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The Sun God's Radiance

Type Description
The Sun God's Radiance | Demons | Cost: Passive | Skill Points: - | Target: Self | Use Limit: ∞

Adds Light Pierce.
Adds Null Mortal/Bind/Mute.
Spirit Chain Resistance — Suppression: 1, Intimidation/Indignation: 2.
+50% to Max HP.
+100% to damage dealt.
+50% to own effect on Battle Speed.
Endures with 6000 HP 3 times per battle.
[Battle Start Effect]: User gains 4 counts of Fortify and Concentrate.
Activates the following Chain Effect when an enemy revives: Applies 5 counts of Decay on all enemies, inflicts Curse on them (80%), then inflicts Light damage (Magic, Power: 200) on all enemies.
Activates the following Chain Effect when the user downs a demon, or when an enemy gains a Good Status: Inflicts Light damage (Magic, Power: 300) on the enemy with the lowest current HP. (Ignores all death prevention skills)
Activates the following Chain Effect when a party member Endures an attack: Restores 20% HP to the party and casts Rakukaja. (1 turn)
Survival Effect: Endures with 3500 HP 1 time per battle for all party members. +40% to damage received for all enemies.
*Damage dealt by this skill is dependent on PATK.

Lv2: +5% to max HP.
Lv3: +10% to max HP.

Lv4: +20% to max HP.

The Sun God's Radiance/Demons