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Kiwami/Orcus

Overview[edit]

  • Arahabaki will randomly cast Concentrate, Necro Dogma, and Soul Drain
  • Girimekhala will randomly use skills with no set pattern.

Encounter[edit]

Wave 1

Difficulty DEditorial estimate

The opening wave is less demanding than the challenge boss; preserve resources for the next wave.

Battle speed: 13650

Shiki-Ouji

Encounter version
HP 3,669
Battle stats Level 65 · combat values calculated
PATK
848
PDEF
691
MATK
901
MDEF
703
STR
207
MAG
232
VIT
158
AGI
111
LUK
147
Elemental affinities
PhysNu
FireWk
IceWk
Elec—
Force—
LightRs
DarkRs

Berserker

Encounter version
HP 3,448
Battle stats Level 65 · combat values calculated
PATK
962
PDEF
669
MATK
699
MDEF
607
STR
261
MAG
136
VIT
114
AGI
162
LUK
198
Elemental affinities
PhysNu
Fire—
Ice—
Elec—
ForceWk
Light—
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Wave 2

Difficulty AEditorial estimate

A demanding challenge with revival pressure; plan counters and sustained recovery.

Recommended demonsKit-based options · reviewed 14 Oct 2026

Arahabaki’s Fast Makara Break invalidates a simple Five Elements plan. Remove dangerous support and use focused burst plus buff control against the remaining Mind Blast loop.

MephistoSummon-only
Targeted removal and revive seal

Soul Levy ignores death prevention and prevents its victim reviving, directly addressing the support enemies and Orcus’s recovery. Dark affinity lowering and Remnants help keep the burst efficient.

Setup: Use a target that his Dark damage can reach; max the active for MP efficiency.

AmunraSummon-only
Targeted Magic pressure

Mystic Solar Wheel gives single-target Light damage, ignores death prevention and adds a turn. Its debuff/Decay pressure helps shorten the boss phase without relying on a removable Magic-reflect shield.

Setup: Limited summon; build PATK for this Magic-type skill.

DaisoujouSummon / multifusion
Ailment and debuff control

His own ailment immunity lets him lead with Cleansing Shout against Mind Blast debuffs and ailments. This restores the party’s ability to act, removes debuffs and recovers MP without an HP-healing effect.

Setup: Put him first in action order.

Choose complementary roles from demons you own. These are matchup suggestions, not a verified automatic-clear team.

Battle speed: 15933

Arahabaki

Encounter version
Elemental affinities
PhysRs
FireWk
IceWk
ElecWk
ForceWk
LightRs
DarkRs

Orcus

Encounter version
HP 19,920
Battle stats Level 73 · combat values calculated
PATK
855
PDEF
893
MATK
1177
MDEF
969
STR
189
MAG
342
VIT
309
AGI
198
LUK
189
Elemental affinities
PhysRs
FireWk
IceRs
ElecNu
ForceRs
Light—
DarkNu

Girimekhala

Encounter version
HP 6,585
Battle stats Level 65 · combat values calculated
PATK
1191
PDEF
794
MATK
659
MDEF
668
STR
370
MAG
117
VIT
178
AGI
157
LUK
231
Elemental affinities
PhysRp
Fire—
Ice—
ElecWk
ForceWk
LightWk
Dark—


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Strategy[edit]

  • Fast Makara Break from Arahabaki breaks 5 Elements
  • Once Orcus is only one left if you can buff up he will always double debuff you
    • He will spam Mind Blast once he has you fully debuffed if out of Recarm
Earlier team examples and contributor notes

Teams proven to work[edit]

Alenael[edit]

Dx2 - Chalk Eater

ST Damage/AoE Clear(After Revive) Healer/Buffer Buffer/Fruit of the Dead ST Damage
Garuda Amaterasu Persephone Susano-o
Mazan Samrecarm Samrecarm
War Cry

Basic idea is to take down Grimekhala and then use a cheap AOE to keep him dead while switching focus over to Arahabaki. If you can make it through both with everyone still alive Orcus should fall quickly afterwards (Even if you cant hit his fire weakness). This may take a few tries to get lucky with Chalk Eater's buffs/mana/extra turns. Buffing will cause Orcus to actually use double war cry so this can be abused to stop him from Mind Blasting you constantly which he will do once he has you fully War Cry debuffed. Taking down Grimekhala without him getting to use more than one Titanomachia is key. Sometimes you may get bad luck and he will Titanomachia right after being revived as well. If this occurs and is a problem just reset the fight. Pretty easy fight though past that. If you do not have Persephone you could use Surt and just push ST damage over 1500+ a hit. The more damage your ST dealers can dish out the easier this fight is.