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Lahmu

Stats[edit]

Elemental affinities
Phys
-
Fire
Resist
Ice
-
Elec
-
Force
-
Light
Weak
Dark
Null
Info
Rarity Race Grade AI
5★ Vile 90 Attack
6★ Stats
HP 1498 Vitality 240
Strength 160 Agility 205
Magic 69 Luck 140
PATK 666 PDEF 674
MATK 474 MDEF 628

Skills[edit]

Innate Skills
Wicked Strike Passive +20% to Critical hit rate, +20% to Critical hit damage.
Babylon's Cursed Mire Passive Adds Dark Pierce.

Decreases the count of Spirit Chains of Suppression received on self by 1, and Spirit Chains of Indignation by 2.
+100% to Max HP.
Adds Null Bind/Mute/Charm.
+50% to hit rate, +100% to Critical hit rate.
Activates the following Chain Effect at the start of the 1st turn: Enters Might, then casts Tetraja on the party. (3 turns)
When inflicting damage, no Press Turn Icons will be consumed, except in Democalypse. (Twice per turn)
Activates the following Chain Effect at the start of enemy turn: Removes 1 enemy Press Turn Icon. (Max 2, twice per battle)
Activates the following Chain Effect when either party's Press Turn Icons are reduced by a skill effect: Applies 3 counts of Fortify on the skill holder. Inflicts Almighty damage (Physical, Power: 80) 3 times on all enemies with a 30% chance to inflict Poison/Charm. (Twice per turn)
While the user is alive, all party members: -40% to damage received while in Good Status.
While the user is alive, and at least 1 party member is in Good Status, all enemies: +50% to damage received.

*Damage inflicted by the Chain Effect is dependent on 30% of user's Max HP.
Degenerative Silt 6 MP Inflicts Dark/Almighty damage (Physical, Power: 150) with Bulwark Pierce on a single enemy while applying 2 counts of Spirit Chains of Corrosion.

Activates the following Chain Effect if the attack is successful:
Inflicts same-type damage (Physical, Power: 50) 5 times with Bulwark Pierce on the same enemy.
Recovers 2 MP to the party, cures all status ailments on the party, then puts self in Charge. (Twice per turn)

*Attribute selected automatically. Damage dependent on 30% of user’s Max HP.
Awaken: Mamudobarion 8 MP Inflicts Dark (Magic) damage (Power: 130) on all enemies.
Gacha: Almighty Amp Passive +25% to Almighty damage.
Awaken: Silt's Call Passive HP stops at 1 HP upon receiving the first 5 killing blows.
Gacha: Almighty Survivor Passive +15% to Almighty damage and HP stops at 1 HP upon receiving the first killing blow.
Awaken: Dark-Almighty Vital Passive +15% to Dark/Almighty damage. +20% to Max HP.
Gacha: Dark Amp Passive +25% to Dark damage.
Awaken: Repel Dark Passive Adds Dark Repel.
Gacha: Dark Survivor Passive +15% to Dark damage and HP stops at 1 HP upon receiving the first killing blow.

Spirit Panels

Spirit Merge Panel Upgrades
PanelCompletion bonusStep stat bonus
Panel 1+15% to Dark/Almighty damage. -1 to MP cost of Degenerative Silt.HP: +250(MAX)
Panel 2+15% to Max HP and hit rate. -50% to Critical hit rate of damage received. Activates the following Chain Effect when Degenerative Silt is used: Places all party members in Might. (Twice per turn)Phys DEF +150(MAX)
Panel 3+30% to Max HP. +20% chance to inflict status ailments.HP: +250(MAX)

Availability[edit]

  • Only available from a banner specific event.
  • Available from the gacha.
  • Only available from an Event.

Lahmu/Sword Lahmu/Shield

Role Summary[edit]

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense Tournament
Lahmu
Yellow Purple Yellow Purple B S S B
Pros
Cons
Notes
Synergies

Official Profile[edit]

A god appearing in Babylonian mythology. He is the first child born between Apsu and Tiamat, and is said to represent ocean silt. Lahmu is often depicted as either a giant serpent, or as a man with 6 locks of curly hair. His counterpart is Lahamu, with whom he created Anshar and Kishar.