Intimidating Stance Teams
Going second in modern PvP[edit]
Opening turn removal is useful only if the team survives and can convert its next actions into a win. Modern extra-icon generation, Recurrence, Fortify and revival make the opening icon count an incomplete measure of safety.
When it fits[edit]
Naamah offers party mitigation and Laceration; Hiroko supplies an icon each own turn and repeated recovery; Amanozako supplies Fortify/Recurrence and death-triggered recovery. Choose complementary support instead of stacking four defensive roles. Check opponent turn generation and recovery triggers before deciding to go second.
Status of the old guide[edit]
The old Arioch/Rama-style examples are not current default meta teams. Their mechanics can still have matchups, but old claims that they are permanently resistant to meta changes are retired.