| Type |
Description |
|---|
 |
Crescent Fang Barrage | Demons | Cost: 6 MP | Skill Points: - | Target: Single Enemy | Use Limit: ∞
Inflicts Light damage (Physical, Power: 300) on a single enemy while applying 3 counts of Decay and lowering their Light Affinity by 3 levels. (1 turn)
Activates the following Chain Effect if successful:
Removes revive seal from the party, revives a random ally with 30% HP, then removes 1 count of Spirit Chains of Intimidation from the party while restoring 2 MP.
Inflicts Light damage (Physical, Power: 50) 4 times on a single enemy. Grants an additional Press Turn Icon. (Once per turn)
*Damage dependent on MDEF. Ignores all Counter skills. Demons downed by this skill will be unable to revive.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill + MP cost of this skill -1. |
Crescent Fang Barrage/Demons