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Kiwami/Vishnu

Vishnu (July 2020)

Overview[edit]

  • Vishnu reps almost 25k HP, has 50% evasion, true light pierce for Thunderclap, and ice pierce [weak] for Ice Age. Vishnu also takes 50% less damage from his fire weakness.
  • Upon receiving the first killing blow, Vishnu heals 20k HP, so using demons with skills that nullifies death prevention skills, like Guts, Asura Lord, Susano-o A, and Skull Knight can make your way life easier.
  • Killing Kama would be a wise decision due to him healing everyone and applying Luster Candy every turn.

Encounter[edit]

Wave 1:

Difficulty AVery hardEditorial estimate
Challenge-specific boss skills, status pressure and powerful counters require a purpose-built team.
Recommended demonsKit-based options · reviewed 14 Oct 2026

Vishnu has high evasion and a large first-death heal. Use a death-prevention-ignoring Magic finisher to bypass Avatar, and manage Kama’s healing/buffs.

AinzLimited collaboration
Almighty finisher

Fallen Down bypasses elemental affinities and ignores death prevention, useful for Avatar’s first-death heal without making a Physical accuracy check. Its single-target opener lets you choose the priority enemy; the follow-up damages the rest and debuffs them.

Setup: Collaboration-exclusive; build MATK and max the active skill.

Watch out: Its damage reduction does not cover Almighty or Light.

MephistoSummon-only
Targeted removal and revive seal

Soul Levy ignores death prevention and prevents its victim reviving, directly addressing a revive-sealing, death-prevention-ignoring finish on the priority enemy. Dark affinity lowering and Remnants help keep the burst efficient.

Setup: Use a target that his Dark damage can reach; max the active for MP efficiency.

Lakshmi ASummon-only
Magic defense and cleansing

Virtuous Prosperity at Boost Level 2 supplies Repel Magic including Almighty, with cleansing and healing. This remains valuable against the documented Magic pressure.

Setup: Reach Boost Level 2 in the preparation wave; sustain MP.

Watch out: True Pierce is not blocked by a simple Magic-reflect buff; keep the specific enemy skills in mind.

Choose complementary roles from demons you own. These are matchup suggestions, not a verified automatic-clear team.

Battle speed: 14450

Ammut

Encounter version
HP 3,810
Battle stats Level 65 · combat values calculated
PATK
924
PDEF
720
MATK
624
MDEF
648
STR
243
MAG
100
VIT
168
AGI
156
LUK
180
Elemental affinities
Phys—
Fire—
IceWk
ElecNu
Force—
Light—
Dark—

Ippon-Datara

Encounter version
HP 3,558
Battle stats Level 65 · combat values calculated
PATK
800
PDEF
671
MATK
773
MDEF
664
STR
184
MAG
171
VIT
150
AGI
133
LUK
160
Elemental affinities
Phys—
FireRs
Ice—
Elec—
Force—
LightWk
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Wave 2:

Difficulty AVery hardEditorial estimate
Challenge-specific boss skills, status pressure and powerful counters require a purpose-built team.
Battle speed: 20733

Kama

Encounter version
HP 19,179
Battle stats Level 65 · combat values calculated
PATK
743
PDEF
691
MATK
1052
MDEF
765
STR
157
MAG
304
VIT
181
AGI
285
LUK
181
Elemental affinities
PhysRs
FireWk
Ice—
Elec—
Force—
LightRs
Dark—

Vishnu

Encounter version
HP 34,837
Battle stats Level 73 · combat values calculated
PATK
901
PDEF
779
MATK
1781
MDEF
989
STR
211
MAG
630
VIT
196
AGI
163
LUK
211
Elemental affinities
Phys—
FireWk
IceDr
Elec—
Force—
LightNu
DarkNu

Ose

Encounter version
HP 10,415
Battle stats Level 65 · combat values calculated
PATK
1327
PDEF
833
MATK
630
MDEF
667
STR
435
MAG
103
VIT
184
AGI
174
LUK
193
Elemental affinities
Phys—
FireNu
Ice—
Elec—
Force—
Light—
DarkRs


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources
Recommended demons

Bring sustain and death-prevention bypass for Vishnu’s large recovery. Choose a Kama/Ose kill plan from the tested strategies; Five Elements does not block every piercing boss attack.

Earlier recommended alternatives
Susano-o ABanner exclusive
Death-prevention bypass
Violent Slash can finish Vishnu without triggering the Avatar recovery. Prepare Boost levels in the first wave.
Earlier recommended alternatives
Lakshmi ABanner exclusive
Banner recovery/repel
Boosted Virtuous Prosperity helps control Kama and sustain the party. Prepare it before the boss phase.
Earlier recommended alternatives
NyxBanner exclusive
Banner: Special-damage finisher
Veil of Night ignores death prevention and provides a non-physical-accuracy-dependent Ice attack with Pierce, an alternative to hitting through Vishnu’s high evasion.
Needs: Build MATK and enough MP; time the bypass hit against Vishnu.
Watch for: Ice is not his weakness. Automatic chains can affect add kill order, so choose the surrounding team accordingly.
Earlier recommended alternatives
BarongAlternative
Accessible healer/buffer
Repeated Dance supports long attempts; use the guide’s bulk targets and enough MP for healing.
Earlier recommended alternatives
GogmagogAlternative
Accessible damage alternative
The existing bulky PDEF/Charge strategy can win without bypassing Avatar, but must survive the extra recovery and maintain accuracy.
Earlier recommended alternatives
Lost NameAlternative
Limited carry: Fire bypass finisher
Fatal Burn has Fire Bulwark Pierce and death-prevention bypass, giving a focused option for skipping Avatar’s large heal.
Needs: Build HP/accuracy and target Vishnu for the finishing hit.
Watch for: The encounter reduces damage taken from its Fire weakness. Bypass helps the finishing mechanic but does not remove that mitigation.
Kit-based options; tested clears remain in the guide’s team section.


Divine Bows’ Allure+8 MP
Used by: Kama

Inflicts Almighty (Magic) damage on a single enemy with 80% chance to inflict Charm. Power: 220

Source

Divine Bows’ Allure+ · encounter screenshot
Avatar+
Used by: Vishnu

Adds Light Pierce. Heals 20,000 HP upon receiving the first killing blow. Heals 50% HP when clearing a wave. +50% Phys evasion rate.

Source

Avatar+ · encounter screenshot
Fire Reduction
Used by: Vishnu

-50% to Fire attack damage received.

Source

Fire Reduction · encounter screenshot
Ziodyne (Physical)6 MP
Used by: Ose

Inflicts Elec (Physical) damage (Power: 160) on a single enemy.

This skill will have Elec Pierce.

This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.

Source

Ziodyne (Physical) · encounter screenshot


Strategy[edit]

Earlier team examples and contributor notes

Teams proven to work[edit]

Reika[edit]

Heal DPS Heal Buff Control
Barong Susano-o A Lakshmi A Vairocana
Samrecarm Phys Amp Samrecarm Samrecarm
Phys Boost
  • Seiran is the preferred Dx2 as she will provide random healing and increase healing effectiveness.
  • Lakshmi A is the cornerstone of this fight, setting up Five Elements while also providing heals and MP to the whole party. Kama is completely walled by Five Elements and will resort to auto-attacking.
  • Barong is actually a very strong healer now after the recent buffs. When combined with Lakshmi A, he can heal, setup full buffs and also restore MP to the team.
  • Susano-o A has strong piercing Physical DPS which also goes through Vishnu's Avatar, rendering the main gimmick of this Kiwami useless.
  • Vairocana purges off Kama's Fast Luster every turn, letting you easily survive.
  • Build up Boost levels for Susano-o A and Lakshmi A in the first wave. Five Elements will carry over if it is active when you clear the wave.
  • Samrecarm as insurance on everyone, since you only have one DPS unit.
  • Kill off Ose first; Kama will revive him so you need to kill him twice in total.
  • Leave Kama alive and go for Vishnu next. With Five Elements up, Kama will waste turns auto-attacking, resulting in Vishnu only getting a single attack per turn (which you can easily outheal).

Zolomon's Tank and Spank[edit]

Buff Control Heal Filler DPS
Barong Lakshmi A Guan Yu Gogmagog
Tarunda Charge
Acid Breath Great Aim
  • Rika is the recommended Dx2 due to Healing% up and boosting charge damage.
    • 2.3k - 2.5k HP is necessary on all demons.
  • Lakshmi A should be the main source of healing in this battle.
  • Make sure to build up the boost levels of Lakshmi A and kill the first wave with Five Elements active
  • Barong should use Barong Dance as necessary and don't bother using debuffs until Kama is dead.
  • Gogmagog's Charged Muscle Punch is the main source of damage for this fight.
  • Focus down on Kama first due to his Auto-Luster and Auto-Mediara
  • Leave Ose alive his damage should be negligible especially if Gogmagog is P3.
  • Barong should now use Tarunda and Acid Breath when needed and use Barong Dance as it wears off.
  • Gogmagog should have little trouble hitting Vishnu with Sukukaja/Sukunda.
  • The team doesn't even need Guan Yu, he was just there because he reached 2.5k HP easily so he was just filler. Feel free to switch this slot up just make sure they reach 2.3 - 2.5k HP and aren't weak to Phys/Ice/Elec/Light.
    • Should beat it around 10 minutes even with the fact that I had to deal with an extra 20k HP due to Avatar+/Samrecarm isn't necessary for the team as it simply tanks the damage.

Kanri's Just Kill It 4Head[edit]

Repel Almighty DPS DPS/Support Heal
Huang Long Susano-o A Seth Asherah
War Cry Great Aim Phys Boost Samrecarm
Speedster Phys Boost Savage Glee Lydia
  • Asherah has to be P3, Seth should be P3 as well.
  • Kangaroo Boxer is the recommended Dx2 to outspeed the enemy team.
  • Preferred sets of brands are Divine/Speed for Huang Long, War/Aim for Susano-o A, Divine/Aim for Seth and Divine/Heal for Asherah.
  • Push the first phase with Five Elements up so you can War Cry with Huang Long.
  • Use Nocturne with Seth to reduce incoming damage as well.
  • Try to kill Kama as soon as possible so you can switch to sticking Debilitate with Seth.
  • Once Kama is dead focus on Vishnu. Spend Mother Creation to get Susano-o A back up when appropriate.
  • Make sure to kill Vishnu with Violent Slash. After that Ose is not much of a threat.