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Kiwami/Black Rider

Black Rider (August 2020)

Overview[edit]

  • Black Rider deals 15% of your max HP as damage each turn. This damage is lethal and can kill
  • If you try to heal via skills, he will cast Soul Divide to halve your HP. This is based on current HP and cannot kill.
  • Revives will not trigger Soul Divide.
  • Healing sources outside demon skills will not trigger Soul Divide. This makes Seiran an excellent Dx2, as she has a chance to heal the party upon revive.
  • Only Gurr has weak pierce. Black Rider and Mad Gasser do not have any form of pierce, so they can be walled with Five Elements.

Encounter[edit]

Wave 1:

Difficulty AVery hardEditorial estimate
Challenge-specific boss skills, status pressure and powerful counters require a purpose-built team.
Recommended demonsKit-based options · reviewed 14 Oct 2026

Famine deals lethal fractional damage and HP-healing skills trigger Soul Divide. Avoid a conventional healer loop; revivals are explicitly exempt, and Five Elements can wall the boss’s non-piercing Magic.

Huang LongFusion
Non-healing Magic defense

Five Elements supplies Repel Magic including Almighty without healing HP, blocking the non-piercing boss spells without triggering Soul Divide.

Setup: Sustain its MP; Gurr’s weak Pierce needs separate attention.

AinzLimited collaboration
Almighty finisher

Fallen Down bypasses elemental affinities and ignores death prevention, useful for a fast boss finish without an HP-healing active. Its single-target opener lets you choose the priority enemy; the follow-up damages the rest and debuffs them.

Setup: Collaboration-exclusive; build MATK and max the active skill.

Watch out: Its damage reduction does not cover Almighty or Light.

IdunSummon-only
Revival and MP support

Golden Apple’s natural MP bonus supports the reflection and damage plan. Its revival is useful because the guide explicitly distinguishes revives from healing triggers.

Setup: Keep her alive through lethal Famine.

Watch out: Do not add a regular HP-healing transfer and assume it is trigger-free.

Choose complementary roles from demons you own. These are matchup suggestions, not a verified automatic-clear team.

Battle speed: 41500

Moh Shuvuu

Encounter version
HP 3,345
Battle stats Level 65 · combat values calculated
PATK
605
PDEF
608
MATK
823
MDEF
660
STR
91
MAG
195
VIT
135
AGI
458
LUK
82
Elemental affinities
Phys—
FireWk
Ice—
Elec—
ForceNu
Light—
Dark—

Pixie

Encounter version
HP 3,558
Battle stats Level 65 · combat values calculated
PATK
647
PDEF
634
MATK
1027
MDEF
725
STR
111
MAG
292
VIT
150
AGI
312
LUK
129
Elemental affinities
Phys—
Fire—
Ice—
ElecRs
Force—
Light—
DarkWk


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources

Wave 2:

Difficulty AVery hardEditorial estimate
Challenge-specific boss skills, status pressure and powerful counters require a purpose-built team.
Battle speed: 35366

Gurr

Encounter version
HP 9,828
Battle stats Level 65 · combat values calculated
PATK
1264
PDEF
759
MATK
567
MDEF
593
STR
405
MAG
73
VIT
130
AGI
604
LUK
206
Elemental affinities
PhysWk
FireNu
Ice—
Elec—
ForceNu
LightWk
Dark—

Black Rider

Encounter version
HP 36,072
Battle stats Level 73 · combat values calculated
PATK
740
PDEF
751
MATK
1179
MDEF
855
STR
134
MAG
343
VIT
205
AGI
228
LUK
218
Elemental affinities
Phys—
FireWk
IceRp
Elec—
Force—
LightRs
DarkRs

Mad Gasser

Encounter version
HP 7,770
Battle stats Level 65 · combat values calculated
PATK
743
PDEF
639
MATK
1008
MDEF
702
STR
157
MAG
283
VIT
134
AGI
229
LUK
205
Elemental affinities
Phys—
Fire—
Ice—
Elec—
Force—
LightWk
DarkRs


Combat stats use the screenshot’s level, STR, MAG and VIT with the base stat formulas. Enemy skill bonuses are not included. HP is the recorded maximum.

Sources
Recommended demons

Keep Five Elements available and eliminate Gurr/Mad Gasser. Healing skills trigger Soul Divide; distinguish their penalty from revivals and Liberator healing.

Earlier recommended alternatives
Lakshmi ABanner exclusive
Banner defence + recovery
Fully boosted recovery/repel and cleansing can outheal pressure despite triggering Soul Divide. Set up before entering the boss wave.
Earlier recommended alternatives
NebirosBanner exclusive
Conditional revival
The guide’s Curse-based revival loop offers recovery without triggering Soul Divide. Requires its relevant panels and a successful Curse setup.
Earlier recommended alternatives
PhoenixBanner exclusive
Banner: Fire burst
Piercing Fire area damage fits Black Rider’s Fire weakness and can clear adds; Phoenix does not need a healing skill to supply his damage engine.
Needs: Build MATK and enter with MP for Fire Tornado. Keep the separate Famine/Poison survival plan.
Watch for: Repel Magic does not stop Famine’s fractional damage. Killing adds quickly helps, but is not a guarantee of survival.
Earlier recommended alternatives
IdunBanner exclusive
Banner: MP + conditional revival
Party MP regeneration and revival can support a sustained attacker without repeatedly casting a healing skill.
Needs: Build bulk and keep an ally alive for her death-triggered recovery.
Watch for: If casting a healing transfer, Soul Divide still triggers. Her passive package alone does not answer Famine indefinitely.
Earlier recommended alternatives
Huang LongAlternative
Accessible defence
Five Elements walls the non-piercing enemy spells; maintain MP to refresh it each turn. It does not stop lethal Famine damage.
Earlier recommended alternatives
YoshitsuneAlternative
Focused physical damage
Hassou Tobi concentrates on Black Rider once adds are removed. MP and accuracy decide whether the boss dies before Famine wears the team down.
Kit-based options; tested clears remain in the guide’s team section.


Yaksa Claw+
Used by: Gurr

Activates the following Chain Effect when enemy is poisoned: Inflict Phys (Physical) damage (Power: 50) 3 times on random enemies with 50% chance to inflict Bind to demon(s) that were hit when attack is successful.

Source

Yaksa Claw+ · encounter screenshot
Famine+
Used by: Black Rider

Activates the following Chain Effect at the end of an enemy turn: Inflicts 15% fractional damage (300 max) on all enemies based on their max HP and reduces their MP by 3. Fractional damage will not be affected by stat/damage increase or reduction effects.

Source

Famine+ · encounter screenshot
Critical Poison
Used by: Mad Gasser

+100% to damage to Poisoned enemies.

Source

Critical Poison · encounter screenshot


Strategy[edit]

Earlier team examples and contributor notes

Teams proven to work[edit]

Reika[edit]

Heal DPS Heal Buff Control
Lakshmi A Asura Mahakala Nebiros
Samrecarm Phys Amp Master Assassin
Epitome of Carnage Fire Boost
  • Seiran is the preferred Dx2 as she will provide random healing on revive which does not proc Soul Divide.
  • Although Lakshmi A's heal will trigger Soul Divide, the Five Elements she provides is priceless, allowing you to wall Black Rider completely. She also removes Poison from Mad Gasser which would kill you otherwise, and restores MP to the party to soften up Famine's effect.
  • Asura vacuums up Gurr's random hits and takes no damage from them (since Gurr only has weak pierce). Ashura gets rid of Auto Luster Candy, and he can deal decent DPS early on.
  • Mahakala is the main DPS. Not only does he provide free DPS from The Great Darkness, Wrathful Flame also debuffs the enemy, allowing your team to hit harder.
  • Nebiros provides infinite revive (the boss can be cursed) for the later half of the fight, where the boss will likely auto attack and kill your demons in two hits.
  • Setup Mahakala's concentrate and Five Elements on the horde wave.
  • Kill Gurr first followed by Mad Gasser. Continue to put up Five Elements, ignoring the Soul Divide penalty.
  • Once you kill both adds, the boss will simply auto attack you twice, either killing a demon (which gets revived by Nebiros the next turn) or missing. As long as Lakshmi A's Virtuous Prosperity can outheal the fractional damage from Famine, you can repeat this loop indefinitely until the Boss dies.
  • Evasion brands and/or skills on Lakshmi A and Nebiros are appreciated, in event the boss scores unlucky crits and gets additional turns.

Sushi[edit]

Zaou-Gongen
Skills
Epitome of Carnage
Savage Glee
Brands
Lead, Lead
Requirements
Panel 3
PAtk=1600
Huang Long
Skills
Enduring Soul
-
Brands
Life, Dodge
Requirements
Prioritize physical evasion, and then Life
Yoshitsune
Skills
Epitome of Carnage
-
Brands
War
Requirements
Panel 1+2
PAtk=1950
Abaddon A
Skills
Luster Candy
Muscle Punch
Brands
Guard, Guard
Requirements
PDef=1950
  • Liberator must be Kangaroo Boxer, as you have to rely on getting Position Hack on both waves(it can work even if you don't get PH on the first wave, but ideally you want as much health going into the boss wave as possible)
  • Set up Five Elements on the first wave, and make sure to come into the boss wave with full MP
  • Lord of the Abyss will turn the Auto-Luster Candy into a Debilitate
  • AOE attack the enemies, use Luster Candy (or whatever Attack buff you have) on Abaddon A's half press turn, and continue AOE attacking
  • At the end of the first turn you have to have 5E up, and the adds killed
  • With 5E up, Black Rider can only physical attack you, and ideally should miss every time with Huang Long's high evasion, Sukunda, and Sukukaja up
  • Now you just crit pass and whittle him down, while setting up 5E every turn, and using God's Hand/Hassou Tobi/Muscle Punch when you have enough MP
  • Requires decent brands/transfers, as you have to kill Black Rider before you get killed by Famine in just a few turns
  • You can make your life easier if you find space for Lydia, so you can recover HP, giving you more time to kill the boss

Suffers[edit]

Kartikeya
Skills
Solar Downfall
Epitome of Swiftness
Brands
Speed x2
Requirements
P2
Huang Long
Skills
Speedster
-
Brands
Divine, Speed
Requirements
-
Zaou-Gongen
Skills
Epitome of Carnage
Savage Glee
Brands
War & Lead
Requirements
P3
Yoshitsune
Skills
Epitome of Carnage
Butcher
Brands
Divine & Aim
Requirements
P1+2
  • Carbon Black is used for more crit damage + abusing crits for Sukunda + Sukukaja and Rakunda. Chalk Eater can also be used for extra MP and Press Hack.
  • Cast 5Es before proceeding to the boss wave so HL can cast Luster Candy on T1.
  • Karti for crit passing to HL + chip.
  • Zaou and Yoshi are the main damage dealers. Divines on Yoshi so he can cast Hassou Tobi more frequently should the opportunity arises. P3 Red Shiva can be used instead of Yoshi for a more F2P option. Same applies for P3 red Siegfried or any Phys sweeper with a cheap hard hitting attack.
  • Focus on Gurr first so you do not want to deal with bind. He can be killed easily on T1 if you God's Hand him with Zaou and just use Vorpal Blade and regular attack with Yoshi.
  • 5Es must be cast every turn, but with constant crit passing you can easily get HL enough MP to cast it every turn.
  • Vorpal Blades and Herc Strikes should take out Mad Gasser within 2 turns.
  • You can easily get Rider down to red HP before LC runs out but by then he can be killed with a few Phys attacks.
  • Poison + Famine+ will not kill the team within the 3 turns of LC and even then only Karti will die first.
  • You can also try running dodge brands on HL to end Rider's turn asap once the adds are dead.