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Emergency Wanted

Overview[edit]

Emergency Wanted quests are quests where you can collect fragments of a demon.

The quest has 20 demon enemies which get stronger with every wave (4 demons per wave). Each demon killed drops 20 fragments, so defeating all enemies inside the quest can net you up to 40 demon fragments.

350 demon fragments can be exchanged for the demon.

Regular Emergency Wanted quests (outside of events) randomly show up after you or your friend finishes a Strange Signal quest. They cost 3 stamina and are open for an hour.

Event Emergency Wanted quests are open for a set period of time (usually 2~3 days). They are the same as regular wanted quests, except they cost 5 stamina.

Makami[edit]

Battle speed:
Difficulty DEditorial estimate

A routine encounter; use the listed weaknesses and prepare a suitable team. The available information does not support a more precise rating.

Makami

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
LightRs
DarkWk

Makami

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
LightRs
DarkWk

Makami

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
LightRs
DarkWk

Makami

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
LightRs
DarkWk

Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Power[edit]

Battle speed:
Difficulty DEditorial estimate

A routine encounter; use the listed weaknesses and prepare a suitable team. The available information does not support a more precise rating.

Power

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
ElecRs
ForceWk
LightNu
DarkWk

Power

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
ElecRs
ForceWk
LightNu
DarkWk

Power

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
ElecRs
ForceWk
LightNu
DarkWk

Power

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
ElecRs
ForceWk
LightNu
DarkWk

Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Apis[edit]

Battle speed:
Difficulty DEditorial estimate

A routine encounter; use the listed weaknesses and prepare a suitable team. The available information does not support a more precise rating.

Apis

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
LightRs
DarkWk

Apis

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
LightRs
DarkWk

Apis

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
LightRs
DarkWk

Apis

Encounter version
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
LightRs
DarkWk

Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources


Mitra[edit]

Battle speed:
Difficulty DEditorial estimate

A routine encounter; use the listed weaknesses and prepare a suitable team. The available information does not support a more precise rating.

Mitra

Encounter version
Elemental affinities
PhysRp
Fire—
IceWk
Elec—
Force—
LightRs
DarkRs

Mitra

Encounter version
Elemental affinities
PhysRp
Fire—
IceWk
Elec—
Force—
LightRs
DarkRs

Mitra

Encounter version
Elemental affinities
PhysRp
Fire—
IceWk
Elec—
Force—
LightRs
DarkRs

Mitra

Encounter version
Elemental affinities
PhysRp
Fire—
IceWk
Elec—
Force—
LightRs
DarkRs

Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources