEF
678
STR
246
MAG
290
VIT
190
AGI
76
LUK
102
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—

Isis

Encounter version
HP 2,048
Battle stats Level 49 · combat values calculated
PATK
570
PDEF
564
MATK
733
MDEF
603
STR
117
MAG
195
VIT
165
AGI
165
LUK
145
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Stage 10

Difficulty DEditorial estimate

A farming encounter built around a fixed element; use the matching resistance and attack the listed weaknesses.

Wave 1

Battle speed:

Chatterskull

Encounter version
HP 2,712
Battle stats Level 60 · combat values calculated
PATK
835
PDEF
677
MATK
992
MDEF
715
STR
214
MAG
289
VIT
168
AGI
134
LUK
157
Elemental affinities
Phys—
FireDr
IceWk
Elec—
Force—
LightWk
DarkNu

Azrael

Encounter version
HP 3,850
Battle stats Level 60 · combat values calculated
PATK
640
PDEF
752
MATK
1028
MDEF
844
STR
121
MAG
306
VIT
278
AGI
147
LUK
177
Elemental affinities
PhysRs
FireRs
IceWk
Elec—
Force—
LightRp
DarkRs

Mad Gasser

Encounter version
HP 2,712
Battle stats Level 60 · combat values calculated
PATK
814
PDEF
672
MATK
835
MDEF
677
STR
204
MAG
214
VIT
168
AGI
213
LUK
192
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
LightWk
DarkRs


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Wave 2

Battle speed:

Mitra

Encounter version
HP 3,498
Battle stats Level 60 · combat values calculated
PATK
898
PDEF
776
MATK
877
MDEF
771
STR
244
MAG
234
VIT
244
AGI
140
LUK
128
Elemental affinities
PhysRp
Fire—
IceWk
Elec—
Force—
LightRs
DarkRs

Beelzebub

Encounter version
HP 3,467
Battle stats Level 60 · combat values calculated
PATK
892
PDEF
694
MATK
881
MDEF
692
STR
241
MAG
236
VIT
171
AGI
171
LUK
144
Elemental affinities
Phys—
Fire—
Ice—
ElecRs
ForceRs
LightNu
DarkNu

Anubis

Encounter version
HP 2,961
Battle stats Level 60 · combat values calculated
PATK
640
PDEF
646
MATK
789
MDEF
682
STR
121
MAG
192
VIT
182
AGI
91
LUK
172
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
LightNu
DarkRs


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Wave 3

Battle speed:

Azrael

Encounter version
HP 3,966
Battle stats Level 62 · combat values calculated
PATK
655
PDEF
773
MATK
1056
MDEF
868
STR
123
MAG
314
VIT
286
AGI
151
LUK
182
Elemental affinities
PhysRs
FireRs
IceWk
Elec—
Force—
LightRp
DarkRs

Alice

Encounter version
HP 6,448
Battle stats Level 64 · combat values calculated
PATK
1090
PDEF
849
MATK
1149
MDEF
863
STR
325
MAG
353
VIT
253
AGI
161
LUK
212
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
LightWk
DarkRp

Beelzebub

Encounter version
HP 3,572
Battle stats Level 62 · combat values calculated
PATK
918
PDEF
794
MATK
970
MDEF
806
STR
248
MAG
273
VIT
248
AGI
176
LUK
182
Elemental affinities
Phys—
Fire—
Ice—
ElecRs
ForceRs
LightNu
DarkNu


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources