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Poltergeist

Stats[edit]

Elemental affinities
Phys
-
Fire
-
Ice
-
Elec
Null
Force
Weak
Light
Weak
Dark
-
Info
Rarity Race Grade AI
2★ Haunt 21 Attack
6★ Stats
HP 863 (444/467) Vitality 105 (445/467)
Strength 70 (441/467) Agility 154 (208/467)
Magic 181 (182/467) Luck 152 (208/467)
PATK 477 PDEF 480
MATK 710 MDEF 536

Skills[edit]

Innate Skills
Shibaboo 5 MP 40% chance to inflict Bind on a Single Enemy.
Spirit Phenomenon Passive Activates the following Chain Effect when attacking first at the start of battle:

Decreases DEF of all enemies by 20% (1 turn), caster dies.
Activates the following chain effect at the start of own turn if the one with this skill is dead:

Decreases DEF of all enemies by 20% (1 turn).
Invisible Mischief 5 MP Decreases DEF of all enemies by 20% (1 turn), caster dies.
Awaken: Zionga 5 MP Inflicts Elec (Magic) damage with 140 power on a Single Enemy.
Awaken: Zionga 5 MP Inflicts Elec (Magic) damage with 140 power on a Single Enemy.
Awaken: Zionga 5 MP Inflicts Elec (Magic) damage with 140 power on a Single Enemy.
Awaken: Zionga 5 MP Inflicts Elec (Magic) damage with 140 power on a Single Enemy.
Awaken: Zionga 5 MP Inflicts Elec (Magic) damage with 140 power on a Single Enemy.


Availability[edit]

  • Only available from an Event.

Poltergeist/Sword Poltergeist/Shield

Role Summary[edit]

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense Tournament
Poltergeist
Clear Clear F F F F
Pros
  • When attacking first at the start of battle, he will down himself so that his teammate The 10th Angel can laser off a powerful 140 BP Almighty attack on all enemies.
Cons
Notes
Synergies -

Official Profile[edit]

A mischievous type of ghost that appears inside of houses. Their name means "noisy ghost" in German. Though they may play relatively harmless pranks such as making noise, they are also known to start fires and assault people. Poltergeists only appear in houses with kids undergoing puberty. Some theories say that the children's unstable mental states are what causes them to appear.