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Es

Stats[edit]

Elemental affinities
Phys
-
Fire
Weak
Ice
-
Elec
-
Force
-
Light
Repel
Dark
Repel
Info
Rarity Race Grade AI
4★ Wood 67 Support
6★ Stats
HP 1084 (219/467) Vitality 152 (219/467)
Strength 103 (308/467) Agility 116 (375/467)
Magic 174 (200/467) Luck 174 (30/467)
PATK 546 PDEF 548
MATK 695 MDEF 584

Skills[edit]

Innate Skills
Mahamakajam 6 MP 30% chance to inflict Mute on All Enemies.
Power of Life Passive -30% chance of receiving status ailments.

Activates the following Chain Effect at the beginning of the 1st turn:

Enters a state of Lydia.
Ego Erosion Passive While the one with this skill is alive, enemy's natural recovery rate of status ailments reduced by 10%.

Lv2: While the one with this skill is alive, -5% to enemy's natural recovery rate of status ailments.
Lv3: While the one with this skill is alive, -10% to enemy's natural recovery rate of status ailments.

Lv4: While the one with this skill is alive, -15% to enemy's natural recovery rate of status ailments.
Awaken: Infernal Mask Passive -60% chance of receiving status ailments.
Awaken: Mind Break 5 MP Inflicts Almighty (Magic) damage with 80 power on a Single Enemy and reduces MP by 3 MP.
Gacha: Judgement Light 4 MP Inflicts Light (Magic) damage 2 to 4 times with 45 power on Random Enemies.
Awaken: Mahashibaboo 6 MP 30% chance to inflict Bind on All Enemies.
Gacha: Fast Recovery Passive +20% to status ailment auto cure rate.
Awaken: Insanity Passive +20% chance to inflict status ailments.
Gacha: Barrier Break 3 MP Remove Barrier from All Enemies.
Awaken: Null Fire Passive Adds Fire Null.
Gacha: Resist Force Passive Adds Force Resist.

Spirit Panels

Spirit Merge Panel Upgrades
PanelCompletion bonusStep stat bonus
Panel 1-15% chance of receiving status ailments.HP: +150(MAX)
Panel 2+10% chance to inflict status ailments.Mag DEF: +80(MAX)
Panel 3+20% to max HP.HP: +150(MAX)

Availability[edit]

Es/Sword Es/Shield

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Role Summary[edit]

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Es
Clear Clear Purple Red 1 3 2 1 1
Pros
  • Able to serve a variety of roles based on color:
    • Clear's Infernal Mask combined with Power of Life and Panel 1 sums to -105% ailment chance, potentially allowing Es to be a pseudo-Cleric if transferred Prayer (but probably not Silent Prayer, as it would remove Lydia).
    • Purple's Insanity combined with Es's high LUK means they can act as an ailmenter.
    • Red's Mind Break can be used to sap enemy MP in PvP.
    • Yellow's Mahashibaboo can inflict Bind, which is more disruptive to enemies than Mute.
  • Ego Erosion decreases auto-cure rate for all ailments, letting Es fit flexibly into a variety of ailment teams.
  • Power of Life gives auto-Lydia to help Es stay alive.
Cons
  • -105% ailment chance is not the same as immunity, so he can still be ailmented by enemies with high inflict chance.
  • Very low AGI plus low VIT hurts Es's survivability.
  • Weak to Fire unless Teal.
Notes -

PvE Builds[edit]

PvP Builds[edit]

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Official Profile[edit]

Instinctual desires buried deep within the human psyche. The famed Austrian psychologist, Freud, described this as one of the three agents, the id, that encompass human mentality. Es embodies this instinctual, uncoordinated energy that drives our subconscious minds towards attaining pleasure and fulfilling our own selfish needs. In reality, humans are grounded by social niceties with the ego acting as the mediator between the id and any such rules or constructs. Nonetheless, Es will attempt to draw our carnal desires to the surface, while a mind's super-ego works to counter this.