Vishnu-Flynn
Stats
Elemental affinities| Rarity | Race | Grade | AI |
|---|---|---|---|
| 5★ | Deity | 99 |
| HP | 1516 | Vitality | 244 |
|---|---|---|---|
| Strength | 199 | Agility | 212 |
| Magic | 70 | Luck | 153 |
| PATK | 747 | PDEF | 697 |
| MATK | 477 | MDEF | 633 |
Raw stats before skill and panel bonuses. Compare native stat standings →
Skills
Innate skills
Life Force Survivor+ Passive+20% to max HP. Stops HP at 500 upon receiving the first killing blow.
Level bonuses
Vessel of Salvation PassiveAdds Dark Pierce, and Null Bind/Charm/Mute/Mortal.
Bulwark Purity: Max 300%
Spirit Chain Resistance [Suppression 1, Indignation 2]
+75% to max HP, damage dealt, and hit rate.
-70% to damage received.
Battle Start Effect: For 2 turns, the skill holder gains a Bulwark equivalent to 30,000 HP, and a state of Might and Seal Decay.
While the skill holder is alive: When an enemy uses a single-target skill, the skill holder Parries its effect. When a party member other than the skill holder receives a Physical or Magic attack, activates the following Super Reaction: Recovers 40% of own HP. (9 times per battle for each demon)
Activates the following Chain Effect at the start of the 1st turn and when a party member goes down: For 2 turns, all party members gain a Bulwark equivalent to 20,000 HP and enter a state of Luster Candy+.
Activates the following Chain Effect at the start of own turn and when going second at the start of battle: For 2 turns, deploys 【Earth Field: Ruin】 and places all enemies in a state of Seal Fortify and Super Gloom. (Once per battle)
Bulwark Purity: A state where the Bulwark is unaffected by Bulwark-piercing effects and the Bulwark limit is increased. For more information, please see: How to Play
【Earth Field: Ruin】: While not having a Bulwark, +50% to damage received and -50% to damage dealt.
Bulwark Purity: Max 300%
Spirit Chain Resistance [Suppression 1, Indignation 2]
+75% to max HP, damage dealt, and hit rate.
-70% to damage received.
Battle Start Effect: For 2 turns, the skill holder gains a Bulwark equivalent to 30,000 HP, and a state of Might and Seal Decay.
While the skill holder is alive: When an enemy uses a single-target skill, the skill holder Parries its effect. When a party member other than the skill holder receives a Physical or Magic attack, activates the following Super Reaction: Recovers 40% of own HP. (9 times per battle for each demon)
Activates the following Chain Effect at the start of the 1st turn and when a party member goes down: For 2 turns, all party members gain a Bulwark equivalent to 20,000 HP and enter a state of Luster Candy+.
Activates the following Chain Effect at the start of own turn and when going second at the start of battle: For 2 turns, deploys 【Earth Field: Ruin】 and places all enemies in a state of Seal Fortify and Super Gloom. (Once per battle)
Bulwark Purity: A state where the Bulwark is unaffected by Bulwark-piercing effects and the Bulwark limit is increased. For more information, please see: How to Play
【Earth Field: Ruin】: While not having a Bulwark, +50% to damage received and -50% to damage dealt.
Level bonuses
Lv2:+5% to Phys hit rate.Lv3:+10% to Phys hit rate.
Lv4:+20% to Phys hit rate.
Worldly Dissolution 6 MPInflicts Dark damage (Physical, Power: 100) on a single enemy, applies 2 counts of Spirit Chains of Salvation to enemies that are hit, removes their Bulwark, and places them in a state of Seal Fortify for 1 turn.
Activates the following Chain Effect if the attack is successful:
Places all enemies in a state of Super Gloom for 1 turn.
Inflicts Dark damage (Physical, Power: 100) on all enemies.
Mighty Chain: Inflicts Dark damage (Physical, Power: 150) on a single enemy, increases the Press Turn Icons of your party by 1, and all party members gain a Bulwark equivalent to 10,000 HP for 1 turn. (Once per turn)
Damage from this skill has a 100% critical hit rate, depends on max HP (30%), has a Bulwark-piercing effect, and ignores effects that prevent going down.
Activates the following Chain Effect if the attack is successful:
Places all enemies in a state of Super Gloom for 1 turn.
Inflicts Dark damage (Physical, Power: 100) on all enemies.
Mighty Chain: Inflicts Dark damage (Physical, Power: 150) on a single enemy, increases the Press Turn Icons of your party by 1, and all party members gain a Bulwark equivalent to 10,000 HP for 1 turn. (Once per turn)
Damage from this skill has a 100% critical hit rate, depends on max HP (30%), has a Bulwark-piercing effect, and ignores effects that prevent going down.
Level bonuses
Lv2:+5% to damage dealt using this skill.Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.
Red
Awaken:
Rending Black 6 MPInflicts Dark (Physical) damage (Power: 90) with 30% crit rate on all enemies.
Level bonuses
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +20% to damage dealt using this skill.
Yellow
Awaken:
Guard of the Asura Passive+25% to critical hit rate.
Stops HP at 3,000 up to 3 times when about to go down.
Activates the following Chain Effect at the start of own turn and when a party member survives a killing blow: All party members gain a Bulwark equivalent to 10,000 HP for 2 turns.
Stops HP at 3,000 up to 3 times when about to go down.
Activates the following Chain Effect at the start of own turn and when a party member survives a killing blow: All party members gain a Bulwark equivalent to 10,000 HP for 2 turns.
Dark Survivor Passive+15% to Dark damage and HP stops at 1 HP upon receiving the first killing blow.
Level bonuses
Purple
Awaken:Gacha:
Life Force Survivor Passive+20% to max HP. Stops HP at 1 upon receiving the first killing blow.
Level bonuses
Teal
Awaken:Gacha:Spirit Panels
| Panel | Completion bonus | Step stat bonus |
|---|---|---|
| Panel 1 | Spirit Chain Resistance [Salvation 2] +20% to Dark damage. Decreases MP cost of Worldly Dissolution by 1. While having a Bulwark, -30% to damage received. | HP: +250 (MAX) |
| Panel 2 | +20% to max HP and hit rate. Battle Start Effect: For 2 turns, all party members gain a Bulwark equivalent to 10,000 HP. Activates the following Chain Effect when an enemy survives a killing blow: Inflicts Dark damage (Physical, Power: 100) on all enemies. This damage has a 100% critical hit rate, depends on max HP (30%), and ignores effects that prevent going down. (Once per turn) Activates the following Chain Effect at the end of own turn: Applies 1 count of Spirit Chains of Salvation to a single enemy with the highest current HP. | Phys DEF: +150 (MAX) |
| Panel 3 | +30% to max HP. +30% to Dark damage. Activates the following Chain Effect when Worldly Dissolution is activated: For 1 turn, decreases ATK, DEF, and EV/AC of all enemies by 20% each. | HP: +250 (MAX) |